Player Matchup

Tiamat
Tiamat
ItzzMibble
Tiamat
Level 84
God Stats
7W - 5L
1,580 SR
Queue Stats
474W - 460L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Jansen_TV
Sun Wukong
Level 66
God Stats
17W - 11L
1,579 SR
Queue Stats
38W - 29L
1,474 Elo+
Party 1
Sol
Sol
RAINBOLA
Sol
Level 66
God Stats
18W - 16L
1,496 SR
Queue Stats
177W - 178L
1,462 Elo+
Party 2
Mercury
Mercury
Snowkaio
Mercury
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 107L
1,468 Elo+
Party 2
Ymir
Ymir
eykdieleuchte
Ymir
Level 44
God Stats
5W - 5L
1,435 SR
Queue Stats
30W - 23L
1,468 Elo+
Party 1
Team Averages
Level 71
1,518 SR
1,474 Elo+

VS

Team Averages
Level 99
1,593 SR
1,468 Elo+
Cthulhu
Cthulhu
Beowulfone212
Cthulhu
Level 101
God Stats
13W - 4L
1,500 SR
Queue Stats
123W - 117L
1,452 Elo+
Party 3
Vulcan
Vulcan
FB_Ronny_
Vulcan
Level 79
God Stats
3W - 3L
1,828 SR
Queue Stats
177W - 170L
1,469 Elo+
Party 3
Medusa
Medusa
Kabra_34
Medusa
Level 66
God Stats
7W - 4L
1,732 SR
Queue Stats
214W - 207L
1,456 Elo+
Solo
Chaac
Chaac
M10_Samuu
Chaac
Level 122
God Stats
14W - 10L
1,102 SR
Queue Stats
237W - 223L
1,453 Elo+
Party 3
Thor
Thor
shuherrr
Thor
Level 127
God Stats
14W - 7L
1,802 SR
Queue Stats
237W - 216L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ItzzMibble
Tiamat
7
2 / 0 / 0
4,089
818
1,955
937
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Jansen_TV
Sun Wukong
7
2 / 1 / 0
4,051
810
3,024
3,958
2,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 0
3,886
777
4,300
3,512
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
Snowkaio
Mercury
7
0 / 0 / 1
3,687
737
633
4,940
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 2 / 1
3,709
742
641
5,320
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
1 / 1 / 1
3,935
787
2,166
5,824
2,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
FB_Ronny_
Vulcan
6
0 / 1 / 0
3,423
685
164
1,417
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Kabra_34
Medusa
6
1 / 1 / 1
3,728
746
3,031
2,257
732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
M10_Samuu
Chaac
6
1 / 2 / 0
3,917
783
1,803
5,457
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
7
0 / 1 / 0
3,544
709
1,791
4,474
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
6
Kills
3
3
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
1
1
1.5
L
Vulcan
FB_Ronny_
Vulcan
0
1
0
0
W
Tiamat
ItzzMibble
Tiamat
2
0
0
2
W
Sun Wukong
Jansen_TV
Sun Wukong
2
1
0
2
L
Medusa
Kabra_34
Medusa
1
1
1
1.5
L
Chaac
M10_Samuu
Chaac
1
2
0
0.5
W
2
0
0
2
W
Mercury
Snowkaio
Mercury
0
0
1
0.5
W
0
2
1
0.25
L
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,553
Damage
8,955
18,667
Taken
19,429
8,174
Mitigated
7,071
4,843
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,166
281
646
1,972
5,824
2,395
0
3,428
2,396
9,863
0
L
Vulcan
FB_Ronny_
Vulcan
164
59
0
250
1,417
401
0
726
565
12,924
288
W
Tiamat
ItzzMibble
Tiamat
1,955
195
0
545
937
396
0
59
878
17,540
0
W
Sun Wukong
Jansen_TV
Sun Wukong
3,024
1,215
0
1,096
3,958
2,286
0
0
3,958
0
20,054
L
Medusa
Kabra_34
Medusa
3,031
1,225
0
421
2,257
732
0
1,290
967
0
19,404
L
Chaac
M10_Samuu
Chaac
1,803
541
0
1,905
5,457
2,232
0
0
5,169
0
17,767
W
4,300
3,194
0
1,740
3,512
947
0
1,061
2,451
20,823
2,589
W
Mercury
Snowkaio
Mercury
633
217
0
400
4,940
1,727
0
99
4,841
0
23,507
W
641
189
0
1,062
5,320
2,818
0
1,105
4,215
9,917
2,293
L
Thor
1,791
525
0
2,306
4,474
1,311
0
895
3,371
0
18,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,422
Gold Earned
18,547
168
Minions Killed
125
0
Camps Cleared
0
586,588
Distance Traveled
534,696
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,935
787
20
4
0
108,998
0
L
Vulcan
3,423
685
15
3
0
102,400
0
W
Tiamat
4,089
818
37
7
0
126,348
0
W
Sun Wukong
4,051
810
29
6
0
103,330
0
L
Medusa
3,728
746
20
4
0
111,959
2
L
Chaac
3,917
783
30
6
0
87,561
0
W
Sol
3,886
777
42
8
0
106,230
0
W
Mercury
3,687
737
44
9
0
142,306
0
W
Ymir
3,709
742
16
3
0
108,374
0
L
Thor
3,544
709
40
8
0
123,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role