Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ColoredMen
Ymir
Level 81
God Stats
4W - 2L
1,649 SR
Queue Stats
263W - 242L
1,515 Elo+
Solo
Camazotz
Camazotz
GzSigma
Camazotz
Level 63
God Stats
2W - 1L
1,703 SR
Queue Stats
232W - 230L
1,521 Elo+
Party 2
Chaac
Chaac
Minety
Chaac
Level 21
God Stats
25W - 23L
1,572 SR
Queue Stats
76W - 69L
1,526 Elo+
Party 2
Maman Brigitte
Maman Brigitte
flashback512
Maman Brigitte
Level 55
God Stats
3W - 1L
1,800 SR
Queue Stats
92W - 85L
1,547 Elo+
Solo
Team Averages
Level 56
1,645 SR
1,522 Elo+

VS

Team Averages
Level 44
1,496 SR
1,449 Elo+
King Arthur
King Arthur
BigCityTaco
King Arthur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 168L
1,474 Elo+
Solo
Hera
Hera
PapaGTheThird
Hera
Level 53
God Stats
2W - 5L
1,627 SR
Queue Stats
195W - 191L
1,513 Elo+
Party 1
Awilix
Awilix
VeryNice123
Awilix
Level 27
God Stats
1W - 4L
1,323 SR
Queue Stats
46W - 51L
1,487 Elo+
Party 1
Khepri
Khepri
deedav
Khepri
Level 38
God Stats
4W - 6L
1,294 SR
Queue Stats
180W - 179L
1,234 Elo+
Solo
Fenrir
Fenrir
relieved-scar9
Fenrir
Level 43
God Stats
1W - 1L
1,735 SR
Queue Stats
71W - 76L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 1 / 6
8,340
596
12,512
8,024
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 6
8,062
576
6,525
14,100
11,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
GzSigma
Camazotz
14
2 / 0 / 4
7,682
549
5,017
13,548
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Minety
Chaac
15
1 / 0 / 0
8,881
634
9,460
17,599
18,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Maman Brigitte
flashback512
Maman Brigitte
14
5 / 2 / 2
8,081
577
5,361
10,835
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigCityTaco
King Arthur
13
0 / 1 / 0
7,307
522
8,827
15,593
13,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 2 / 2
7,342
524
9,107
6,510
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
3 / 3 / 3
6,804
486
8,121
12,050
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
deedav
Khepri
9
0 / 4 / 4
5,912
422
3,406
10,833
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 5 / 0
6,498
464
3,348
12,239
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
15
Kills
7
7
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
6
7
L
King Arthur
BigCityTaco
King Arthur
0
1
0
0
W
3
4
6
1.5
W
Camazotz
GzSigma
Camazotz
2
0
4
4
W
Chaac
Minety
Chaac
1
0
0
1
L
1
2
2
1
L
Awilix
3
3
3
1.5
L
Khepri
deedav
Khepri
0
4
4
0.5
W
Maman Brigitte
flashback512
Maman Brigitte
5
2
2
3
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,875
Damage
32,809
64,106
Taken
57,225
43,807
Mitigated
35,323
21,857
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,512
6,079
0
2,656
8,024
3,602
1,931
1,341
6,661
0
64,672
L
King Arthur
BigCityTaco
King Arthur
8,827
1,022
0
3,850
15,593
13,404
0
1,311
14,282
0
62,253
W
6,525
1,486
0
2,409
14,100
11,812
342
3,701
10,280
40,265
0
W
Camazotz
GzSigma
Camazotz
5,017
1,583
0
5,031
13,548
5,934
499
2,574
10,682
0
69,053
W
Chaac
Minety
Chaac
9,460
1,550
0
10,931
17,599
18,293
48
0
17,599
8,726
74,994
L
9,107
2,171
0
1,054
6,510
2,282
0
1,554
4,956
49,835
962
L
Awilix
8,121
3,171
0
3,584
12,050
4,595
0
3,124
8,926
0
44,505
L
Khepri
deedav
Khepri
3,406
112
0
654
10,833
10,061
0
2,693
8,140
15,015
166
W
Maman Brigitte
flashback512
Maman Brigitte
5,361
904
0
830
10,835
4,166
0
3,976
6,573
54,984
2,161
L
3,348
539
0
1,611
12,239
4,981
0
4,448
7,791
0
26,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,046
Gold Earned
33,863
469
Minions Killed
323
0
Camps Cleared
0
1,500,299
Distance Traveled
1,454,634
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,340
596
98
7
0
294,207
0
L
King Arthur
7,307
522
105
8
0
288,831
6
W
Ymir
8,062
576
45
3
0
233,577
1
W
Camazotz
7,682
549
103
7
0
376,660
0
W
Chaac
8,881
634
133
10
0
262,835
0
L
Hera
7,342
524
95
7
0
258,022
4
L
Awilix
6,804
486
64
5
0
357,879
0
L
Khepri
5,912
422
16
1
0
283,849
1
W
Maman Brigitte
8,081
577
90
6
0
333,020
0
L
Fenrir
6,498
464
43
3
0
266,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role