Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ThirdeyeVista
Neith
Level 70
God Stats
8W - 3L
1,501 SR
Queue Stats
61W - 49L
1,514 Elo+
Solo
King Arthur
King Arthur
asletra
King Arthur
Level 103
God Stats
3W - 2L
1,521 SR
Queue Stats
62W - 57L
1,530 Elo+
Party 1
Merlin
Merlin
bentowick
Merlin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 44L
1,494 Elo+
Party 1
Ra
Ra
kiirah07
Ra
Level 128
God Stats
12W - 6L
1,572 SR
Queue Stats
403W - 429L
1,443 Elo+
Solo
Team Averages
Level 99
1,519 SR
1,496 Elo+

VS

Team Averages
Level 106
1,532 SR
1,570 Elo+
Ishtar
Ishtar
AquaGODs
Ishtar
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,664 Elo+
Solo
Bakasura
Bakasura
Gdgecko
Bakasura
Level 85
God Stats
4W - 7L
1,599 SR
Queue Stats
60W - 71L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Hamzabenn
Kukulkan
Level 82
God Stats
16W - 19L
1,471 SR
Queue Stats
177W - 191L
1,517 Elo+
Solo
Nut
Nut
fearxj
Nut
Level 59
God Stats
1W - 2L
1,732 SR
Queue Stats
1W - 4L
1,749 Elo+
Solo
Poseidon
Poseidon
你姐莞归说爱我
Poseidon
Level 156
God Stats
8W - 9L
1,361 SR
Queue Stats
41W - 50L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 1
6,648
1,330
2,188
3,330
2,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 1
6,486
1,297
2,863
5,171
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
asletra
King Arthur
11
0 / 2 / 3
5,877
1,175
5,409
7,543
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
bentowick
Merlin
11
0 / 0 / 3
6,157
1,231
6,474
1,648
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,344
1,269
887
2,057
884
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

364

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AquaGODs
Ishtar
11
2 / 1 / 1
6,530
1,306
4,767
5,011
2,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Gdgecko
Bakasura
11
0 / 1 / 2
5,922
1,184
1,272
7,498
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Hamzabenn
Kukulkan
11
0 / 1 / 3
6,262
1,252
4,511
2,870
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
fearxj
Nut
10
0 / 0 / 0
5,317
1,063
0
0
0
11
1 / 0 / 2
6,296
1,259
6,065
4,724
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
3
Kills
3
3
Deaths
3
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
1
0.5
L
Ishtar
AquaGODs
Ishtar
2
1
1
2.5
L
Bakasura
Gdgecko
Bakasura
0
1
2
1
L
Kukulkan
Hamzabenn
Kukulkan
0
1
3
1.5
W
2
1
1
2.5
W
King Arthur
asletra
King Arthur
0
2
3
0.75
W
Merlin
bentowick
Merlin
0
0
3
1.5
L
Nut
fearxj
Nut
0
0
0
0
W
1
0
0
1
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,821
Damage
16,615
19,749
Taken
20,103
12,969
Mitigated
8,970
5,945
Healing
1,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,188
669
3,044
1,177
3,330
2,935
0
2,301
919
6,855
0
L
Ishtar
AquaGODs
Ishtar
4,767
2,850
0
142
5,011
2,084
0
2,131
2,634
0
17,905
L
Bakasura
Gdgecko
Bakasura
1,272
741
0
1,459
7,498
4,087
0
2,837
4,391
0
3,935
L
Kukulkan
Hamzabenn
Kukulkan
4,511
38
0
0
2,870
1,075
0
1,014
1,720
19,597
0
W
2,863
728
0
400
5,171
2,116
0
2,745
2,246
0
10,488
W
King Arthur
asletra
King Arthur
5,409
354
0
250
7,543
6,205
0
3,762
3,758
0
12,001
W
Merlin
bentowick
Merlin
6,474
142
0
134
1,648
829
0
905
743
17,424
0
L
Nut
fearxj
Nut
0
0
0
0
0
0
0
0
0
0
0
W
887
96
180
760
2,057
884
0
843
1,214
19,725
861
L
6,065
438
0
231
4,724
1,724
0
2,613
1,873
18,200
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
30,327
123
Minions Killed
122
6
Camps Cleared
4
562,095
Distance Traveled
479,836
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,648
1,330
8
2
0
104,216
0
L
Ishtar
6,530
1,306
32
6
1
116,094
0
L
Bakasura
5,922
1,184
12
2
1
122,276
0
L
Kukulkan
6,262
1,252
59
12
1
111,932
0
W
Neith
6,486
1,297
31
6
1
118,191
0
W
King Arthur
5,877
1,175
14
3
2
124,620
0
W
Merlin
6,157
1,231
40
8
0
115,868
0
L
Nut
5,317
1,063
0
0
0
1,603
0
W
Ra
6,344
1,269
30
6
3
99,200
4
L
Poseidon
6,296
1,259
19
4
1
127,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role