Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ItsYaBoyThermo
Awilix
Level 117
God Stats
3W - 4L
1,449 SR
Queue Stats
274W - 284L
1,443 Elo+
Party 1
Arachne
Arachne
aytiff
Arachne
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 162L
1,462 Elo+
Party 1
Atlas
Atlas
cornflakas
Atlas
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,298 Elo+
Solo
Anubis
Anubis
witty_muddler0
Anubis
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 174L
1,378 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,416 Elo+

VS

Team Averages
Level 72
1,532 SR
1,565 Elo+
Osiris
Osiris
DJTERMINATOR14
Osiris
Level 101
God Stats
6W - 7L
1,141 SR
Queue Stats
224W - 213L
1,456 Elo+
Solo
Janus
Janus
DefuntoFeliz-ofc
Janus
Level 65
God Stats
4W - 2L
1,737 SR
Queue Stats
119W - 121L
1,462 Elo+
Solo
Chaac
Chaac
Dieuxshinobi
Chaac
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 13L
1,760 Elo+
Solo
Cabrakan
Cabrakan
DuskFrame86
Cabrakan
Level 32
God Stats
5W - 4L
1,783 SR
Queue Stats
411W - 403L
1,443 Elo+
Solo
Cernunnos
Cernunnos
RuthlessPanda56
Cernunnos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 6 / 8
7,522
752
5,781
12,292
14,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 7 / 6
6,937
694
7,746
13,406
6,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
aytiff
Arachne
7
0 / 3 / 4
5,997
600
1,443
4,206
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
12
1 / 6 / 7
7,038
704
5,594
13,518
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
10 / 8 / 1
9,039
904
10,969
13,242
9,035
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 15
8,939
894
6,862
11,328
10,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 2 / 16
9,407
941
8,547
6,645
2,382
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

15
5 / 4 / 16
8,997
900
10,891
11,773
6,759
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
DuskFrame86
Cabrakan
15
3 / 3 / 14
9,177
918
6,238
9,638
8,016
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
RuthlessPanda56
Cernunnos
17
9 / 2 / 16
10,138
1,014
15,782
7,908
3,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
15
Kills
28
30
Deaths
15
26
Assists
77
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
8
1
W
6
4
15
3.38
W
5
2
16
6.5
W
5
4
16
3.25
W
Cabrakan
DuskFrame86
Cabrakan
3
3
14
3.33
L
2
7
6
0.71
W
Cernunnos
RuthlessPanda56
Cernunnos
9
2
16
8.5
L
Arachne
aytiff
Arachne
0
3
4
0.67
L
Atlas
1
6
7
0.75
L
10
8
1
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,533
Damage
48,320
56,664
Taken
47,292
45,094
Mitigated
31,183
6,761
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,781
678
172
231
12,292
14,490
0
3,146
9,146
0
10,422
W
6,862
3,302
1,140
1,013
11,328
10,813
433
3,471
7,857
0
12,364
W
8,547
877
1,091
958
6,645
2,382
2,032
1,943
4,158
20,745
159
W
10,891
3,916
845
3,175
11,773
6,759
335
4,338
7,435
0
20,624
W
Cabrakan
DuskFrame86
Cabrakan
6,238
800
684
1,371
9,638
8,016
619
4,076
5,562
13,020
0
L
7,746
2,960
607
1,926
13,406
6,767
0
4,077
9,329
0
13,642
W
Cernunnos
RuthlessPanda56
Cernunnos
15,782
9,487
471
1,781
7,908
3,213
3,790
2,735
5,173
0
34,193
L
Arachne
aytiff
Arachne
1,443
915
209
438
4,206
2,189
0
1,420
2,786
0
1,893
L
Atlas
5,594
2,506
0
1,384
13,518
12,613
0
3,197
10,321
11,077
0
L
10,969
273
84
1,710
13,242
9,035
0
2,926
10,316
21,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,533
Gold Earned
46,658
43
Minions Killed
108
0
Camps Cleared
0
668,560
Distance Traveled
847,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,522
752
7
1
0
176,421
0
W
Osiris
8,939
894
9
1
0
175,044
0
W
Janus
9,407
941
38
4
0
160,602
0
W
Chaac
8,997
900
13
1
0
198,845
0
W
Cabrakan
9,177
918
12
1
0
135,719
0
L
Awilix
6,937
694
10
1
0
156,685
0
W
Cernunnos
10,138
1,014
36
4
0
177,474
0
L
Arachne
5,997
600
1
0
0
46,999
0
L
Atlas
7,038
704
8
1
0
152,690
0
L
Anubis
9,039
904
17
2
0
135,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role