Player Matchup

Cupid
Cupid
Bharrie
Cupid
Level 82
God Stats
7W - 2L
1,733 SR
Queue Stats
329W - 311L
1,574 Elo+
Solo
Hercules
Hercules
BingusBeanis
Hercules
Level 32
God Stats
4W - 6L
1,191 SR
Queue Stats
139W - 103L
1,492 Elo+
Party 3
Thanatos
Thanatos
Bronjam
Thanatos
Level 117
God Stats
6W - 3L
1,687 SR
Queue Stats
81W - 61L
1,432 Elo+
Party 2
Khepri
Khepri
DeathAvengerII
Khepri
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 62L
1,413 Elo+
Party 2
Agni
Agni
PrincessMelina
Agni
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
280W - 269L
1,517 Elo+
Party 3
Team Averages
Level 103
1,522 SR
1,486 Elo+

VS

Team Averages
Level 84
1,537 SR
1,454 Elo+
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
F3NiiX99
Odin
Level 35
God Stats
2W - 3L
1,418 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 1
Anubis
Anubis
echoº
Anubis
Level 107
God Stats
0W - 2L
1,768 SR
Queue Stats
164W - 112L
1,611 Elo+
Solo
Jing Wei
Jing Wei
giangianfranco
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
illusionzzstorm
Nu Wa
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 61L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bharrie
Cupid
14
2 / 0 / 4
8,799
550
8,236
9,499
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
BingusBeanis
Hercules
15
3 / 3 / 1
10,047
628
8,291
15,581
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thanatos
Bronjam
Thanatos
15
6 / 2 / 3
8,924
558
11,608
18,283
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
3 / 0 / 5
8,699
544
4,496
6,143
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 4 / 7
8,883
555
10,182
10,958
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 2 / 4
6,865
429
8,864
14,345
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Odin
9
0 / 2 / 0
5,479
342
2,292
11,109
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
echoº
Anubis
15
2 / 3 / 3
8,951
559
10,012
11,879
5,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
10
0 / 5 / 0
6,102
381
2,749
12,019
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 5 / 0
9,269
579
12,169
12,486
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
9
9
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
4
1
W
Cupid
Bharrie
Cupid
2
0
4
4
W
Hercules
BingusBeanis
Hercules
3
3
1
1.17
W
Thanatos
Bronjam
Thanatos
6
2
3
3.75
W
3
0
5
5.5
L
Odin
0
2
0
0
W
3
4
7
1.63
L
Anubis
echoº
Anubis
2
3
3
1.17
L
Jing Wei
0
5
0
0
L
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,813
Damage
36,086
60,464
Taken
61,838
32,969
Mitigated
24,975
26,982
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,864
3,735
0
5,598
14,345
6,155
0
3,369
10,976
1,995
48,637
W
Cupid
Bharrie
Cupid
8,236
4,509
465
4,274
9,499
4,367
478
1,190
8,170
0
72,484
W
Hercules
BingusBeanis
Hercules
8,291
2,189
0
5,278
15,581
10,862
287
9,877
5,704
4,220
73,030
W
Thanatos
Bronjam
Thanatos
11,608
3,959
0
13,422
18,283
6,605
0
5,328
12,833
0
62,241
W
4,496
278
0
2,958
6,143
7,134
0
1,944
4,080
25,870
0
L
Odin
2,292
330
0
2,138
11,109
5,828
0
3,243
7,866
0
15,645
W
10,182
963
0
585
10,958
4,001
377
3,716
7,159
70,504
0
L
Anubis
echoº
Anubis
10,012
613
0
5,846
11,879
5,564
31
513
10,704
72,003
0
L
Jing Wei
2,749
1,719
0
1,688
12,019
3,199
0
2,518
9,501
0
31,407
L
12,169
2,148
0
1,229
12,486
4,229
0
5,637
6,849
76,025
2,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,352
Gold Earned
36,666
525
Minions Killed
404
0
Camps Cleared
0
1,575,640
Distance Traveled
1,556,568
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,865
429
86
5
0
364,572
3
W
Cupid
8,799
550
126
8
0
295,098
6
W
Hercules
10,047
628
150
9
0
312,028
2
W
Thanatos
8,924
558
88
6
0
350,100
0
W
Khepri
8,699
544
29
2
0
304,107
0
L
Odin
5,479
342
26
2
0
308,476
0
W
Agni
8,883
555
132
8
0
314,307
0
L
Anubis
8,951
559
110
7
0
303,582
0
L
Jing Wei
6,102
381
54
3
0
310,009
1
L
Nu Wa
9,269
579
128
8
0
269,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role