Player Matchup

Rama
Rama
DonTheWhale
Rama
Level 100
God Stats
12W - 8L
1,548 SR
Queue Stats
128W - 115L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
GankMeZaddy
Cthulhu
Level 13
God Stats
51W - 32L
1,471 SR
Queue Stats
238W - 215L
1,425 Elo+
Solo
Bastet
Bastet
Hood-Baby-J
Bastet
Level 39
God Stats
6W - 8L
1,480 SR
Queue Stats
135W - 170L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Makaveli20
Kukulkan
Level 27
God Stats
35W - 24L
1,269 SR
Queue Stats
91W - 86L
1,508 Elo+
Party 2
Vamana
Vamana
RAGE16
Vamana
Level 122
God Stats
18W - 17L
1,614 SR
Queue Stats
199W - 194L
1,531 Elo+
Party 2
Team Averages
Level 60
1,477 SR
1,474 Elo+

VS

Team Averages
Level 59
1,572 SR
1,722 Elo+
Cthulhu
Cthulhu
ButteredUp69
Cthulhu
Level 94
God Stats
22W - 8L
1,679 SR
Queue Stats
214W - 111L
1,780 Elo+
Party 1
Mercury
Mercury
StretchyOldBallz
Mercury
Level 52
God Stats
2W - 1L
1,546 SR
Queue Stats
142W - 60L
1,752 Elo+
Party 1
Horus
Horus
SunWukongsBussy
Horus
Level 45
God Stats
10W - 5L
1,806 SR
Queue Stats
132W - 62L
1,766 Elo+
Party 1
Scylla
Scylla
Xanadew
Scylla
Level 99
God Stats
3W - 2L
1,330 SR
Queue Stats
334W - 296L
1,652 Elo+
Party 1
Sylvanus
Sylvanus
Ñíggér
Sylvanus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
4,676
935
1,664
3,621
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
GankMeZaddy
Cthulhu
9
0 / 1 / 0
4,363
873
5,931
3,799
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
7
0 / 2 / 0
3,969
794
1,051
2,079
610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Makaveli20
Kukulkan
9
0 / 4 / 0
4,333
867
1,277
4,681
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
RAGE16
Vamana
9
2 / 2 / 0
4,515
903
3,267
4,935
3,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ButteredUp69
Cthulhu
11
4 / 1 / 2
5,254
1,051
3,774
3,930
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 5
5,395
1,079
2,954
4,371
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 7
4,529
906
3,767
5,204
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Xanadew
Scylla
11
2 / 0 / 5
5,186
1,037
2,773
817
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Ñíggér
Sylvanus
10
2 / 0 / 6
4,999
1,000
3,333
3,847
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
11
11
Deaths
2
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ButteredUp69
Cthulhu
4
1
2
5
L
0
2
0
0
L
Cthulhu
GankMeZaddy
Cthulhu
0
1
0
0
L
Bastet
0
2
0
0
L
Kukulkan
Makaveli20
Kukulkan
0
4
0
0
L
Vamana
RAGE16
Vamana
2
2
0
1
W
3
0
5
5.5
W
0
1
7
3.5
W
Scylla
Xanadew
Scylla
2
0
5
4.5
W
Sylvanus
Ñíggér
Sylvanus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,190
Damage
16,601
19,115
Taken
18,169
8,517
Mitigated
8,546
2,231
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ButteredUp69
Cthulhu
3,774
205
0
500
3,930
1,913
0
636
3,087
11,453
0
L
1,664
1,165
0
646
3,621
1,332
0
1,832
1,551
0
14,318
L
Cthulhu
GankMeZaddy
Cthulhu
5,931
117
142
500
3,799
1,846
0
1,851
1,763
12,016
0
L
Bastet
1,051
237
0
71
2,079
610
0
875
999
0
2,061
L
Kukulkan
Makaveli20
Kukulkan
1,277
123
0
250
4,681
1,654
0
985
3,532
8,168
0
L
Vamana
RAGE16
Vamana
3,267
1,189
0
622
4,935
3,075
0
3,151
1,372
0
6,436
W
2,954
1,410
0
781
4,371
1,898
0
1,758
2,317
0
10,444
W
3,767
1,426
638
2,055
5,204
2,470
0
1,491
3,364
0
5,886
W
Scylla
Xanadew
Scylla
2,773
420
0
65
817
330
0
411
338
12,447
329
W
Sylvanus
Ñíggér
Sylvanus
3,333
1,096
696
1,053
3,847
1,935
0
1,970
1,549
10,688
2,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,856
Gold Earned
25,363
83
Minions Killed
112
0
Camps Cleared
0
454,703
Distance Traveled
570,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,254
1,051
26
5
0
117,561
0
L
Rama
4,676
935
35
7
0
96,569
0
L
Cthulhu
4,363
873
18
4
0
132,273
0
L
Bastet
3,969
794
3
1
0
35,782
0
L
Kukulkan
4,333
867
22
4
0
89,975
0
L
Vamana
4,515
903
5
1
0
100,104
0
W
Mercury
5,395
1,079
22
4
0
117,775
0
W
Horus
4,529
906
4
1
0
116,919
0
W
Scylla
5,186
1,037
34
7
0
113,136
0
W
Sylvanus
4,999
1,000
26
5
0
104,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role