Player Matchup

Baron Samedi
Baron Samedi
Silver IV
HashManJim
Baron Samedi
Silver IV
Level 123
God Stats
0W - 1L
1,360 SR
Queue Stats
5W - 8L
1,336 MMR
Party 2
Ymir
Ymir
Silver IV
Pistolgrip84
Ymir
Silver IV
Level 144
God Stats
0W - 2L
1,417 SR
Queue Stats
16W - 28L
873 MMR
Party 2
Neith
Neith
Bronze III
RobbyReflex
Neith
Bronze III
Level 174
God Stats
0W - 3L
1,764 SR
Queue Stats
8W - 12L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 147
1,514 SR
1,237 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,627 SR
1,230 MMR
Cthulhu
Cthulhu
Silver V
Futureeee
Cthulhu
Silver V
Level 60
God Stats
3W - 4L
1,705 SR
Queue Stats
65W - 80L
1,204 MMR
Party 1
Hera
Hera
Silver I
Magical_Bong420
Hera
Silver I
Level 105
God Stats
29W - 25L
1,575 SR
Queue Stats
316W - 366L
1,280 MMR
Solo
Arachne
Arachne
Silver V
V3corrupt
Arachne
Silver V
Level 67
God Stats
3W - 2L
1,602 SR
Queue Stats
111W - 129L
1,204 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HashManJim
Baron Samedi
15
0 / 8 / 2
10,176
599
6,101
14,353
7,619
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 2
10,451
615
5,090
24,907
29,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 3 / 1
10,969
645
11,939
16,689
8,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ZeusBake KujiraAphroditeKukulkanOdin

VS

Bans
AwilixAh Muzen CabCerberusArtemisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Futureeee
Cthulhu
18
2 / 2 / 10
12,013
707
15,240
14,012
15,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 0 / 6
13,734
808
21,548
7,005
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
V3corrupt
Arachne
18
5 / 1 / 10
12,889
758
13,970
16,394
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Futureeee
Cthulhu
2
2
10
3.5
L
Baron Samedi
HashManJim
Baron Samedi
0
8
2
0.13
W
8
0
6
11
L
1
4
2
0.5
L
1
3
1
0.5
W
Arachne
V3corrupt
Arachne
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,130
Damage
50,758
55,949
Taken
37,411
45,006
Mitigated
27,365
8,170
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Futureeee
Cthulhu
15,240
66
305
1,628
14,012
15,798
447
4,888
9,124
47,352
1,155
L
Baron Samedi
HashManJim
Baron Samedi
6,101
800
1,087
1,644
14,353
7,619
0
8,116
5,819
49,753
0
W
21,548
3,861
0
3,145
7,005
2,906
973
808
6,197
71,870
1,267
L
5,090
1,101
0
1,395
24,907
29,344
0
14,426
9,582
25,758
0
L
11,939
2,261
0
4,044
16,689
8,043
0
12,142
3,976
0
70,923
W
Arachne
V3corrupt
Arachne
13,970
10,719
0
6,760
16,394
8,661
1,005
5,880
10,514
0
67,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
38,636
254
Minions Killed
277
0
Camps Cleared
0
847,772
Distance Traveled
1,000,414
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,013
707
75
4
0
313,112
0
L
Baron Samedi
10,176
599
79
5
0
271,313
4
W
Hera
13,734
808
121
7
0
332,122
3
L
Ymir
10,451
615
37
2
0
289,362
2
L
Neith
10,969
645
138
8
0
287,097
0
W
Arachne
12,889
758
81
5
0
355,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role