Player Matchup

Cthulhu
Cthulhu
FnuIris
Cthulhu
Level 25
God Stats
1W - 4L
1,207 SR
Queue Stats
1W - 4L
1,201 Elo+
Party 2
Scylla
Scylla
Greeny184
Scylla
Level 40
God Stats
2W - 3L
1,314 SR
Queue Stats
8W - 7L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
JakeyRL
Danzaburou
Level 37
God Stats
1W - 1L
1,202 SR
Queue Stats
6W - 8L
1,309 Elo+
Party 2
Team Averages
Level 34
1,241 SR
1,312 Elo+

VS

Team Averages
Level 84
1,392 SR
1,108 Elo+
Chiron
Chiron
AdRiii10
Chiron
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,060 Elo+
Party 1
Susano
Susano
DarkXaj
Susano
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,132 Elo+
Party 1
Janus
Janus
david_soriano_21
Janus
Level 48
God Stats
1W - 4L
1,176 SR
Queue Stats
3W - 5L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FnuIris
Cthulhu
19
2 / 1 / 12
12,764
709
11,019
17,875
20,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Greeny184
Scylla
18
7 / 7 / 5
13,909
773
18,984
13,700
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JakeyRL
Danzaburou
19
7 / 5 / 7
14,535
808
11,762
13,198
5,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AdRiii10
Chiron
17
2 / 6 / 6
11,206
623
8,659
17,177
7,131
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Susano
DarkXaj
Susano
18
8 / 5 / 4
12,690
705
14,886
17,796
9,535
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
3 / 5 / 7
11,887
660
8,897
11,987
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
16
Kills
13
13
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
AdRiii10
Chiron
2
6
6
0.83
L
Susano
DarkXaj
Susano
8
5
4
2
W
Cthulhu
FnuIris
Cthulhu
2
1
12
8
W
Scylla
Greeny184
Scylla
7
7
5
1.36
W
Danzaburou
JakeyRL
Danzaburou
7
5
7
2.1
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,765
Damage
32,442
44,773
Taken
46,960
30,652
Mitigated
21,707
7,164
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AdRiii10
Chiron
8,659
3,052
187
1,895
17,177
7,131
0
10,384
6,655
0
33,591
L
Susano
DarkXaj
Susano
14,886
1,757
0
2,039
17,796
9,535
0
9,724
7,885
0
49,594
W
Cthulhu
FnuIris
Cthulhu
11,019
549
519
3,690
17,875
20,043
90
5,281
12,536
35,841
2,907
W
Scylla
Greeny184
Scylla
18,984
729
0
361
13,700
4,857
487
1,827
11,821
51,497
1,576
W
Danzaburou
JakeyRL
Danzaburou
11,762
4,451
0
2,594
13,198
5,752
1,857
2,126
11,059
0
65,886
L
8,897
195
0
250
11,987
5,041
0
8,122
3,839
43,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
35,783
213
Minions Killed
175
0
Camps Cleared
0
930,340
Distance Traveled
911,927
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,206
623
44
2
0
288,876
0
L
Susano
12,690
705
45
3
0
336,521
1
W
Cthulhu
12,764
709
51
3
0
322,832
0
W
Scylla
13,909
773
69
4
0
308,084
0
W
Danzaburou
14,535
808
93
5
0
299,424
0
L
Janus
11,887
660
86
5
0
286,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role