Player Matchup

Ah Puch
Ah Puch
ChessuChrist
Ah Puch
Level 229
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 40L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Educoop
Morgan Le Fay
Level 97
God Stats
2W - 0L
1,343 SR
Queue Stats
12W - 10L
1,538 Elo+
Party 1
Khepri
Khepri
GoleomJianne
Khepri
Level 89
God Stats
2W - 0L
1,503 SR
Queue Stats
14W - 10L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Noturno9999
Cthulhu
Level 159
God Stats
1W - 2L
1,112 SR
Queue Stats
86W - 97L
1,431 Elo+
Solo
Bellona
Bellona
mouriart
Bellona
Level 157
God Stats
1W - 0L
1,258 SR
Queue Stats
15W - 10L
1,558 Elo+
Party 1
Team Averages
Level 146
1,343 SR
1,516 Elo+

VS

Team Averages
Level 160
1,369 SR
1,485 Elo+
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FIFTY_DIGO_KR
Freya
Level 156
God Stats
1W - 2L
1,297 SR
Queue Stats
38W - 39L
1,483 Elo+
Solo
Zeus
Zeus
LordAnakim
Zeus
Level 196
God Stats
0W - 1L
1,250 SR
Queue Stats
81W - 115L
1,437 Elo+
Solo
Charybdis
Charybdis
MushiSix
Charybdis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 89L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Niederle
Cernunnos
Level 165
God Stats
3W - 3L
1,296 SR
Queue Stats
172W - 156L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChessuChrist
Ah Puch
14
2 / 0 / 6
7,956
1,137
8,623
4,292
2,035
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Educoop
Morgan Le Fay
12
1 / 1 / 1
7,020
1,003
3,567
6,493
2,736
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
1 / 2 / 5
7,488
1,070
2,465
14,706
9,399
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Noturno9999
Cthulhu
12
2 / 2 / 5
7,569
1,081
1,728
6,482
7,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
mouriart
Bellona
14
5 / 2 / 4
8,307
1,187
6,199
8,179
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 1 / 4
6,878
983
2,957
5,009
4,819
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 3
5,322
760
1,416
4,466
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 2 / 0
6,272
896
4,802
4,250
1,492
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Charybdis
MushiSix
Charybdis
12
1 / 3 / 5
6,144
878
3,802
6,509
2,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
Niederle
Cernunnos
10
0 / 2 / 2
5,538
791
2,245
4,186
1,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
11
Kills
7
7
Deaths
11
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
1
4
4
W
Ah Puch
ChessuChrist
Ah Puch
2
0
6
5
W
Morgan Le Fay
Educoop
Morgan Le Fay
1
1
1
1.5
L
0
3
3
0.5
W
Khepri
1
2
5
1.75
L
4
2
0
2
L
Charybdis
MushiSix
Charybdis
1
3
5
1.17
L
Cernunnos
Niederle
Cernunnos
0
2
2
0.5
W
Cthulhu
Noturno9999
Cthulhu
2
2
5
2.25
W
Bellona
mouriart
Bellona
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
15,222
40,152
Taken
24,420
30,059
Mitigated
12,498
14,126
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,957
415
301
1,303
5,009
4,819
0
3,655
1,256
0
3,274
W
Ah Puch
ChessuChrist
Ah Puch
8,623
249
117
2,243
4,292
2,035
2,031
690
3,602
14,990
822
W
Morgan Le Fay
Educoop
Morgan Le Fay
3,567
170
387
1,232
6,493
2,736
3,350
1,256
5,237
11,332
0
L
1,416
497
278
435
4,466
1,666
0
3,157
1,309
4,154
0
W
Khepri
2,465
158
2,391
4,660
14,706
9,399
781
3,036
11,670
9,967
246
L
4,802
455
265
1,312
4,250
1,492
0
2,787
1,342
6,708
0
L
Charybdis
MushiSix
Charybdis
3,802
1,785
0
1,476
6,509
2,743
0
3,615
2,711
0
11,390
L
Cernunnos
Niederle
Cernunnos
2,245
1,286
293
608
4,186
1,778
0
2,686
1,455
0
12,756
W
Cthulhu
Noturno9999
Cthulhu
1,728
0
671
120
6,482
7,354
362
548
5,934
8,676
411
W
Bellona
mouriart
Bellona
6,199
617
649
1,656
8,179
8,535
775
688
7,491
0
10,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
30,154
89
Minions Killed
57
0
Camps Cleared
0
716,900
Distance Traveled
559,260
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,878
983
2
0
0
153,486
0
W
Ah Puch
7,956
1,137
33
5
0
144,303
0
W
Morgan Le Fay
7,020
1,003
6
1
0
149,937
0
L
Freya
5,322
760
10
1
0
110,505
1
W
Khepri
7,488
1,070
10
1
0
135,704
0
L
Zeus
6,272
896
6
1
0
91,703
0
L
Charybdis
6,144
878
18
3
0
112,534
0
L
Cernunnos
5,538
791
21
3
0
91,032
0
W
Cthulhu
7,569
1,081
19
3
0
145,521
3
W
Bellona
8,307
1,187
21
3
0
141,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role