Player Matchup

Atlas
Atlas
Holy_Kawama
Atlas
Level 123
God Stats
7W - 9L
1,513 SR
Queue Stats
65W - 63L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
Lil Willie Vert
Kukulkan
Level 88
God Stats
7W - 4L
1,823 SR
Queue Stats
117W - 118L
1,447 Elo+
Solo
Mercury
Mercury
SniezzOG
Mercury
Level 93
God Stats
34W - 16L
1,611 SR
Queue Stats
47W - 26L
1,527 Elo+
Solo
Shiva
Shiva
Spike-Lainez69
Shiva
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 16L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
kiltarios
Cernunnos
Level 66
God Stats
3W - 0L
1,708 SR
Queue Stats
14W - 16L
1,354 Elo+
Solo
Team Averages
Level 78
1,631 SR
1,440 Elo+

VS

Team Averages
Level 89
1,613 SR
1,462 Elo+
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Big Bonezy
Tyr
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 348L
1,465 Elo+
Party 2
Hun Batz
Hun Batz
Faygeht
Hun Batz
Level 82
God Stats
7W - 4L
1,854 SR
Queue Stats
391W - 469L
1,486 Elo+
Party 2
Athena
Athena
NightShadow989
Athena
Level 123
God Stats
4W - 1L
1,858 SR
Queue Stats
25W - 25L
1,425 Elo+
Solo
Izanami
Izanami
RizzardOfOzlol
Izanami
Level 31
God Stats
13W - 28L
1,353 SR
Queue Stats
260W - 301L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,552
581
5,721
9,381
8,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
14
1 / 2 / 2
7,977
614
6,335
5,939
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SniezzOG
Mercury
16
6 / 0 / 3
8,717
671
6,742
9,979
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
4 / 3 / 2
8,506
654
11,235
11,135
9,007
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
kiltarios
Cernunnos
12
2 / 4 / 1
6,498
500
6,651
8,329
3,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 1
7,687
591
3,348
4,480
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 5 / 1
7,091
545
5,957
15,995
14,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Faygeht
Hun Batz
14
3 / 3 / 2
7,646
588
6,534
12,253
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 1
6,859
528
4,701
10,990
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 2
6,818
524
5,687
10,214
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
9
9
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
L
1
5
1
0.3
L
Hun Batz
Faygeht
Hun Batz
3
3
2
1.33
W
2
0
4
4
W
Kukulkan
1
2
2
1
L
2
3
1
0.83
L
2
3
2
1
W
Mercury
SniezzOG
Mercury
6
0
3
7.5
W
4
3
2
1.67
W
Cernunnos
kiltarios
Cernunnos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,684
Damage
26,227
44,763
Taken
53,932
27,556
Mitigated
34,214
9,595
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,348
210
0
747
4,480
1,784
578
2,260
1,986
52,517
674
L
5,957
961
0
5,760
15,995
14,100
0
2,011
13,984
0
47,381
L
Hun Batz
Faygeht
Hun Batz
6,534
1,864
0
4,256
12,253
5,247
0
1,884
10,333
0
63,857
W
5,721
2,879
0
3,017
9,381
8,115
237
2,470
6,911
32,218
0
W
Kukulkan
6,335
607
0
678
5,939
2,230
308
2,350
3,395
58,416
556
L
4,701
1,510
0
1,631
10,990
9,615
100
4,401
6,437
17,858
1,196
L
5,687
3,872
0
2,897
10,214
3,468
900
3,180
6,998
0
54,387
W
Mercury
SniezzOG
Mercury
6,742
4,689
0
2,102
9,979
4,694
0
899
9,026
0
79,051
W
11,235
2,197
0
2,776
11,135
9,007
0
406
10,673
7,626
47,461
W
Cernunnos
kiltarios
Cernunnos
6,651
3,599
0
1,022
8,329
3,510
587
1,556
6,773
0
46,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
36,101
447
Minions Killed
389
0
Camps Cleared
0
1,350,324
Distance Traveled
1,363,453
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,687
591
97
7
0
264,100
4
L
Tyr
7,091
545
68
5
0
248,223
0
L
Hun Batz
7,646
588
103
8
0
303,569
0
W
Atlas
7,552
581
37
3
0
274,124
4
W
Kukulkan
7,977
614
114
9
0
246,820
0
L
Athena
6,859
528
27
2
0
281,970
0
L
Izanami
6,818
524
94
7
0
265,591
1
W
Mercury
8,717
671
117
9
0
374,677
0
W
Shiva
8,506
654
98
8
0
247,421
1
W
Cernunnos
6,498
500
81
6
0
207,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role