Player Matchup

Jormungandr
Jormungandr
Silver III
Ask Trevino
Jormungandr
Silver III
Level 128
God Stats
11W - 12L
1,567 SR
Queue Stats
197W - 189L
1,410 MMR
Solo
Apollo
Apollo
Gold II
Bhrisby
Apollo
Gold II
Level 145
God Stats
4W - 4L
1,473 SR
Queue Stats
116W - 111L
1,399 MMR
Solo
Ares
Ares
Gold V
BiblePunch
Ares
Gold V
Level 51
God Stats
7W - 7L
1,294 SR
Queue Stats
70W - 76L
1,234 MMR
Party 1
Lancelot
Lancelot
Gold I
Leapedparrot
Lancelot
Gold I
Level 182
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 180L
1,562 MMR
Party 1
Chiron
Chiron
Gold IV
arcangel999
Chiron
Gold IV
Level 155
God Stats
3W - 2L
1,373 SR
Queue Stats
104W - 107L
1,421 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,441 SR
1,405 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,501 SR
1,405 MMR
Rama
Rama
Bronze III
Dutch1017
Rama
Bronze III
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
50W - 52L
1,408 MMR
Solo
Odin
Odin
Silver I
I_JustPick1_I
Odin
Silver I
Level 66
God Stats
5W - 5L
1,658 SR
Queue Stats
68W - 66L
1,358 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Xxchief912xX
Kukulkan
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,409 MMR
Solo
Chaac
Chaac
Gold V
garlicbread46
Chaac
Gold V
Level 69
God Stats
17W - 23L
1,474 SR
Queue Stats
64W - 59L
1,438 MMR
Party 2
Da Ji
Da Ji
Gold III
ファックハイレス
Da Ji
Gold III
Level 138
God Stats
352W - 333L
1,577 SR
Queue Stats
642W - 646L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ask Trevino
Jormungandr
12
5 / 1 / 1
7,624
693
7,588
7,773
9,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Bhrisby
Apollo
13
1 / 0 / 3
6,770
615
5,398
5,008
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 7
6,590
599
3,245
7,714
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Leapedparrot
Lancelot
11
4 / 2 / 5
6,450
586
5,006
8,383
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
13
6 / 1 / 2
7,472
679
6,417
8,421
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
ThanatosThorMartichorasAthena

VS

Bans
Bake KujiraBastetAgniGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 1 / 0
5,363
488
2,057
5,365
1,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,383
489
3,387
9,673
5,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Xxchief912xX
Kukulkan
10
0 / 4 / 1
5,635
512
2,751
5,758
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
6,022
547
3,818
12,074
9,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 3 / 1
5,863
533
5,393
10,371
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ask Trevino
Jormungandr
5
1
1
5.5
W
Apollo
Bhrisby
Apollo
1
0
3
2.5
W
1
0
7
4.5
L
Rama
0
1
0
0
L
1
5
0
0.2
W
Lancelot
Leapedparrot
Lancelot
4
2
5
3.25
L
Kukulkan
Xxchief912xX
Kukulkan
0
4
1
0.13
W
Chiron
6
1
2
7
L
0
4
2
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,654
Damage
17,406
37,299
Taken
43,241
23,983
Mitigated
24,312
11,483
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ask Trevino
Jormungandr
7,588
3,931
0
1,281
7,773
9,605
0
0
7,773
57,147
1,909
W
Apollo
Bhrisby
Apollo
5,398
3,686
0
1,849
5,008
2,091
1,002
315
4,693
0
66,639
W
3,245
209
190
1,604
7,714
5,601
216
563
7,151
24,514
105
L
Rama
2,057
1,876
0
2,302
5,365
1,914
0
185
5,180
0
41,301
L
3,387
529
0
982
9,673
5,835
0
2,003
7,670
0
18,578
W
Lancelot
Leapedparrot
Lancelot
5,006
627
0
3,999
8,383
3,151
0
388
7,995
0
42,148
L
Kukulkan
Xxchief912xX
Kukulkan
2,751
88
0
710
5,758
2,124
0
686
5,072
33,258
0
W
Chiron
6,417
2,003
128
2,432
8,421
3,535
0
1,485
6,936
0
56,505
L
3,818
329
0
4,517
12,074
9,704
0
6,271
5,803
0
45,809
L
5,393
1,413
0
1,482
10,371
4,735
0
1,281
9,090
0
41,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
28,266
403
Minions Killed
335
0
Camps Cleared
0
1,122,223
Distance Traveled
1,094,702
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,624
693
87
8
0
190,541
2
W
Apollo
6,770
615
116
11
0
202,646
0
W
Ares
6,590
599
35
3
0
218,623
0
L
Rama
5,363
488
78
7
0
201,438
0
L
Odin
5,383
489
29
3
0
248,749
2
W
Lancelot
6,450
586
75
7
0
286,837
1
L
Kukulkan
5,635
512
67
6
0
207,822
0
W
Chiron
7,472
679
90
8
0
223,576
0
L
Chaac
6,022
547
79
7
0
212,908
2
L
Da Ji
5,863
533
82
7
0
223,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role