Player Matchup

Loki
Loki
Silver II
 
Loki
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
Dominicthebet9
Bellona
Gold IV
Level 105
God Stats
23W - 18L
1,536 SR
Queue Stats
121W - 113L
1,355 MMR
Solo
Hachiman
Hachiman
Silver V
El_gloty
Hachiman
Silver V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 64L
1,324 MMR
Solo
Bacchus
Bacchus
Gold V
Tiny Turtle Cat
Bacchus
Gold V
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 216L
1,336 MMR
Solo
Zeus
Zeus
Silver III
zj3166
Zeus
Silver III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,411 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,507 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,491 SR
1,380 MMR
Cthulhu
Cthulhu
Silver I
ASMRcody
Cthulhu
Silver I
Level 159
God Stats
1W - 1L
1,687 SR
Queue Stats
107W - 124L
1,314 MMR
Solo
Neith
Neith
Gold V
ItzRexify
Neith
Gold V
Level 60
God Stats
3W - 4L
1,664 SR
Queue Stats
188W - 195L
1,424 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
JerryBerry30
Kumbhakarna
Gold V
Level 154
God Stats
5W - 9L
1,369 SR
Queue Stats
172W - 168L
1,380 MMR
Solo
Camazotz
Camazotz
Gold V
KiloKane00
Camazotz
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,386 MMR
Solo
Poseidon
Poseidon
Gold II
maldivess
Poseidon
Gold II
Level 157
God Stats
2W - 4L
1,233 SR
Queue Stats
202W - 190L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 0 / 3
6,253
625
5,338
7,954
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 1 / 2
6,311
631
5,006
7,695
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
El_gloty
Hachiman
12
4 / 1 / 2
6,917
692
4,717
7,607
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 3
5,773
577
3,230
5,434
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
zj3166
Zeus
11
2 / 1 / 0
6,396
640
4,057
4,059
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ah Muzen CabOdinAo KuangThorThanatos

VS

Bans
KukulkanArachneAthenaNe ZhaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASMRcody
Cthulhu
9
0 / 3 / 1
5,179
518
1,781
6,223
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
ItzRexify
Neith
10
0 / 4 / 0
5,297
530
4,674
8,104
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
JerryBerry30
Kumbhakarna
9
1 / 1 / 1
5,460
546
1,643
6,797
4,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
KiloKane00
Camazotz
9
1 / 3 / 1
5,021
502
4,144
10,539
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
maldivess
Poseidon
12
2 / 2 / 2
6,145
615
5,831
5,354
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
4
4
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
3
6.5
L
Cthulhu
ASMRcody
Cthulhu
0
3
1
0.17
W
1
1
2
2
W
Hachiman
El_gloty
Hachiman
4
1
2
5
L
Neith
ItzRexify
Neith
0
4
0
0
L
Kumbhakarna
JerryBerry30
Kumbhakarna
1
1
1
1.5
L
Camazotz
KiloKane00
Camazotz
1
3
1
0.5
W
0
1
3
1.5
L
Poseidon
maldivess
Poseidon
2
2
2
1.5
W
Zeus
zj3166
Zeus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
18,073
32,749
Taken
37,017
18,616
Mitigated
16,904
15,805
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,338
1,910
0
4,563
7,954
2,639
0
1,134
6,781
0
38,431
L
Cthulhu
ASMRcody
Cthulhu
1,781
25
141
897
6,223
4,774
0
428
5,358
24,136
0
W
5,006
2,150
0
2,931
7,695
7,093
0
2,254
5,166
0
45,240
W
Hachiman
El_gloty
Hachiman
4,717
2,650
0
5,355
7,607
2,757
236
1,348
6,259
0
51,560
L
Neith
ItzRexify
Neith
4,674
2,344
0
2,798
8,104
2,855
0
805
7,299
0
38,346
L
Kumbhakarna
JerryBerry30
Kumbhakarna
1,643
35
0
1,688
6,797
4,355
0
3,145
3,428
14,113
699
L
Camazotz
KiloKane00
Camazotz
4,144
1,494
0
5,740
10,539
3,288
0
662
9,748
0
24,884
W
3,230
207
0
2,060
5,434
4,659
0
1,301
4,133
18,929
1,909
L
Poseidon
maldivess
Poseidon
5,831
1,223
0
1,593
5,354
1,632
0
1,431
3,775
57,139
1,341
W
Zeus
zj3166
Zeus
4,057
802
0
896
4,059
1,468
0
2,608
1,451
44,544
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
27,102
370
Minions Killed
305
0
Camps Cleared
0
982,744
Distance Traveled
1,013,564
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,253
625
62
6
0
240,692
3
L
Cthulhu
5,179
518
64
6
0
162,020
0
W
Bellona
6,311
631
87
9
0
185,485
0
W
Hachiman
6,917
692
85
9
0
177,247
1
L
Neith
5,297
530
82
8
0
173,298
0
L
Kumbhakarna
5,460
546
14
1
0
225,558
0
L
Camazotz
5,021
502
37
4
0
236,044
3
W
Bacchus
5,773
577
36
4
0
202,220
2
L
Poseidon
6,145
615
108
11
0
216,644
1
W
Zeus
6,396
640
100
10
0
177,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role