Player Matchup

Ao Kuang
Ao Kuang
Habhoka
Ao Kuang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 290L
1,475 Elo+
Solo
Jing Wei
Jing Wei
LordAeonz
Jing Wei
Level 89
God Stats
1W - 2L
1,269 SR
Queue Stats
3W - 3L
1,579 Elo+
Party 2
Maui
Maui
Turkeymaser9000
Maui
Level 110
God Stats
1W - 1L
1,171 SR
Queue Stats
14W - 5L
1,625 Elo+
Solo
Scylla
Scylla
UnknownSteve0
Scylla
Level 86
God Stats
1W - 2L
1,186 SR
Queue Stats
32W - 34L
1,439 Elo+
Party 2
Vulcan
Vulcan
Zallin
Vulcan
Level 106
God Stats
2W - 1L
1,712 SR
Queue Stats
202W - 182L
1,528 Elo+
Solo
Team Averages
Level 95
1,368 SR
1,529 Elo+

VS

Team Averages
Level 130
1,424 SR
1,452 Elo+
Charon
Charon
BRENTNERRR
Charon
Level 136
God Stats
1W - 4L
1,156 SR
Queue Stats
33W - 28L
1,456 Elo+
Party 1
Charybdis
Charybdis
GrandRagePrimer
Charybdis
Level 126
God Stats
5W - 8L
1,686 SR
Queue Stats
146W - 163L
1,426 Elo+
Solo
Camazotz
Camazotz
HulkZMB09
Camazotz
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 17L
1,549 Elo+
Solo
Odin
Odin
KingDalvon
Odin
Level 124
God Stats
1W - 2L
1,410 SR
Queue Stats
21W - 27L
1,460 Elo+
Party 1
Neith
Neith
deago618
Neith
Level 194
God Stats
677W - 871L
1,370 SR
Queue Stats
1,087W - 1,243L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Habhoka
Ao Kuang
14
2 / 2 / 7
8,600
1,075
10,701
11,210
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
LordAeonz
Jing Wei
14
6 / 0 / 3
9,699
1,212
8,745
4,169
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 9
8,990
1,124
6,225
12,959
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 1 / 1
7,133
892
1,718
2,394
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Zallin
Vulcan
14
1 / 1 / 8
8,389
1,049
9,189
3,851
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

309

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BRENTNERRR
Charon
12
1 / 0 / 1
7,381
923
1,333
139
49
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
GrandRagePrimer
Charybdis
14
1 / 2 / 3
8,567
1,071
10,502
10,448
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
HulkZMB09
Camazotz
13
2 / 4 / 5
8,072
1,009
8,206
14,424
6,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 4
8,071
1,009
4,853
10,328
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
deago618
Neith
14
2 / 1 / 4
8,480
1,060
5,889
4,402
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
9
Kills
7
7
Deaths
9
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
BRENTNERRR
Charon
1
0
1
1.5
L
Charybdis
GrandRagePrimer
Charybdis
1
2
3
1.25
W
Ao Kuang
Habhoka
Ao Kuang
2
2
7
2.75
L
Camazotz
HulkZMB09
Camazotz
2
4
5
1.13
L
1
2
4
1.5
W
Jing Wei
LordAeonz
Jing Wei
6
0
3
7.5
W
0
3
9
1.5
W
0
1
1
0.5
W
Vulcan
Zallin
Vulcan
1
1
8
5
L
Neith
deago618
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,578
Damage
30,783
34,583
Taken
39,741
29,032
Mitigated
22,122
6,875
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BRENTNERRR
Charon
1,333
32
0
30
139
49
0
82
57
1,467
0
L
Charybdis
GrandRagePrimer
Charybdis
10,502
4,509
0
2,056
10,448
4,586
0
6,405
3,817
0
40,523
W
Ao Kuang
Habhoka
Ao Kuang
10,701
3,164
0
3,792
11,210
7,349
0
221
10,845
17,644
1,078
L
Camazotz
HulkZMB09
Camazotz
8,206
2,115
0
1,969
14,424
6,256
0
9,283
4,661
0
12,921
L
4,853
677
0
458
10,328
9,342
0
6,652
3,492
0
13,753
W
Jing Wei
LordAeonz
Jing Wei
8,745
7,610
0
1,877
4,169
2,363
0
229
3,790
0
32,333
W
6,225
1,595
0
1,206
12,959
16,138
0
352
12,374
11,586
1,439
W
1,718
151
0
0
2,394
816
0
229
2,083
8,331
0
W
Vulcan
Zallin
Vulcan
9,189
4,751
0
0
3,851
2,366
0
50
3,666
22,195
83
L
Neith
deago618
Neith
5,889
1,930
0
477
4,402
1,889
0
3,080
1,152
0
22,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
40,571
154
Minions Killed
150
6
Camps Cleared
6
684,174
Distance Traveled
585,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,381
923
3
0
0
26,170
0
L
Charybdis
8,567
1,071
73
9
5
128,108
0
W
Ao Kuang
8,600
1,075
14
2
3
156,760
0
L
Camazotz
8,072
1,009
12
2
0
156,407
0
L
Odin
8,071
1,009
19
2
1
161,222
0
W
Jing Wei
9,699
1,212
60
8
3
144,939
0
W
Maui
8,990
1,124
18
2
0
155,211
0
W
Scylla
7,133
892
28
4
0
68,064
0
W
Vulcan
8,389
1,049
34
4
0
159,200
0
L
Neith
8,480
1,060
43
5
0
113,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role