Player Matchup

Zeus
Zeus
 
Zeus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Hatzino
Geb
Level 114
God Stats
5W - 8L
1,161 SR
Queue Stats
614W - 588L
1,504 Elo+
Solo
Lancelot
Lancelot
Mattnamara
Lancelot
Level 103
God Stats
7W - 4L
1,708 SR
Queue Stats
104W - 100L
1,535 Elo+
Party 1
Maui
Maui
ProssKemp
Maui
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 363L
1,531 Elo+
Party 1
Freya
Freya
Sebabalo
Freya
Level 109
God Stats
23W - 15L
1,611 SR
Queue Stats
198W - 205L
1,542 Elo+
Party 1
Team Averages
Level 99
1,496 SR
1,522 Elo+

VS

Team Averages
Level 84
1,482 SR
1,531 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Nydyou57
Apollo
Level 80
God Stats
25W - 35L
1,672 SR
Queue Stats
729W - 700L
1,576 Elo+
Solo
Susano
Susano
OIIyst4
Susano
Level 120
God Stats
4W - 6L
1,498 SR
Queue Stats
158W - 146L
1,571 Elo+
Party 2
Ares
Ares
exalitybryan
Ares
Level 37
God Stats
0W - 3L
1,241 SR
Queue Stats
12W - 23L
1,458 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
s4mmys
Morgan Le Fay
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 191L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 2 / 1
7,769
598
5,281
9,378
3,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Geb
14
1 / 1 / 2
7,853
604
5,273
7,225
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Mattnamara
Lancelot
12
1 / 2 / 2
6,295
484
3,419
8,992
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
11
0 / 1 / 5
6,781
522
3,293
11,428
9,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Sebabalo
Freya
12
4 / 1 / 0
6,609
508
9,954
8,253
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 0
7,824
602
4,544
5,892
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Nydyou57
Apollo
10
1 / 1 / 0
5,633
433
5,887
8,934
3,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
OIIyst4
Susano
10
0 / 2 / 1
5,679
437
3,823
7,876
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,722
440
4,020
13,989
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
s4mmys
Morgan Le Fay
9
2 / 2 / 0
5,900
454
3,058
4,843
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
6
7
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
1
1.75
L
Janus
 
Janus
3
1
0
3
W
Geb
1
1
2
2
W
Lancelot
Mattnamara
Lancelot
1
2
2
1
L
Apollo
Nydyou57
Apollo
1
1
0
1
L
Susano
OIIyst4
Susano
0
2
1
0.25
W
Maui
0
1
5
2.5
W
Freya
Sebabalo
Freya
4
1
0
4
L
0
3
0
0
L
Morgan Le Fay
s4mmys
Morgan Le Fay
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,220
Damage
21,332
45,276
Taken
41,534
24,847
Mitigated
20,728
17,687
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,281
430
0
4,537
9,378
3,035
24
2,620
6,522
67,984
695
L
Janus
 
Janus
4,544
234
0
1,345
5,892
2,276
0
3,193
2,695
62,279
1,379
W
Geb
5,273
875
0
1,479
7,225
5,227
0
2,454
4,387
48,579
1,799
W
Lancelot
Mattnamara
Lancelot
3,419
212
0
5,146
8,992
3,830
102
1,524
7,330
0
46,902
L
Apollo
Nydyou57
Apollo
5,887
4,350
0
2,998
8,934
3,511
0
5,184
3,374
0
43,576
L
Susano
OIIyst4
Susano
3,823
1,182
0
3,118
7,876
2,827
0
3,168
4,582
0
34,411
W
Maui
3,293
850
0
2,851
11,428
9,173
190
2,192
9,205
18,951
0
W
Freya
Sebabalo
Freya
9,954
3,518
0
3,674
8,253
3,582
456
1,823
6,430
47,921
1,340
L
4,020
555
0
2,402
13,989
9,820
0
7,996
5,335
19,616
0
L
Morgan Le Fay
s4mmys
Morgan Le Fay
3,058
666
0
1,213
4,843
2,294
0
2,387
2,022
23,068
1,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
30,758
417
Minions Killed
334
0
Camps Cleared
0
1,331,083
Distance Traveled
1,093,081
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,769
598
123
9
0
256,129
0
L
Janus
7,824
602
137
11
0
269,133
5
W
Geb
7,853
604
112
9
0
261,908
1
W
Lancelot
6,295
484
75
6
0
324,923
0
L
Apollo
5,633
433
71
5
0
238,245
1
L
Susano
5,679
437
64
5
0
208,446
0
W
Maui
6,781
522
30
2
0
247,897
0
W
Freya
6,609
508
77
6
0
240,226
0
L
Ares
5,722
440
19
1
0
231,025
1
L
Morgan Le Fay
5,900
454
43
3
0
146,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role