Player Matchup

Janus
Janus
IDK2196
Janus
Level 115
God Stats
3W - 6L
1,437 SR
Queue Stats
101W - 124L
1,427 Elo+
Party 1
Tyr
Tyr
InvestedTuba888
Tyr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,417 Elo+
Solo
Hun Batz
Hun Batz
KCDunmyre45
Hun Batz
Level 72
God Stats
5W - 4L
1,909 SR
Queue Stats
83W - 96L
1,439 Elo+
Party 1
Sobek
Sobek
MitchConner350
Sobek
Level 122
God Stats
1W - 4L
1,766 SR
Queue Stats
188W - 189L
1,443 Elo+
Party 1
Charybdis
Charybdis
Ragani
Charybdis
Level 140
God Stats
22W - 16L
1,424 SR
Queue Stats
233W - 192L
1,557 Elo+
Solo
Team Averages
Level 116
1,607 SR
1,457 Elo+

VS

Team Averages
Level 138
1,519 SR
1,548 Elo+
Amaterasu
Amaterasu
HokageBrock
Amaterasu
Level 146
God Stats
8W - 5L
1,563 SR
Queue Stats
344W - 308L
1,555 Elo+
Solo
Freya
Freya
STARxKILLER309
Freya
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
80W - 73L
1,494 Elo+
Solo
Ganesha
Ganesha
Trueese
Ganesha
Level 120
God Stats
3W - 2L
1,621 SR
Queue Stats
17W - 10L
1,585 Elo+
Solo
Horus
Horus
Ymir2Brazy
Horus
Level 148
God Stats
16W - 13L
1,538 SR
Queue Stats
107W - 94L
1,615 Elo+
Solo
Hachiman
Hachiman
snoota
Hachiman
Level 120
God Stats
5W - 3L
1,374 SR
Queue Stats
207W - 189L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IDK2196
Janus
7
1 / 0 / 0
3,715
743
1,991
2,619
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 0
2,750
550
535
2,942
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
KCDunmyre45
Hun Batz
6
0 / 0 / 0
3,126
625
326
2,749
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
3,313
663
989
4,472
3,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Ragani
Charybdis
5
2 / 0 / 0
3,461
692
2,455
2,220
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HokageBrock
Amaterasu
6
0 / 0 / 0
3,278
656
800
3,966
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,183
637
1,106
3,443
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Trueese
Ganesha
5
0 / 1 / 1
2,953
591
1,099
3,341
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
7
2 / 0 / 0
4,340
868
1,771
2,270
1,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hachiman
snoota
Hachiman
5
1 / 1 / 0
3,182
636
2,714
2,546
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
HokageBrock
Amaterasu
0
0
0
0
L
Janus
IDK2196
Janus
1
0
0
1
L
0
2
0
0
L
Hun Batz
KCDunmyre45
Hun Batz
0
0
0
0
L
0
1
1
0.5
L
Charybdis
Ragani
Charybdis
2
0
0
2
W
0
1
0
0
W
Ganesha
Trueese
Ganesha
0
1
1
0.5
W
Horus
2
0
0
2
W
Hachiman
snoota
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,296
Damage
7,490
15,002
Taken
15,566
6,434
Mitigated
6,052
5,990
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
HokageBrock
Amaterasu
800
365
0
960
3,966
1,862
0
165
3,759
0
18,546
L
Janus
IDK2196
Janus
1,991
51
0
750
2,619
767
0
969
1,650
19,298
790
L
535
42
0
555
2,942
1,075
0
0
2,770
0
6,949
L
Hun Batz
KCDunmyre45
Hun Batz
326
164
0
1,521
2,749
808
0
69
2,680
0
13,632
L
989
118
0
2,036
4,472
3,160
0
771
3,701
7,474
0
L
Charybdis
Ragani
Charybdis
2,455
1,247
0
1,128
2,220
624
0
328
1,892
0
17,809
W
1,106
362
0
654
3,443
1,058
0
1,492
1,693
11,955
355
W
Ganesha
Trueese
Ganesha
1,099
108
0
0
3,341
1,355
0
683
2,658
8,245
0
W
Horus
1,771
702
0
938
2,270
1,039
0
0
2,270
0
22,663
W
Hachiman
snoota
Hachiman
2,714
1,799
0
1,056
2,546
738
0
306
2,240
0
16,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,365
Gold Earned
16,936
130
Minions Killed
131
0
Camps Cleared
0
455,608
Distance Traveled
510,115
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
3,278
656
36
7
0
117,139
0
L
Janus
3,715
743
47
9
0
97,591
0
L
Tyr
2,750
550
10
2
0
41,270
0
L
Hun Batz
3,126
625
28
6
0
118,479
0
L
Sobek
3,313
663
14
3
0
101,258
0
L
Charybdis
3,461
692
31
6
0
97,010
2
W
Freya
3,183
637
17
3
0
84,386
2
W
Ganesha
2,953
591
0
0
0
104,760
1
W
Horus
4,340
868
43
9
0
106,083
0
W
Hachiman
3,182
636
35
7
0
97,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role