Player Matchup

Bellona
Bellona
Hotnalgas
Bellona
Level 16
God Stats
2W - 3L
1,194 SR
Queue Stats
4W - 13L
1,152 Elo+
Party 1
Bacchus
Bacchus
JiimyLiter
Bacchus
Level 68
God Stats
2W - 5L
1,249 SR
Queue Stats
2W - 10L
1,048 Elo+
Party 1
Jing Wei
Jing Wei
JimmyBonder
Jing Wei
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,113 Elo+
Party 1
Cliodhna
Cliodhna
JimmyJazzer
Cliodhna
Level 48
God Stats
1W - 1L
1,021 SR
Queue Stats
4W - 9L
1,304 Elo+
Party 1
Discordia
Discordia
Malvita
Discordia
Level 27
God Stats
1W - 2L
1,196 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 1
Team Averages
Level 50
1,232 SR
1,184 Elo+

VS

Team Averages
Level 71
1,506 SR
1,428 Elo+
Nike
Nike
 
Nike
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bigbufarras23
Danzaburou
Level 31
God Stats
18W - 15L
1,555 SR
Queue Stats
91W - 105L
1,408 Elo+
Party 3
Kuzenbo
Kuzenbo
FakedThunder117
Kuzenbo
Level 49
God Stats
13W - 17L
1,348 SR
Queue Stats
103W - 124L
1,384 Elo+
Party 3
Sol
Sol
SkL_ReSvaL
Sol
Level 110
God Stats
1W - 1L
1,723 SR
Queue Stats
63W - 61L
1,442 Elo+
Party 2
Poseidon
Poseidon
snhoJnimajneB
Poseidon
Level 91
God Stats
12W - 12L
1,403 SR
Queue Stats
226W - 216L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hotnalgas
Bellona
13
2 / 5 / 0
8,123
428
6,173
15,029
12,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
JiimyLiter
Bacchus
13
2 / 0 / 2
8,918
469
2,888
10,581
9,958
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
JimmyBonder
Jing Wei
16
4 / 4 / 3
9,769
514
6,027
13,411
4,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
JimmyJazzer
Cliodhna
17
4 / 3 / 7
9,832
517
12,738
19,475
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
Malvita
Discordia
16
3 / 1 / 2
9,440
497
6,919
6,482
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
6 / 4 / 1
10,153
534
11,010
15,917
16,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Bigbufarras23
Danzaburou
1
0 / 0 / 0
5,199
274
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 4 / 1
6,398
337
836
5,127
4,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 6 / 1
9,250
487
7,684
16,172
5,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
snhoJnimajneB
Poseidon
20
5 / 2 / 1
10,802
569
10,627
14,750
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
13
13
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
6
4
1
1.63
L
Danzaburou
Bigbufarras23
Danzaburou
0
0
0
0
L
1
4
1
0.38
W
Bellona
Hotnalgas
Bellona
2
5
0
0.4
W
Bacchus
JiimyLiter
Bacchus
2
0
2
3
W
Jing Wei
JimmyBonder
Jing Wei
4
4
3
1.38
W
Cliodhna
JimmyJazzer
Cliodhna
4
3
7
2.5
W
Discordia
Malvita
Discordia
3
1
2
4
L
1
6
1
0.25
L
Poseidon
snhoJnimajneB
Poseidon
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,745
Damage
30,157
64,978
Taken
51,966
36,952
Mitigated
31,088
18,289
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,010
784
0
500
15,917
16,368
0
2,038
13,879
0
65,268
L
Danzaburou
Bigbufarras23
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
836
325
0
599
5,127
4,019
0
608
4,519
6,458
0
W
Bellona
Hotnalgas
Bellona
6,173
1,157
0
3,362
15,029
12,195
0
1,699
13,330
0
29,264
W
Bacchus
JiimyLiter
Bacchus
2,888
382
0
3,272
10,581
9,958
639
1,758
8,823
31,995
3,469
W
Jing Wei
JimmyBonder
Jing Wei
6,027
4,628
0
3,097
13,411
4,559
1,641
6,492
6,919
0
80,982
W
Cliodhna
JimmyJazzer
Cliodhna
12,738
1,477
0
8,308
19,475
7,650
0
7,278
12,197
0
88,534
W
Discordia
Malvita
Discordia
6,919
375
0
250
6,482
2,590
285
4,474
2,008
62,135
0
L
7,684
1,701
0
4,586
16,172
5,310
651
5,137
11,035
67,904
2,187
L
Poseidon
snhoJnimajneB
Poseidon
10,627
1,324
0
6,389
14,750
5,391
0
1,996
12,754
107,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
41,802
417
Minions Killed
366
0
Camps Cleared
0
1,905,237
Distance Traveled
1,338,449
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,153
534
98
5
0
298,040
0
L
Danzaburou
5,199
274
1
0
0
10,224
0
L
Kuzenbo
6,398
337
4
0
0
250,210
6
W
Bellona
8,123
428
38
2
0
363,148
0
W
Bacchus
8,918
469
42
2
0
368,202
3
W
Jing Wei
9,769
514
112
6
0
371,964
0
W
Cliodhna
9,832
517
123
6
0
419,806
8
W
Discordia
9,440
497
102
5
0
382,117
2
L
Sol
9,250
487
95
5
0
316,766
0
L
Poseidon
10,802
569
168
9
0
463,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role