Player Matchup

Anhur
Anhur
 
Anhur
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Okynawa
Morgan Le Fay
Level 157
God Stats
6W - 0L
1,797 SR
Queue Stats
142W - 11L
2,289 Elo+
Party 2
Atlas
Atlas
Sannagi
Atlas
Level 176
God Stats
10W - 0L
1,772 SR
Queue Stats
96W - 5L
2,128 Elo+
Party 2
Team Averages
Level 175
1,690 SR
1,973 Elo+

VS

Team Averages
Level 164
1,432 SR
1,611 Elo+
Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NotGrimz
Cthulhu
Level 190
God Stats
16W - 2L
1,297 SR
Queue Stats
489W - 123L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 0 / 3
8,646
865
9,824
9,067
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Okynawa
Morgan Le Fay
13
3 / 0 / 5
7,920
792
9,333
6,576
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Sannagi
Atlas
12
0 / 1 / 7
7,281
728
5,867
9,275
8,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 4 / 0
6,348
635
1,777
8,566
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
 
Camazotz
10
0 / 4 / 1
6,084
608
4,066
9,259
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
NotGrimz
Cthulhu
12
0 / 1 / 1
6,216
622
6,330
9,958
8,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
3
7.5
L
Nut
 
Nut
1
4
0
0.25
L
Camazotz
 
Camazotz
0
4
1
0.13
L
Cthulhu
NotGrimz
Cthulhu
0
1
1
0.5
W
Morgan Le Fay
Okynawa
Morgan Le Fay
3
0
5
5.5
W
Atlas
Sannagi
Atlas
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
12,173
24,918
Taken
27,783
14,550
Mitigated
15,484
7,461
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,824
5,302
0
5,112
9,067
3,790
2,345
2,412
6,248
0
40,148
L
Nut
 
Nut
1,777
704
0
953
8,566
2,643
0
3,309
4,937
0
14,119
L
Camazotz
 
Camazotz
4,066
359
0
1,711
9,259
4,555
0
4,627
4,328
0
20,148
L
Cthulhu
NotGrimz
Cthulhu
6,330
91
143
1,411
9,958
8,286
0
5,935
3,838
23,450
0
W
Morgan Le Fay
Okynawa
Morgan Le Fay
9,333
1,105
0
1,325
6,576
2,684
40
1,324
4,894
30,907
902
W
Atlas
Sannagi
Atlas
5,867
1,220
0
1,024
9,275
8,076
0
1,842
6,897
24,185
1,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,847
Gold Earned
18,648
150
Minions Killed
94
0
Camps Cleared
0
590,364
Distance Traveled
542,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,646
865
81
8
0
180,994
0
L
Nut
6,348
635
22
2
0
150,729
0
L
Camazotz
6,084
608
34
3
0
194,078
0
L
Cthulhu
6,216
622
38
4
0
197,379
0
W
Morgan Le Fay
7,920
792
42
4
0
213,299
0
W
Atlas
7,281
728
27
3
0
196,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role