Player Matchup

Cthulhu
Cthulhu
BrockThaRock
Cthulhu
Level 106
God Stats
3W - 2L
1,330 SR
Queue Stats
167W - 164L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
MaRkSmEnMaRk
Baron Samedi
Level 51
God Stats
14W - 8L
1,558 SR
Queue Stats
167W - 163L
1,531 Elo+
Party 1
Horus
Horus
RegretfulShroom
Horus
Level 51
God Stats
6W - 6L
1,280 SR
Queue Stats
167W - 162L
1,528 Elo+
Party 1
Team Averages
Level 69
1,389 SR
1,529 Elo+

VS

Team Averages
Level 78
1,606 SR
1,488 Elo+
Sobek
Sobek
Ayla03
Sobek
Level 65
God Stats
3W - 3L
1,610 SR
Queue Stats
76W - 89L
1,479 Elo+
Solo
Awilix
Awilix
Broodmother04
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,457 Elo+
Solo
Anubis
Anubis
Jumpey-_-
Anubis
Level 65
God Stats
2W - 2L
1,707 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrockThaRock
Cthulhu
15
3 / 4 / 8
10,939
781
15,558
27,323
14,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
MaRkSmEnMaRk
Baron Samedi
16
5 / 1 / 8
11,101
793
11,509
8,677
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
5 / 4 / 7
10,836
774
10,132
18,775
16,650
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ayla03
Sobek
16
3 / 3 / 5
10,006
715
13,788
20,814
22,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 6 / 6
8,459
604
5,095
9,352
3,532
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Jumpey-_-
Anubis
16
5 / 4 / 4
10,697
764
11,738
13,582
7,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
13
Kills
9
9
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
Ayla03
Sobek
3
3
5
1.83
W
Cthulhu
BrockThaRock
Cthulhu
3
4
8
1.75
L
1
6
6
0.67
L
Anubis
Jumpey-_-
Anubis
5
4
4
1.75
W
Baron Samedi
MaRkSmEnMaRk
Baron Samedi
5
1
8
9
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,199
Damage
30,621
54,775
Taken
43,748
35,932
Mitigated
32,906
19,462
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Ayla03
Sobek
13,788
854
0
6,359
20,814
22,035
0
11,885
8,034
27,818
0
W
Cthulhu
BrockThaRock
Cthulhu
15,558
1,418
786
7,670
27,323
14,162
610
9,430
15,235
37,100
1,297
L
5,095
1,584
0
158
9,352
3,532
0
4,529
4,513
0
10,546
L
Anubis
Jumpey-_-
Anubis
11,738
305
449
2,529
13,582
7,339
0
8,680
4,178
63,992
1,138
W
Baron Samedi
MaRkSmEnMaRk
Baron Samedi
11,509
854
2,499
2,732
8,677
5,120
670
3,616
4,823
36,515
2,104
W
10,132
4,569
1,399
4,376
18,775
16,650
570
10,561
7,777
1,404
36,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
29,162
160
Minions Killed
149
0
Camps Cleared
0
748,838
Distance Traveled
663,183
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,006
715
35
3
0
255,857
4
W
Cthulhu
10,939
781
72
5
0
253,408
0
L
Awilix
8,459
604
10
1
0
182,662
0
L
Anubis
10,697
764
104
7
0
224,664
0
W
Baron Samedi
11,101
793
52
4
0
248,687
0
W
Horus
10,836
774
36
3
0
246,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role