Player Matchup

Anhur
Anhur
Beerlow
Anhur
Level 90
God Stats
1W - 5L
1,500 SR
Queue Stats
232W - 265L
1,422 Elo+
Solo
Atlas
Atlas
InfestedYeti
Atlas
Level 69
God Stats
5W - 4L
1,712 SR
Queue Stats
377W - 382L
1,496 Elo+
Solo
Arachne
Arachne
John_Doe118
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,535 Elo+
Solo
King Arthur
King Arthur
g0d_0fsilenc
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 1
Cupid
Cupid
octoblunt
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,082 Elo+
Party 1
Team Averages
Level 50
1,542 SR
1,336 Elo+

VS

Team Averages
Level 104
1,577 SR
1,439 Elo+
Nu Wa
Nu Wa
Cant No Ammo
Nu Wa
Level 97
God Stats
8W - 2L
1,763 SR
Queue Stats
368W - 403L
1,458 Elo+
Solo
Eset
Eset
DaniBruno
Eset
Level 110
God Stats
1W - 2L
1,274 SR
Queue Stats
17W - 13L
1,457 Elo+
Solo
Maui
Maui
IrksomeMarlin98
Maui
Level 68
God Stats
3W - 0L
1,850 SR
Queue Stats
103W - 105L
1,370 Elo+
Solo
Ymir
Ymir
NickMikaelson
Ymir
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 167L
1,481 Elo+
Solo
Mercury
Mercury
tbiz6
Mercury
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 240L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beerlow
Anhur
13
3 / 3 / 0
7,269
727
6,070
7,050
3,469
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 3
7,914
791
11,607
10,853
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
John_Doe118
Arachne
9
0 / 7 / 1
6,003
600
2,537
10,626
5,436
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
g0d_0fsilenc
King Arthur
15
0 / 4 / 1
6,769
677
3,272
11,663
9,061
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
octoblunt
Cupid
11
0 / 5 / 2
6,343
634
3,573
10,101
4,525
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 15
9,061
906
13,595
5,114
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
16
7 / 0 / 13
9,361
936
10,666
6,200
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 16
8,020
802
6,213
9,149
9,456
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 2 / 11
9,352
935
10,015
22,511
20,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
tbiz6
Mercury
14
3 / 1 / 14
8,256
826
3,609
8,584
7,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
89
4
Kills
20
21
Deaths
4
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Anhur
Beerlow
Anhur
3
3
0
1
W
5
0
15
12.5
W
Eset
7
0
13
13.5
L
1
2
3
1.25
W
1
1
16
9
L
Arachne
John_Doe118
Arachne
0
7
1
0.07
W
4
2
11
4.75
L
King Arthur
g0d_0fsilenc
King Arthur
0
4
1
0.13
L
Cupid
octoblunt
Cupid
0
5
2
0.2
W
Mercury
tbiz6
Mercury
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
44,098
50,293
Taken
51,558
35,364
Mitigated
42,608
11,092
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Beerlow
Anhur
6,070
1,795
1,629
1,063
7,050
3,469
0
5,440
1,376
0
13,848
W
13,595
4,297
1,088
576
5,114
2,549
1,642
1,332
3,782
28,018
858
W
Eset
10,666
826
3,388
1,608
6,200
3,252
84
2,433
3,767
23,278
777
L
11,607
4,515
492
2,154
10,853
12,873
0
7,920
2,560
31,573
0
W
6,213
448
1,483
952
9,149
9,456
501
2,175
6,974
10,069
0
L
Arachne
John_Doe118
Arachne
2,537
1,397
264
1,105
10,626
5,436
0
7,676
2,648
0
6,435
W
10,015
871
1,154
8,250
22,511
20,048
356
3,570
18,941
20,562
447
L
King Arthur
g0d_0fsilenc
King Arthur
3,272
688
961
1,397
11,663
9,061
0
8,626
2,759
0
13,277
L
Cupid
octoblunt
Cupid
3,573
1,678
759
1,268
10,101
4,525
0
8,416
1,461
0
11,424
W
Mercury
tbiz6
Mercury
3,609
1,440
1,504
1,046
8,584
7,303
1,256
2,097
6,487
0
6,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
44,050
86
Minions Killed
135
0
Camps Cleared
0
837,888
Distance Traveled
975,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,269
727
17
2
0
164,473
0
W
Nu Wa
9,061
906
38
4
0
176,494
0
W
Eset
9,361
936
51
5
0
190,802
0
L
Atlas
7,914
791
31
3
0
176,300
0
W
Maui
8,020
802
7
1
0
215,959
0
L
Arachne
6,003
600
7
1
0
177,011
0
W
Ymir
9,352
935
29
3
0
168,442
0
L
King Arthur
6,769
677
17
2
0
181,575
0
L
Cupid
6,343
634
14
1
0
138,529
0
W
Mercury
8,256
826
10
1
0
223,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role