Player Matchup

Neith
Neith
BeyondGold03
Neith
Level 72
God Stats
4W - 3L
1,657 SR
Queue Stats
84W - 86L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
Rex952690
Nu Wa
Level 109
God Stats
4W - 4L
1,749 SR
Queue Stats
60W - 61L
1,465 Elo+
Solo
Atlas
Atlas
SpankyMcPelotas
Atlas
Level 73
God Stats
7W - 10L
1,368 SR
Queue Stats
93W - 101L
1,327 Elo+
Party 1
Poseidon
Poseidon
XenoJay18
Poseidon
Level 94
God Stats
6W - 2L
1,755 SR
Queue Stats
58W - 41L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
xMrChocoBarHeadx
Zhong Kui
Level 20
God Stats
11W - 24L
1,314 SR
Queue Stats
41W - 69L
1,305 Elo+
Party 1
Team Averages
Level 74
1,569 SR
1,425 Elo+

VS

Team Averages
Level 75
1,651 SR
1,488 Elo+
Serqet
Serqet
 
Serqet
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bron_X6
King Arthur
Level 89
God Stats
55W - 42L
1,648 SR
Queue Stats
69W - 51L
1,569 Elo+
Solo
Danzaburou
Danzaburou
KingOfHell666420
Danzaburou
Level 69
God Stats
44W - 17L
1,744 SR
Queue Stats
319W - 300L
1,438 Elo+
Solo
Chang'e
Chang'e
Sterban_0_0
Chang'e
Level 63
God Stats
4W - 4L
1,813 SR
Queue Stats
4W - 5L
1,524 Elo+
Solo
Sol
Sol
xxKush_Blitzzxx
Sol
Level 82
God Stats
8W - 7L
1,549 SR
Queue Stats
127W - 136L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,379
489
6,007
7,605
2,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Rex952690
Nu Wa
11
0 / 2 / 1
6,067
552
5,939
4,582
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,584
508
2,559
7,446
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
XenoJay18
Poseidon
12
6 / 3 / 0
7,044
640
6,060
10,223
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
9
0 / 2 / 0
5,095
463
2,821
7,670
5,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
4 / 3 / 2
6,609
601
5,362
8,451
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Bron_X6
King Arthur
13
1 / 1 / 2
7,072
643
1,722
6,901
5,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
KingOfHell666420
Danzaburou
13
1 / 0 / 1
7,499
682
4,112
5,847
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
Sterban_0_0
Chang'e
10
1 / 1 / 3
5,967
542
5,273
9,882
2,965
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
4 / 1 / 1
7,020
638
6,479
7,676
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
11
11
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
2
1.67
L
0
4
3
0.38
W
King Arthur
Bron_X6
King Arthur
1
1
2
2
W
Danzaburou
KingOfHell666420
Danzaburou
1
0
1
1.5
L
Nu Wa
Rex952690
Nu Wa
0
2
1
0.25
L
0
0
2
1
W
Chang'e
Sterban_0_0
Chang'e
1
1
3
2.5
L
Poseidon
XenoJay18
Poseidon
6
3
0
2
L
Zhong Kui
0
2
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,386
Damage
22,948
37,526
Taken
38,757
17,015
Mitigated
17,428
10,898
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,362
1,506
0
880
8,451
3,369
0
4,330
4,121
0
26,380
L
6,007
3,268
0
1,828
7,605
2,684
0
5,732
1,873
0
33,185
W
King Arthur
Bron_X6
King Arthur
1,722
162
0
1,175
6,901
5,857
0
4,206
2,695
0
61,452
W
Danzaburou
KingOfHell666420
Danzaburou
4,112
1,023
0
1,421
5,847
2,407
646
3,340
2,507
0
60,816
L
Nu Wa
Rex952690
Nu Wa
5,939
3,130
0
1,122
4,582
1,249
14
0
4,520
35,525
3,678
L
2,559
908
365
2,009
7,446
4,592
0
3,141
4,305
17,364
0
W
Chang'e
Sterban_0_0
Chang'e
5,273
600
493
2,627
9,882
2,965
129
3,279
6,603
27,007
0
L
Poseidon
XenoJay18
Poseidon
6,060
1,060
0
4,466
10,223
2,963
0
2,339
7,438
52,262
0
L
Zhong Kui
2,821
318
0
1,108
7,670
5,527
0
373
7,135
29,138
0
W
6,479
2,085
0
3,513
7,676
2,830
1,142
2,142
5,534
48,972
4,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
34,167
276
Minions Killed
378
0
Camps Cleared
0
1,085,033
Distance Traveled
1,132,415
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,609
601
42
4
0
269,422
0
L
Neith
5,379
489
58
5
0
208,425
0
W
King Arthur
7,072
643
114
10
0
219,709
4
W
Danzaburou
7,499
682
101
9
0
201,045
2
L
Nu Wa
6,067
552
62
6
0
191,788
5
L
Atlas
5,584
508
14
1
0
240,892
0
W
Chang'e
5,967
542
47
4
0
250,903
1
L
Poseidon
7,044
640
85
8
0
243,836
0
L
Zhong Kui
5,095
463
57
5
0
200,092
2
W
Sol
7,020
638
74
7
0
191,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role