Player Matchup

Cu Chulainn
Cu Chulainn
DR-STALLION-95
Cu Chulainn
Level 99
God Stats
7W - 4L
1,316 SR
Queue Stats
268W - 281L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Marwan_AL3bd
Ix Chel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,123 Elo+
Party 1
Thanatos
Thanatos
Psycho-Rexy
Thanatos
Level 157
God Stats
0W - 3L
1,298 SR
Queue Stats
109W - 125L
1,670 Elo+
Party 1
Hercules
Hercules
Ranger_MJ99
Hercules
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
224W - 247L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
aswadd11
Jing Wei
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 65L
1,618 Elo+
Party 1
Team Averages
Level 126
1,423 SR
1,477 Elo+

VS

Team Averages
Level 102
1,545 SR
1,470 Elo+
Izanami
Izanami
GeilwieSau
Izanami
Level 124
God Stats
1W - 0L
1,289 SR
Queue Stats
4W - 7L
1,478 Elo+
Party 2
Chang'e
Chang'e
IdleSloth
Chang'e
Level 101
God Stats
3W - 0L
1,821 SR
Queue Stats
32W - 40L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
SasGlenthsa
Nu Wa
Level 128
God Stats
7W - 2L
1,615 SR
Queue Stats
213W - 218L
1,506 Elo+
Solo
Jormungandr
Jormungandr
Sjlet
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 267L
1,463 Elo+
Solo
Tiamat
Tiamat
Warraf
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DR-STALLION-95
Cu Chulainn
14
2 / 5 / 9
8,419
702
10,758
15,268
18,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Marwan_AL3bd
Ix Chel
15
2 / 3 / 7
8,789
732
8,243
10,399
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Psycho-Rexy
Thanatos
16
6 / 6 / 8
9,853
821
11,685
14,965
6,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Hercules
Ranger_MJ99
Hercules
16
3 / 4 / 11
9,246
771
12,229
18,774
20,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
aswadd11
Jing Wei
15
2 / 6 / 5
9,193
766
10,258
13,981
6,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GeilwieSau
Izanami
17
11 / 5 / 7
10,796
900
19,321
13,883
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
IdleSloth
Chang'e
16
0 / 2 / 15
8,924
744
6,683
11,488
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
4 / 1 / 16
10,082
840
13,486
7,962
4,348
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Sjlet
Jormungandr
17
5 / 5 / 10
10,822
902
14,184
19,658
27,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Warraf
Tiamat
16
4 / 3 / 10
9,470
789
8,220
12,112
8,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
82
15
Kills
24
24
Deaths
16
40
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DR-STALLION-95
Cu Chulainn
2
5
9
1.3
W
Izanami
GeilwieSau
Izanami
11
5
7
2.9
W
Chang'e
IdleSloth
Chang'e
0
2
15
3.75
L
Ix Chel
Marwan_AL3bd
Ix Chel
2
3
7
1.83
L
Thanatos
Psycho-Rexy
Thanatos
6
6
8
1.67
L
Hercules
Ranger_MJ99
Hercules
3
4
11
2.13
W
4
1
16
12
W
Jormungandr
Sjlet
Jormungandr
5
5
10
2
W
Tiamat
Warraf
Tiamat
4
3
10
3
L
Jing Wei
aswadd11
Jing Wei
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,173
Damage
61,894
73,387
Taken
65,103
56,755
Mitigated
52,424
27,355
Healing
27,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DR-STALLION-95
Cu Chulainn
10,758
692
955
3,153
15,268
18,523
0
7,950
7,318
0
22,264
W
Izanami
GeilwieSau
Izanami
19,321
14,305
267
1,786
13,883
6,988
3,377
1,132
12,499
0
34,028
W
Chang'e
IdleSloth
Chang'e
6,683
432
11,887
6,766
11,488
5,266
669
1,272
9,966
16,969
397
L
Ix Chel
Marwan_AL3bd
Ix Chel
8,243
1,102
5,011
3,034
10,399
4,947
540
8,004
2,395
21,309
0
L
Thanatos
Psycho-Rexy
Thanatos
11,685
1,988
69
5,467
14,965
6,259
0
9,354
5,586
0
26,672
L
Hercules
Ranger_MJ99
Hercules
12,229
3,028
627
6,612
18,774
20,453
0
7,975
10,734
549
22,176
W
13,486
5,211
296
733
7,962
4,348
1,528
509
7,234
23,652
0
W
Jormungandr
Sjlet
Jormungandr
14,184
2,565
548
2,039
19,658
27,662
220
4,220
15,161
31,733
1,047
W
Tiamat
Warraf
Tiamat
8,220
790
694
2,139
12,112
8,160
1,191
1,235
10,679
15,776
618
L
Jing Wei
aswadd11
Jing Wei
10,258
7,596
657
1,770
13,981
6,573
1,113
8,113
5,868
0
25,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,500
Gold Earned
50,094
132
Minions Killed
125
0
Camps Cleared
0
1,093,042
Distance Traveled
1,093,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,419
702
9
1
0
223,181
0
W
Izanami
10,796
900
35
3
0
191,920
0
W
Chang'e
8,924
744
23
2
0
257,779
0
L
Ix Chel
8,789
732
38
3
0
213,881
0
L
Thanatos
9,853
821
28
2
0
225,528
0
L
Hercules
9,246
771
20
2
0
232,703
0
W
Nu Wa
10,082
840
23
2
0
197,536
0
W
Jormungandr
10,822
902
25
2
0
201,827
0
W
Tiamat
9,470
789
19
2
0
243,973
0
L
Jing Wei
9,193
766
37
3
0
197,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role