Player Matchup

Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Kevin_Lundberg04
Rama
Level 83
God Stats
24W - 21L
1,647 SR
Queue Stats
312W - 268L
1,475 Elo+
Party 1
Thanatos
Thanatos
SOSSE_Calle
Thanatos
Level 64
God Stats
10W - 11L
1,481 SR
Queue Stats
211W - 174L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
Svenssi
Sun Wukong
Level 90
God Stats
107W - 80L
1,551 SR
Queue Stats
281W - 249L
1,475 Elo+
Party 1
Bacchus
Bacchus
Wahlenarn
Bacchus
Level 44
God Stats
6W - 0L
1,869 SR
Queue Stats
57W - 35L
1,551 Elo+
Party 1
Team Averages
Level 77
1,610 SR
1,492 Elo+

VS

Team Averages
Level 119
1,704 SR
1,321 Elo+
Agni
Agni
GIGI FR
Agni
Level 211
God Stats
12W - 13L
1,936 SR
Queue Stats
573W - 574L
1,450 Elo+
Party 3
Jormungandr
Jormungandr
Kénouille
Jormungandr
Level 145
God Stats
3W - 4L
1,792 SR
Queue Stats
260W - 278L
1,452 Elo+
Party 3
Skadi
Skadi
MO10000
Skadi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 2
Hun Batz
Hun Batz
Trop cher7656
Hun Batz
Level 177
God Stats
3W - 3L
1,793 SR
Queue Stats
199W - 195L
1,473 Elo+
Party 3
Achilles
Achilles
VelikanKaladin
Achilles
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 0 / 0
5,585
798
0
2,756
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
4,717
674
3,317
2,605
913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
SOSSE_Calle
Thanatos
8
0 / 0 / 1
4,133
590
1,019
4,722
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Svenssi
Sun Wukong
9
1 / 0 / 0
4,815
688
2,601
4,551
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Wahlenarn
Bacchus
8
2 / 0 / 1
5,197
742
2,242
3,723
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
GIGI FR
Agni
8
0 / 1 / 0
4,265
609
2,019
3,547
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Kénouille
Jormungandr
5
0 / 1 / 0
3,641
520
1,977
4,218
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
MO10000
Skadi
6
0 / 2 / 0
3,741
534
1,251
4,007
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Trop cher7656
Hun Batz
7
0 / 0 / 0
3,939
563
1,892
5,448
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
1
0 / 0 / 0
2,978
425
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
0
0
L
Agni
GIGI FR
Agni
0
1
0
0
W
1
0
2
2
L
Jormungandr
Kénouille
Jormungandr
0
1
0
0
L
Skadi
MO10000
Skadi
0
2
0
0
W
Thanatos
SOSSE_Calle
Thanatos
0
0
1
0.5
W
Sun Wukong
Svenssi
Sun Wukong
1
0
0
1
L
Hun Batz
Trop cher7656
Hun Batz
0
0
0
0
L
Achilles
0
0
0
0
W
Bacchus
Wahlenarn
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,179
Damage
7,139
18,357
Taken
17,220
9,079
Mitigated
6,532
8,707
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
0
0
0
545
2,756
1,305
378
0
2,756
0
40,475
L
Agni
GIGI FR
Agni
2,019
39
0
260
3,547
983
0
0
3,547
26,593
685
W
3,317
2,901
0
1,319
2,605
913
0
699
1,906
0
33,369
L
Jormungandr
Kénouille
Jormungandr
1,977
320
0
1,212
4,218
2,602
0
1,079
3,139
12,743
0
L
Skadi
MO10000
Skadi
1,251
539
0
250
4,007
1,236
0
1,163
2,844
0
17,633
W
Thanatos
SOSSE_Calle
Thanatos
1,019
55
0
4,525
4,722
1,600
0
766
3,956
0
15,481
W
Sun Wukong
Svenssi
Sun Wukong
2,601
403
0
773
4,551
2,247
7
1,621
2,930
0
37,292
L
Hun Batz
Trop cher7656
Hun Batz
1,892
550
0
3,121
5,448
1,711
0
0
5,448
0
24,335
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Wahlenarn
Bacchus
2,242
402
0
1,545
3,723
3,014
0
822
2,901
13,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
18,564
260
Minions Killed
156
0
Camps Cleared
0
755,087
Distance Traveled
638,237
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,585
798
84
12
0
145,375
2
L
Agni
4,265
609
61
9
0
151,093
0
W
Rama
4,717
674
56
8
0
136,582
0
L
Jormungandr
3,641
520
16
2
0
130,594
0
L
Skadi
3,741
534
35
5
0
158,597
0
W
Thanatos
4,133
590
31
4
0
172,254
0
W
Sun Wukong
4,815
688
65
9
0
140,551
0
L
Hun Batz
3,939
563
44
6
0
183,089
1
L
Achilles
2,978
425
0
0
0
14,864
0
W
Bacchus
5,197
742
24
3
0
160,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role