Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GustavGanz1
Thanatos
Level 27
God Stats
6W - 8L
1,138 SR
Queue Stats
75W - 87L
1,463 Elo+
Party 1
Vulcan
Vulcan
killerkaj12
Vulcan
Level 140
God Stats
1W - 4L
1,263 SR
Queue Stats
44W - 46L
1,486 Elo+
Solo
Chaac
Chaac
xXObey_EisbearXx
Chaac
Level 68
God Stats
0W - 1L
1,480 SR
Queue Stats
165W - 129L
1,577 Elo+
Solo
Team Averages
Level 108
1,376 SR
1,505 Elo+

VS

Team Averages
Level 62
1,516 SR
1,364 Elo+
Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Joschka3011
Apollo
Level 26
God Stats
3W - 2L
1,411 SR
Queue Stats
62W - 61L
1,231 Elo+
Party 2
Persephone
Persephone
Lcaai
Persephone
Level 46
God Stats
3W - 5L
1,670 SR
Queue Stats
80W - 79L
1,335 Elo+
Party 2
Bacchus
Bacchus
Maximum7868
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,274 Elo+
Party 2
Horus
Horus
zXSlayerzXz
Horus
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 1
5,882
588
4,632
5,825
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
 
Hou Yi
9
2 / 2 / 1
4,832
483
4,086
5,688
1,845
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
GustavGanz1
Thanatos
10
1 / 2 / 2
5,233
523
2,710
8,636
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
10
1 / 2 / 1
5,711
571
4,946
5,845
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,326
533
2,830
9,827
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 1 / 3
6,819
682
8,054
10,504
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
8
1 / 2 / 1
4,644
464
3,467
6,523
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
Lcaai
Persephone
10
2 / 2 / 1
5,991
599
3,487
6,004
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Maximum7868
Bacchus
8
0 / 0 / 3
5,173
517
1,687
6,734
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 3
6,091
609
5,994
6,994
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
12
12
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Hou Yi
 
Hou Yi
2
2
1
1.25
W
Thanatos
 
Thanatos
7
1
3
8.5
L
Thanatos
GustavGanz1
Thanatos
1
2
2
1
W
Apollo
1
2
1
0.75
W
Persephone
Lcaai
Persephone
2
2
1
1.25
W
Bacchus
Maximum7868
Bacchus
0
0
3
1.5
L
Vulcan
1
2
1
0.75
L
0
4
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,204
Damage
22,689
35,821
Taken
36,759
12,715
Mitigated
21,134
10,849
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,632
175
191
234
5,825
2,518
0
796
5,029
22,831
2,939
L
Hou Yi
 
Hou Yi
4,086
1,361
0
860
5,688
1,845
0
891
4,797
0
17,216
W
Thanatos
 
Thanatos
8,054
1,925
0
8,472
10,504
4,739
0
2,252
8,012
0
46,115
L
Thanatos
GustavGanz1
Thanatos
2,710
616
0
6,231
8,636
2,763
0
63
8,462
0
23,977
W
Apollo
3,467
1,438
0
1,679
6,523
2,127
0
1,098
5,159
0
26,363
W
Persephone
Lcaai
Persephone
3,487
138
0
1,283
6,004
1,935
0
3,874
2,120
34,192
924
W
Bacchus
Maximum7868
Bacchus
1,687
231
0
1,396
6,734
5,384
11
1,280
4,996
13,253
0
L
Vulcan
4,946
1,929
0
320
5,845
1,663
0
2,920
2,601
35,991
0
L
2,830
737
0
3,013
9,827
3,926
0
0
9,365
0
31,667
W
5,994
2,699
0
2,642
6,994
6,949
0
0
6,994
0
37,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
28,718
239
Minions Killed
251
0
Camps Cleared
0
1,006,973
Distance Traveled
992,323
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,882
588
49
5
0
217,847
2
L
Hou Yi
4,832
483
27
3
0
163,392
0
W
Thanatos
6,819
682
67
7
0
237,729
0
L
Thanatos
5,233
523
45
5
0
235,966
0
W
Apollo
4,644
464
39
4
0
184,253
0
W
Persephone
5,991
599
70
7
0
203,757
0
W
Bacchus
5,173
517
17
2
0
201,271
0
L
Vulcan
5,711
571
53
5
0
198,128
1
L
Chaac
5,326
533
65
7
0
191,640
2
W
Horus
6,091
609
58
6
0
165,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role