Player Matchup

Shiva
Shiva
 
Shiva
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
KiinKy_WoLf
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,236 Elo+
Solo
Bastet
Bastet
Milesia
Bastet
Level 44
God Stats
5W - 3L
1,500 SR
Queue Stats
269W - 299L
1,380 Elo+
Solo
Hel
Hel
Scotchl96A1
Hel
Level 23
God Stats
6W - 6L
1,568 SR
Queue Stats
16W - 26L
1,366 Elo+
Party 1
Chernobog
Chernobog
majinsaru
Chernobog
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,287 Elo+
Party 1
Team Averages
Level 43
1,514 SR
1,354 Elo+

VS

Team Averages
Level 64
1,521 SR
1,360 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Boggerbockt
Izanami
Level 17
God Stats
4W - 6L
1,454 SR
Queue Stats
7W - 15L
1,283 Elo+
Party 2
Fenrir
Fenrir
Pumpkin_King2019
Fenrir
Level 83
God Stats
4W - 4L
1,468 SR
Queue Stats
24W - 30L
1,362 Elo+
Party 2
Vamana
Vamana
fumier74
Vamana
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 152L
1,273 Elo+
Solo
Atlas
Atlas
xAGx-Runner
Atlas
Level 86
God Stats
9W - 5L
1,683 SR
Queue Stats
62W - 56L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
3
0 / 2 / 0
3,562
356
993
5,542
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
KiinKy_WoLf
Bacchus
8
0 / 1 / 0
4,715
472
1,493
3,713
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Milesia
Bastet
9
1 / 3 / 0
4,955
496
2,720
7,539
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 3 / 0
5,511
551
1,787
5,078
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
majinsaru
Chernobog
6
1 / 4 / 0
4,102
410
2,440
5,770
1,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 1 / 2
4,706
471
1,321
2,168
664
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Boggerbockt
Izanami
9
0 / 1 / 3
5,585
559
1,552
4,129
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 2
6,561
656
8,066
6,978
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
fumier74
Vamana
10
0 / 0 / 1
5,571
557
1,482
4,577
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
5 / 1 / 3
6,247
625
4,165
7,911
4,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
11
13
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
2
1
W
Izanami
Boggerbockt
Izanami
0
1
3
1.5
L
Bacchus
KiinKy_WoLf
Bacchus
0
1
0
0
L
Bastet
Milesia
Bastet
1
3
0
0.33
W
6
0
2
7
L
1
3
0
0.33
W
Vamana
fumier74
Vamana
0
0
1
0.5
L
Chernobog
majinsaru
Chernobog
1
4
0
0.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,433
Damage
16,586
27,642
Taken
25,763
10,682
Mitigated
12,656
6,954
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
993
32
0
794
5,542
2,677
0
1,073
4,469
0
4,676
W
Ah Muzen Cab
 
Ah Muzen Cab
1,321
562
0
0
2,168
664
0
987
1,061
0
17,470
W
Izanami
Boggerbockt
Izanami
1,552
1,147
0
702
4,129
1,143
1,153
0
4,097
0
33,202
L
Bacchus
KiinKy_WoLf
Bacchus
1,493
98
0
453
3,713
2,563
140
0
3,381
19,040
0
L
Bastet
Milesia
Bastet
2,720
634
0
3,688
7,539
2,325
0
443
7,096
0
31,120
W
8,066
1,239
0
1,219
6,978
3,373
0
265
6,607
0
52,601
L
1,787
428
0
1,512
5,078
1,440
0
553
4,525
28,492
1,355
W
Vamana
fumier74
Vamana
1,482
253
0
887
4,577
3,206
0
1,308
3,269
0
28,746
L
Chernobog
majinsaru
Chernobog
2,440
1,050
0
507
5,770
1,677
0
1,853
3,917
0
9,711
W
4,165
1,644
0
911
7,911
4,270
96
520
7,248
22,473
1,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,845
Gold Earned
28,670
155
Minions Killed
250
0
Camps Cleared
0
914,803
Distance Traveled
988,721
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,562
356
3
0
0
159,870
0
W
Ah Muzen Cab
4,706
471
25
3
0
156,374
0
W
Izanami
5,585
559
59
6
0
198,757
4
L
Bacchus
4,715
472
22
2
0
205,227
0
L
Bastet
4,955
496
57
6
0
198,997
0
W
Fenrir
6,561
656
81
8
0
222,823
2
L
Hel
5,511
551
60
6
0
167,593
5
W
Vamana
5,571
557
58
6
0
214,333
0
L
Chernobog
4,102
410
13
1
0
183,116
0
W
Atlas
6,247
625
27
3
0
196,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role