Player Matchup

Anhur
Anhur
ITyDieI
Anhur
Level 24
God Stats
0W - 2L
1,301 SR
Queue Stats
6W - 14L
1,226 Elo+
Party 1
Odin
Odin
SkitzoidGamer
Odin
Level 108
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 13L
1,233 Elo+
Party 1
Merlin
Merlin
Theonux
Merlin
Level 14
God Stats
0W - 5L
1,034 SR
Queue Stats
3W - 9L
1,155 Elo+
Party 1
Team Averages
Level 49
1,199 SR
1,205 Elo+

VS

Team Averages
Level 108
1,669 SR
1,359 Elo+
Ra
Ra
Hodokeado
Ra
Level 127
God Stats
5W - 0L
1,845 SR
Queue Stats
93W - 104L
1,367 Elo+
Party 2
Amaterasu
Amaterasu
Zaccents
Amaterasu
Level 123
God Stats
4W - 0L
1,699 SR
Queue Stats
65W - 80L
1,355 Elo+
Party 2
Nut
Nut
ZirKee_
Nut
Level 75
God Stats
12W - 14L
1,464 SR
Queue Stats
38W - 45L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ITyDieI
Anhur
15
1 / 3 / 0
9,281
619
9,729
12,545
4,964
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 1
8,580
572
6,357
13,770
12,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Theonux
Merlin
14
0 / 0 / 1
8,823
588
6,066
8,434
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 3
11,326
755
13,808
7,150
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Zaccents
Amaterasu
15
2 / 1 / 4
10,297
686
7,346
13,315
8,129
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nut
16
1 / 0 / 4
10,138
676
8,384
10,021
4,111
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Anhur
ITyDieI
Anhur
1
3
0
0.33
L
0
3
1
0.17
L
Merlin
Theonux
Merlin
0
0
1
0.5
W
Amaterasu
Zaccents
Amaterasu
2
1
4
4
W
Nut
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,152
Damage
29,538
34,749
Taken
30,486
20,175
Mitigated
15,249
4,051
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,808
602
2,432
2,874
7,150
3,009
374
1,219
5,931
77,520
361
L
Anhur
ITyDieI
Anhur
9,729
5,709
63
2,430
12,545
4,964
0
4,968
7,235
0
51,801
L
6,357
962
0
790
13,770
12,082
0
3,226
10,178
0
23,421
L
Merlin
Theonux
Merlin
6,066
348
0
768
8,434
3,129
0
5,005
3,181
28,609
149
W
Amaterasu
Zaccents
Amaterasu
7,346
2,361
356
3,368
13,315
8,129
419
2,869
10,446
0
28,413
W
Nut
8,384
4,405
0
2,650
10,021
4,111
1,419
2,046
7,975
0
41,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
31,761
148
Minions Killed
225
0
Camps Cleared
0
806,641
Distance Traveled
849,433
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,326
755
133
9
0
302,242
0
L
Anhur
9,281
619
77
5
0
259,785
0
L
Odin
8,580
572
26
2
0
277,785
0
L
Merlin
8,823
588
45
3
0
269,071
0
W
Amaterasu
10,297
686
33
2
0
285,578
1
W
Nut
10,138
676
59
4
0
261,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role