Player Matchup

Scylla
Scylla
Platinum II
DefenderDO
Scylla
Platinum II
Level 231
God Stats
2W - 3L
1,354 SR
Queue Stats
484W - 454L
1,909 MMR
Party 3
Xbalanque
Xbalanque
Platinum I
Dümpy
Xbalanque
Platinum I
Level 226
God Stats
46W - 30L
1,625 SR
Queue Stats
224W - 172L
1,954 MMR
Party 3
Susano
Susano
Diamond V
Gambino
Susano
Diamond V
Level 151
God Stats
3W - 4L
1,564 SR
Queue Stats
108W - 86L
1,977 MMR
Party 1
Hercules
Hercules
Gold II
PowPowRyan
Hercules
Gold II
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,913 MMR
Party 1
Fafnir
Fafnir
Platinum I
TroglodyteKid
Fafnir
Platinum I
Level 99
God Stats
4W - 10L
1,292 SR
Queue Stats
223W - 215L
1,933 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,467 SR
1,937 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,674 SR
1,864 MMR
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Diamond V
AG Fall3n
Merlin
Diamond V
Level 173
God Stats
17W - 20L
1,658 SR
Queue Stats
384W - 364L
1,951 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Exnide
Guan Yu
Diamond V
Level 108
God Stats
1W - 1L
1,776 SR
Queue Stats
43W - 36L
1,980 MMR
Party 2
Pele
Pele
Platinum I
ImNotNex
Pele
Platinum I
Level 148
God Stats
1W - 2L
1,755 SR
Queue Stats
99W - 89L
1,955 MMR
Solo
Agni
Agni
Diamond V
PLSCommWithMe
Agni
Diamond V
Level 62
God Stats
4W - 3L
1,680 SR
Queue Stats
245W - 205L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DefenderDO
Scylla
14
0 / 1 / 4
7,844
523
5,589
8,228
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Dümpy
Xbalanque
18
3 / 0 / 1
10,110
674
7,023
8,905
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
Gambino
Susano
16
6 / 0 / 2
8,571
571
7,830
10,783
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
PowPowRyan
Hercules
15
0 / 1 / 2
8,667
578
9,295
13,033
12,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 5
8,710
581
4,077
9,279
9,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KukulkanHachimanThorBake Kujira

VS

Bans
Da JiAh Muzen CabKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
0 / 2 / 0
8,506
567
4,180
10,336
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
AG Fall3n
Merlin
14
0 / 1 / 1
7,796
520
4,088
4,621
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Exnide
Guan Yu
14
0 / 0 / 1
8,451
563
7,980
15,071
17,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
13
2 / 4 / 0
7,234
482
5,566
12,595
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
7,007
467
7,740
12,767
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
2
2
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
L
Merlin
AG Fall3n
Merlin
0
1
1
0.5
W
Scylla
DefenderDO
Scylla
0
1
4
2
W
Xbalanque
Dümpy
Xbalanque
3
0
1
3.5
L
Guan Yu
Exnide
Guan Yu
0
0
1
0.5
W
Susano
Gambino
Susano
6
0
2
7
L
Pele
2
4
0
0.5
L
0
4
1
0.13
W
Hercules
PowPowRyan
Hercules
0
1
2
1
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,814
Damage
29,554
50,228
Taken
55,390
34,861
Mitigated
34,730
24,180
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,180
1,818
0
750
10,336
4,260
0
638
9,698
0
90,155
L
Merlin
AG Fall3n
Merlin
4,088
110
0
625
4,621
1,837
0
1,076
3,545
72,338
0
W
Scylla
DefenderDO
Scylla
5,589
920
0
1,620
8,228
3,355
0
5,224
3,004
75,822
0
W
Xbalanque
Dümpy
Xbalanque
7,023
2,855
0
4,624
8,905
3,919
0
390
8,515
0
106,747
L
Guan Yu
Exnide
Guan Yu
7,980
1,735
19
7,096
15,071
17,243
0
315
14,756
0
69,143
W
Susano
Gambino
Susano
7,830
2,013
0
6,085
10,783
4,996
0
1,907
8,825
0
76,755
L
Pele
5,566
1,077
0
4,984
12,595
4,669
0
1,471
11,124
0
60,094
L
7,740
547
339
4,885
12,767
6,721
0
5,705
7,062
44,503
0
W
Hercules
PowPowRyan
Hercules
9,295
4,488
0
6,631
13,033
12,680
0
0
11,809
0
78,612
W
4,077
918
2,078
3,142
9,279
9,911
9
4,307
4,921
17,659
3,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,902
Gold Earned
38,994
610
Minions Killed
586
0
Camps Cleared
0
1,621,104
Distance Traveled
1,604,314
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,506
567
156
10
0
303,268
4
L
Merlin
7,796
520
151
10
0
288,239
6
W
Scylla
7,844
523
137
9
0
288,892
3
W
Xbalanque
10,110
674
185
12
0
303,477
3
L
Guan Yu
8,451
563
123
8
0
324,661
2
W
Susano
8,571
571
122
8
0
383,629
1
L
Pele
7,234
482
97
6
0
375,807
0
L
Agni
7,007
467
59
4
0
312,339
2
W
Hercules
8,667
578
139
9
0
301,359
0
W
Fafnir
8,710
581
27
2
0
343,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role