Player Matchup

Anhur
Anhur
ITyDieI
Anhur
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,241 Elo+
Party 1
Sylvanus
Sylvanus
SkitzoidGamer
Sylvanus
Level 108
God Stats
1W - 1L
1,605 SR
Queue Stats
5W - 13L
1,250 Elo+
Party 1
Sol
Sol
Theonux
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,177 Elo+
Party 1
Team Averages
Level 49
1,535 SR
1,223 Elo+

VS

Team Averages
Level 50
1,547 SR
1,415 Elo+
Cthulhu
Cthulhu
CosmicOdie56
Cthulhu
Level 46
God Stats
16W - 6L
1,620 SR
Queue Stats
134W - 132L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Supersamio0912
Baron Samedi
Level 63
God Stats
7W - 3L
1,683 SR
Queue Stats
86W - 85L
1,421 Elo+
Solo
Danzaburou
Danzaburou
ZeldrisxPRx
Danzaburou
Level 40
God Stats
16W - 17L
1,337 SR
Queue Stats
72W - 84L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ITyDieI
Anhur
13
3 / 5 / 0
9,229
659
7,729
13,782
6,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SkitzoidGamer
Sylvanus
14
0 / 5 / 3
8,449
604
4,035
19,186
11,537
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
13
0 / 3 / 3
8,251
589
6,064
9,770
4,442
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CosmicOdie56
Cthulhu
16
4 / 0 / 9
11,076
791
15,104
11,789
11,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Supersamio0912
Baron Samedi
16
5 / 2 / 4
10,677
763
10,415
7,111
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ZeldrisxPRx
Danzaburou
15
4 / 1 / 8
11,115
794
10,977
12,788
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
13
13
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CosmicOdie56
Cthulhu
4
0
9
8.5
L
Anhur
ITyDieI
Anhur
3
5
0
0.6
L
Sylvanus
SkitzoidGamer
Sylvanus
0
5
3
0.3
W
Baron Samedi
Supersamio0912
Baron Samedi
5
2
4
3.5
L
Sol
0
3
3
0.5
W
Danzaburou
ZeldrisxPRx
Danzaburou
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,828
Damage
36,496
42,738
Taken
31,688
22,120
Mitigated
22,871
13,637
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CosmicOdie56
Cthulhu
15,104
658
725
1,618
11,789
11,831
217
3,936
7,844
37,783
5,253
L
Anhur
ITyDieI
Anhur
7,729
3,602
0
1,451
13,782
6,141
0
7,941
5,808
0
42,680
L
Sylvanus
SkitzoidGamer
Sylvanus
4,035
472
3,965
5,886
19,186
11,537
0
9,931
9,222
22,683
0
W
Baron Samedi
Supersamio0912
Baron Samedi
10,415
338
1,109
1,459
7,111
5,199
511
2,276
4,829
31,715
0
L
Sol
6,064
1,126
538
1,797
9,770
4,442
0
5,762
3,975
25,001
0
W
Danzaburou
ZeldrisxPRx
Danzaburou
10,977
4,042
70
5,758
12,788
5,841
1,743
3,930
8,858
0
66,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,929
Gold Earned
32,868
122
Minions Killed
202
0
Camps Cleared
0
722,253
Distance Traveled
774,806
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,076
791
80
6
0
297,741
0
L
Anhur
9,229
659
57
4
0
242,697
0
L
Sylvanus
8,449
604
26
2
0
228,191
0
W
Baron Samedi
10,677
763
39
3
0
271,583
0
L
Sol
8,251
589
39
3
0
251,365
0
W
Danzaburou
11,115
794
83
6
0
205,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role