Player Matchup

Fafnir
Fafnir
STOP THE TOXIC
Fafnir
Level 104
God Stats
2W - 5L
1,279 SR
Queue Stats
257W - 237L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
TRTT54720
Cu Chulainn
Level 83
God Stats
15W - 11L
1,564 SR
Queue Stats
61W - 53L
1,487 Elo+
Solo
Lancelot
Lancelot
WHALE_MAN2004
Lancelot
Level 67
God Stats
12W - 10L
1,610 SR
Queue Stats
532W - 526L
1,456 Elo+
Party 1
Chiron
Chiron
ZilloBeast44
Chiron
Level 115
God Stats
12W - 7L
1,690 SR
Queue Stats
311W - 308L
1,454 Elo+
Party 1
Sol
Sol
sentoku23
Sol
Level 80
God Stats
3W - 1L
1,392 SR
Queue Stats
129W - 127L
1,560 Elo+
Solo
Team Averages
Level 90
1,507 SR
1,503 Elo+

VS

Team Averages
Level 99
1,502 SR
1,517 Elo+
Baron Samedi
Baron Samedi
Chose1946
Baron Samedi
Level 86
God Stats
2W - 1L
1,453 SR
Queue Stats
23W - 27L
1,519 Elo+
Solo
Ares
Ares
DanHack
Ares
Level 105
God Stats
2W - 3L
1,627 SR
Queue Stats
268W - 239L
1,588 Elo+
Solo
Ratatoskr
Ratatoskr
Ghost62522
Ratatoskr
Level 88
God Stats
5W - 7L
1,459 SR
Queue Stats
142W - 147L
1,527 Elo+
Solo
Izanami
Izanami
onehunlow6920
Izanami
Level 97
God Stats
11W - 8L
1,547 SR
Queue Stats
262W - 216L
1,465 Elo+
Solo
Osiris
Osiris
xXNekoAXx
Osiris
Level 119
God Stats
5W - 11L
1,422 SR
Queue Stats
113W - 113L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 9
6,532
544
4,450
10,642
9,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
TRTT54720
Cu Chulainn
13
1 / 1 / 1
7,093
591
10,140
12,953
11,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
WHALE_MAN2004
Lancelot
12
5 / 1 / 3
6,816
568
6,709
7,828
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
11
6 / 0 / 3
6,912
576
7,325
7,832
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 2 / 0
7,111
593
5,174
4,946
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chose1946
Baron Samedi
10
0 / 3 / 2
5,686
474
6,656
7,466
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ares
DanHack
Ares
9
4 / 3 / 1
6,348
529
6,422
13,148
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Ghost62522
Ratatoskr
10
0 / 5 / 2
5,403
450
4,231
10,641
4,309
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
10
1 / 4 / 2
5,941
495
2,237
7,427
2,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
xXNekoAXx
Osiris
12
2 / 0 / 0
7,436
620
7,905
14,364
18,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
7
7
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chose1946
Baron Samedi
0
3
2
0.33
L
Ares
DanHack
Ares
4
3
1
1.5
L
Ratatoskr
Ghost62522
Ratatoskr
0
5
2
0.2
W
0
3
9
1.5
W
Cu Chulainn
TRTT54720
Cu Chulainn
1
1
1
1.5
W
Lancelot
WHALE_MAN2004
Lancelot
5
1
3
6.5
W
Chiron
6
0
3
7.5
L
Izanami
1
4
2
0.5
W
3
2
0
1.5
L
Osiris
xXNekoAXx
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,798
Damage
27,451
44,201
Taken
53,046
29,120
Mitigated
41,017
11,783
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chose1946
Baron Samedi
6,656
681
174
2,152
7,466
4,320
0
992
6,474
35,535
1,158
L
Ares
DanHack
Ares
6,422
564
0
2,978
13,148
11,084
0
4,974
8,174
19,031
0
L
Ratatoskr
Ghost62522
Ratatoskr
4,231
1,262
0
1,777
10,641
4,309
0
1,088
9,553
0
37,370
W
4,450
1,327
0
3,347
10,642
9,388
0
4,781
5,527
13,504
0
W
Cu Chulainn
TRTT54720
Cu Chulainn
10,140
1,820
0
3,031
12,953
11,674
0
0
12,953
471
56,008
W
Lancelot
WHALE_MAN2004
Lancelot
6,709
1,773
0
1,567
7,828
3,748
0
1,651
6,077
0
50,784
W
Chiron
7,325
2,622
256
1,944
7,832
2,851
24
4,294
3,096
0
38,284
L
Izanami
2,237
1,453
0
1,290
7,427
2,659
375
2,524
4,903
0
44,987
W
5,174
2,610
0
1,638
4,946
1,459
2,209
1,455
3,491
56,211
5,270
L
Osiris
xXNekoAXx
Osiris
7,905
3,433
0
6,820
14,364
18,645
0
205
14,159
0
57,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
30,814
336
Minions Killed
323
0
Camps Cleared
0
1,193,623
Distance Traveled
1,141,995
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,686
474
65
5
0
220,255
0
L
Ares
6,348
529
15
1
0
237,768
0
L
Ratatoskr
5,403
450
53
4
0
243,776
0
W
Fafnir
6,532
544
22
2
0
225,006
2
W
Cu Chulainn
7,093
591
96
8
0
213,298
6
W
Lancelot
6,816
568
74
6
0
307,359
0
W
Chiron
6,912
576
54
5
0
235,557
0
L
Izanami
5,941
495
86
7
0
208,104
0
W
Sol
7,111
593
90
8
0
212,403
0
L
Osiris
7,436
620
104
9
0
232,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role