Player Matchup

Ullr
Ullr
CaosFR
Ullr
Level 29
God Stats
16W - 16L
1,572 SR
Queue Stats
66W - 75L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
MhyriamCanaria
Kukulkan
Level 152
God Stats
3W - 9L
1,719 SR
Queue Stats
252W - 260L
1,467 Elo+
Solo
King Arthur
King Arthur
Tho_Mz03
King Arthur
Level 69
God Stats
17W - 8L
1,652 SR
Queue Stats
153W - 123L
1,547 Elo+
Party 3
Bacchus
Bacchus
Yuehna
Bacchus
Level 68
God Stats
68W - 74L
1,543 SR
Queue Stats
292W - 283L
1,483 Elo+
Party 2
Susano
Susano
dups-family
Susano
Level 100
God Stats
3W - 8L
1,296 SR
Queue Stats
321W - 297L
1,461 Elo+
Party 3
Team Averages
Level 84
1,556 SR
1,476 Elo+

VS

Team Averages
Level 92
1,600 SR
1,495 Elo+
Kuzenbo
Kuzenbo
Chauvmout
Kuzenbo
Level 59
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 2L
1,561 Elo+
Party 4
Thanatos
Thanatos
Letsmakeithot
Thanatos
Level 123
God Stats
28W - 24L
1,699 SR
Queue Stats
271W - 276L
1,531 Elo+
Party 4
Medusa
Medusa
LokiDif
Medusa
Level 66
God Stats
2W - 2L
1,488 SR
Queue Stats
98W - 93L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
Valec2424
Erlang Shen
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 102L
1,475 Elo+
Party 1
Vulcan
Vulcan
geleManitou62
Vulcan
Level 106
God Stats
28W - 13L
1,596 SR
Queue Stats
53W - 56L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CaosFR
Ullr
14
0 / 5 / 2
8,084
449
4,957
13,479
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
14
3 / 4 / 1
9,558
531
8,782
9,902
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Tho_Mz03
King Arthur
14
1 / 3 / 1
8,873
493
12,025
16,819
14,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Yuehna
Bacchus
13
1 / 5 / 4
8,665
481
7,743
15,910
14,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
16
3 / 2 / 2
8,919
496
5,727
16,724
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chauvmout
Kuzenbo
14
1 / 1 / 11
9,111
506
5,921
13,400
14,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Letsmakeithot
Thanatos
18
13 / 3 / 1
11,026
613
18,985
20,351
10,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
LokiDif
Medusa
16
4 / 2 / 3
9,987
555
9,400
8,491
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Valec2424
Erlang Shen
14
1 / 0 / 5
8,600
478
6,862
22,000
19,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 3 / 2
8,158
453
5,136
7,051
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
19
19
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
CaosFR
Ullr
0
5
2
0.2
W
Kuzenbo
Chauvmout
Kuzenbo
1
1
11
6.5
W
Thanatos
Letsmakeithot
Thanatos
13
3
1
4.5
W
Medusa
LokiDif
Medusa
4
2
3
2.75
L
Kukulkan
3
4
1
0.88
L
King Arthur
Tho_Mz03
King Arthur
1
3
1
0.5
W
Erlang Shen
Valec2424
Erlang Shen
1
0
5
3.5
L
Bacchus
Yuehna
Bacchus
1
5
4
0.6
L
Susano
3
2
2
2
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,234
Damage
46,304
72,834
Taken
71,293
42,215
Mitigated
50,907
19,243
Healing
34,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
CaosFR
Ullr
4,957
1,312
0
567
13,479
4,354
704
1,936
11,509
0
62,782
W
Kuzenbo
Chauvmout
Kuzenbo
5,921
1,674
0
3,468
13,400
14,980
58
3,498
9,767
21,884
1,325
W
Thanatos
Letsmakeithot
Thanatos
18,985
5,967
0
18,237
20,351
10,059
0
3,005
17,110
0
103,614
W
Medusa
LokiDif
Medusa
9,400
3,486
0
2,626
8,491
3,562
2,687
2,250
6,219
0
81,482
L
Kukulkan
8,782
821
0
2,046
9,902
3,058
232
2,132
7,580
60,226
2,980
L
King Arthur
Tho_Mz03
King Arthur
12,025
1,219
0
3,353
16,819
14,438
74
2,832
13,884
0
59,160
W
Erlang Shen
Valec2424
Erlang Shen
6,862
3,620
0
8,906
22,000
19,189
0
4,492
17,359
0
58,220
L
Bacchus
Yuehna
Bacchus
7,743
595
1,744
3,122
15,910
14,043
0
2,543
13,231
34,422
982
L
Susano
5,727
1,315
0
8,411
16,724
6,322
0
737
15,947
0
80,776
W
5,136
769
0
826
7,051
3,117
0
2,011
4,854
56,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,099
Gold Earned
46,882
465
Minions Killed
446
0
Camps Cleared
0
1,693,824
Distance Traveled
1,830,391
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,084
449
93
5
0
295,813
0
W
Kuzenbo
9,111
506
24
1
0
351,049
5
W
Thanatos
11,026
613
124
7
0
420,567
0
W
Medusa
9,987
555
126
7
0
330,974
0
L
Kukulkan
9,558
531
125
7
0
299,446
4
L
King Arthur
8,873
493
94
5
0
347,210
8
W
Erlang Shen
8,600
478
83
5
0
367,711
3
L
Bacchus
8,665
481
45
3
0
317,580
7
L
Susano
8,919
496
108
6
0
433,775
0
W
Vulcan
8,158
453
89
5
0
360,090
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role