Player Matchup

Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AbjectCeiling57
Hercules
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 180L
1,487 Elo+
Party 1
Loki
Loki
Catz_MadNess
Loki
Level 127
God Stats
1W - 1L
1,760 SR
Queue Stats
91W - 96L
1,540 Elo+
Solo
Anubis
Anubis
EsP BLuE DReAM
Anubis
Level 148
God Stats
10W - 12L
1,483 SR
Queue Stats
457W - 478L
1,496 Elo+
Party 1
Discordia
Discordia
Scarpio131
Discordia
Level 148
God Stats
1W - 1L
1,200 SR
Queue Stats
62W - 69L
1,446 Elo+
Solo
Team Averages
Level 129
1,488 SR
1,494 Elo+

VS

Team Averages
Level 121
1,509 SR
1,476 Elo+
Sobek
Sobek
 
Sobek
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HEROxBigman
Scylla
Level 147
God Stats
3W - 4L
1,495 SR
Queue Stats
315W - 333L
1,398 Elo+
Solo
Charybdis
Charybdis
ShadWolfe
Charybdis
Level 89
God Stats
0W - 1L
1,290 SR
Queue Stats
15W - 10L
1,559 Elo+
Solo
Chaac
Chaac
Shanelif2k15
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,429 Elo+
Solo
He Bo
He Bo
mrblue075
He Bo
Level 131
God Stats
3W - 2L
1,760 SR
Queue Stats
298W - 282L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 1 / 10
8,700
791
6,203
12,071
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
14
1 / 3 / 13
7,769
706
6,738
22,857
20,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
9 / 4 / 6
9,765
888
12,311
9,698
5,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 9
8,248
750
10,491
8,752
6,043
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Scarpio131
Discordia
16
2 / 1 / 11
8,198
745
14,149
8,962
4,643
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 3 / 8
8,657
787
11,490
16,838
19,939
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
14
3 / 3 / 3
8,178
743
7,374
6,828
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ShadWolfe
Charybdis
16
4 / 3 / 6
8,954
814
13,665
9,550
4,473
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 5 / 6
7,604
691
11,588
13,673
13,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
mrblue075
He Bo
15
2 / 4 / 4
7,991
726
7,068
9,331
3,932
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
18
Kills
11
12
Deaths
18
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
10
7
L
Sobek
 
Sobek
1
3
8
1.67
W
Hercules
1
3
13
2.5
W
9
4
6
3
W
4
3
9
2.83
L
Scylla
3
3
3
1.5
W
Discordia
Scarpio131
Discordia
2
1
11
7.5
L
Charybdis
ShadWolfe
Charybdis
4
3
6
2.33
L
1
5
6
0.8
L
He Bo
mrblue075
He Bo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,892
Damage
51,185
62,340
Taken
56,220
50,220
Mitigated
44,804
27,483
Healing
19,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,203
106
1,362
5,241
12,071
13,911
0
3,862
8,209
9,975
810
L
Sobek
 
Sobek
11,490
419
3,427
8,063
16,838
19,939
0
9,457
7,381
17,261
1,682
W
Hercules
6,738
1,550
1,072
10,455
22,857
20,170
172
8,145
14,712
0
10,173
W
12,311
2,626
1,136
2,149
9,698
5,453
0
4,234
5,464
0
22,560
W
10,491
816
847
2,014
8,752
6,043
49
4,321
4,431
23,914
0
L
Scylla
7,374
215
569
902
6,828
2,926
0
3,475
3,353
20,004
0
W
Discordia
Scarpio131
Discordia
14,149
522
1,782
1,425
8,962
4,643
581
4,112
4,850
32,638
0
L
Charybdis
ShadWolfe
Charybdis
13,665
7,037
639
1,700
9,550
4,473
0
5,308
4,242
0
23,152
L
11,588
1,003
523
2,667
13,673
13,534
0
6,355
7,318
0
21,308
L
He Bo
mrblue075
He Bo
7,068
385
578
581
9,331
3,932
0
5,485
3,846
14,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,680
Gold Earned
41,384
115
Minions Killed
110
0
Camps Cleared
0
1,011,429
Distance Traveled
975,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,700
791
13
1
0
200,542
0
L
Sobek
8,657
787
17
2
0
220,831
0
W
Hercules
7,769
706
7
1
0
197,279
0
W
Loki
9,765
888
31
3
0
188,280
0
W
Anubis
8,248
750
31
3
0
187,783
0
L
Scylla
8,178
743
36
3
0
171,289
0
W
Discordia
8,198
745
33
3
0
237,545
0
L
Charybdis
8,954
814
30
3
0
176,391
0
L
Chaac
7,604
691
14
1
0
204,802
0
L
He Bo
7,991
726
13
1
0
202,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role