Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Echo9501
Anubis
Level 64
God Stats
36W - 20L
1,718 SR
Queue Stats
337W - 315L
1,580 Elo+
Party 2
Cernunnos
Cernunnos
Legion42OfBruH
Cernunnos
Level 125
God Stats
3W - 5L
1,246 SR
Queue Stats
140W - 118L
1,518 Elo+
Solo
Hades
Hades
MetalJypsy
Hades
Level 150
God Stats
1W - 0L
1,728 SR
Queue Stats
95W - 89L
1,508 Elo+
Solo
Shiva
Shiva
SlayerOfNames1
Shiva
Level 144
God Stats
6W - 4L
1,598 SR
Queue Stats
45W - 41L
1,598 Elo+
Party 2
Team Averages
Level 135
1,558 SR
1,541 Elo+

VS

Team Averages
Level 110
1,511 SR
1,527 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DrDNCN
Hou Yi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
LacsKiller07
Kuzenbo
Level 119
God Stats
0W - 2L
1,263 SR
Queue Stats
83W - 80L
1,511 Elo+
Party 1
Mulan
Mulan
Tumamaesuncheto
Mulan
Level 126
God Stats
12W - 12L
1,559 SR
Queue Stats
49W - 59L
1,494 Elo+
Party 1
Janus
Janus
hangyaku07
Janus
Level 106
God Stats
3W - 3L
1,731 SR
Queue Stats
66W - 64L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 4
5,544
504
3,949
4,184
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Echo9501
Anubis
12
2 / 0 / 3
6,721
611
2,663
3,583
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
Legion42OfBruH
Cernunnos
10
0 / 0 / 2
5,667
515
5,623
6,341
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
10
1 / 1 / 2
5,918
538
3,238
9,335
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 2 / 0
7,859
714
9,491
9,372
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 2 / 0
5,380
489
1,820
9,683
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
DrDNCN
Hou Yi
9
0 / 0 / 0
5,033
458
2,828
5,696
2,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
LacsKiller07
Kuzenbo
7
0 / 3 / 0
4,973
452
3,032
10,955
7,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 2
5,368
488
5,422
10,229
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
12
2 / 2 / 0
6,562
597
3,679
4,141
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
4
4
L
Thanatos
 
Thanatos
1
2
0
0.5
L
Hou Yi
DrDNCN
Hou Yi
0
0
0
0
W
Anubis
Echo9501
Anubis
2
0
3
3.5
L
Kuzenbo
LacsKiller07
Kuzenbo
0
3
0
0
W
Cernunnos
Legion42OfBruH
Cernunnos
0
0
2
1
W
Hades
1
1
2
2
W
7
2
0
3.5
L
0
5
2
0.2
L
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,964
Damage
16,781
32,815
Taken
40,704
15,193
Mitigated
18,988
14,932
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,949
149
710
1,494
4,184
1,643
0
1,103
3,081
26,487
0
L
Thanatos
 
Thanatos
1,820
233
0
7,331
9,683
3,761
0
1,506
8,092
0
45,072
L
Hou Yi
DrDNCN
Hou Yi
2,828
877
0
1,550
5,696
2,033
0
2,242
3,454
0
35,199
W
Anubis
Echo9501
Anubis
2,663
0
0
1,441
3,583
1,679
0
1,147
2,270
50,618
988
L
Kuzenbo
LacsKiller07
Kuzenbo
3,032
1,184
1,028
2,241
10,955
7,749
0
4,018
6,937
14,246
2,685
W
Cernunnos
Legion42OfBruH
Cernunnos
5,623
2,544
0
2,065
6,341
2,320
818
1,545
4,756
0
44,210
W
Hades
3,238
197
150
6,220
9,335
3,660
0
1,230
7,989
39,867
0
W
9,491
2,318
0
2,852
9,372
5,891
0
1,238
8,037
0
56,458
L
5,422
905
0
1,992
10,229
4,268
0
336
9,219
0
31,298
L
Janus
3,679
0
0
771
4,141
1,177
0
1,748
2,344
34,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
27,316
389
Minions Killed
267
0
Camps Cleared
0
1,075,295
Distance Traveled
1,080,121
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,544
504
52
5
0
215,333
0
L
Thanatos
5,380
489
71
6
0
241,812
0
L
Hou Yi
5,033
458
54
5
0
189,862
2
W
Anubis
6,721
611
100
9
0
221,443
0
L
Kuzenbo
4,973
452
17
2
0
214,113
0
W
Cernunnos
5,667
515
65
6
0
199,498
0
W
Hades
5,918
538
77
7
0
225,731
5
W
Shiva
7,859
714
95
9
0
213,290
0
L
Mulan
5,368
488
49
4
0
197,758
0
L
Janus
6,562
597
76
7
0
236,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role