Player Matchup

Set
Set
 
Set
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
LittleMann29
Chiron
Level 87
God Stats
2W - 1L
1,825 SR
Queue Stats
52W - 50L
1,568 Elo+
Party 2
Hera
Hera
PromiseNoSmurf6
Hera
Level 107
God Stats
2W - 1L
1,830 SR
Queue Stats
140W - 126L
1,588 Elo+
Party 2
Bacchus
Bacchus
XxFantaRocksxX
Bacchus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,646 Elo+
Party 2
Gilgamesh
Gilgamesh
daulity47
Gilgamesh
Level 159
God Stats
23W - 20L
1,523 SR
Queue Stats
497W - 485L
1,488 Elo+
Solo
Team Averages
Level 96
1,636 SR
1,558 Elo+

VS

Team Averages
Level 157
1,532 SR
1,490 Elo+
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
IDontAutomobile
Xing Tian
Level 154
God Stats
3W - 2L
1,549 SR
Queue Stats
167W - 178L
1,474 Elo+
Party 1
Hera
Hera
PGOVasi
Hera
Level 144
God Stats
3W - 0L
1,816 SR
Queue Stats
50W - 70L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
SebasValen14
Heimdallr
Level 195
God Stats
7W - 2L
1,294 SR
Queue Stats
330W - 319L
1,592 Elo+
Solo
Lancelot
Lancelot
Steiner43
Lancelot
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 197L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 2 / 1
5,904
492
5,136
10,241
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
10
0 / 1 / 1
5,393
449
3,117
6,297
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 3 / 0
6,242
520
5,549
7,113
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
5,697
475
4,601
8,408
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
daulity47
Gilgamesh
12
1 / 1 / 0
6,630
553
7,587
12,771
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 1 / 2
6,249
521
4,363
8,845
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
IDontAutomobile
Xing Tian
11
1 / 1 / 0
6,280
523
4,673
13,628
7,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hera
PGOVasi
Hera
12
2 / 1 / 2
7,239
603
4,505
6,935
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
SebasValen14
Heimdallr
11
2 / 0 / 0
5,781
482
5,216
6,337
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Steiner43
Lancelot
12
3 / 1 / 1
6,561
547
3,822
9,260
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
8
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
1
0.75
W
Artio
 
Artio
0
1
2
1
W
Xing Tian
IDontAutomobile
Xing Tian
1
1
0
1
L
Chiron
0
1
1
0.5
W
Hera
PGOVasi
Hera
2
1
2
3
L
2
3
0
0.67
W
Heimdallr
SebasValen14
Heimdallr
2
0
0
2
W
Lancelot
Steiner43
Lancelot
3
1
1
3.5
L
0
1
1
0.5
L
Gilgamesh
daulity47
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,990
Damage
22,579
44,830
Taken
45,005
26,857
Mitigated
25,344
11,158
Healing
14,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,136
2,270
0
2,158
10,241
4,917
0
693
9,548
0
49,076
W
Artio
 
Artio
4,363
884
125
3,638
8,845
7,706
0
2,567
6,278
23,123
1,380
W
Xing Tian
IDontAutomobile
Xing Tian
4,673
571
0
3,354
13,628
7,723
0
0
12,433
37,475
2,547
L
Chiron
3,117
1,338
416
1,981
6,297
2,335
69
2,160
4,137
0
40,739
W
Hera
PGOVasi
Hera
4,505
1,709
59
3,030
6,935
2,548
669
3,441
3,494
55,767
1,849
L
5,549
1,674
0
622
7,113
2,326
0
3,848
3,265
44,019
0
W
Heimdallr
SebasValen14
Heimdallr
5,216
1,824
0
1,631
6,337
2,825
0
2,812
3,525
0
41,751
W
Lancelot
Steiner43
Lancelot
3,822
1,199
0
2,833
9,260
4,542
0
1,330
7,888
0
50,455
L
4,601
772
0
2,556
8,408
7,576
0
2,020
6,388
23,370
0
L
Gilgamesh
daulity47
Gilgamesh
7,587
1,534
0
3,425
12,771
9,703
0
4,415
8,356
0
51,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
32,110
346
Minions Killed
336
0
Camps Cleared
0
1,216,214
Distance Traveled
1,209,981
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,904
492
72
6
0
258,399
0
W
Artio
6,249
521
43
4
0
248,366
5
W
Xing Tian
6,280
523
51
4
0
189,572
2
L
Chiron
5,393
449
74
6
0
218,974
0
W
Hera
7,239
603
99
8
0
235,098
0
L
Hera
6,242
520
78
7
0
230,123
0
W
Heimdallr
5,781
482
63
5
0
244,019
0
W
Lancelot
6,561
547
80
7
0
292,926
4
L
Bacchus
5,697
475
35
3
0
281,780
0
L
Gilgamesh
6,630
553
87
7
0
226,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role