Player Matchup

Fenrir
Fenrir
Giggleberry
Fenrir
Level 111
God Stats
5W - 5L
1,684 SR
Queue Stats
233W - 235L
1,527 Elo+
Party 1
Ishtar
Ishtar
KARDYAAAA
Ishtar
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 281L
1,509 Elo+
Party 1
Yemoja
Yemoja
Pablittoo999
Yemoja
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,524 Elo+
Solo
Chiron
Chiron
garbagepanda
Chiron
Level 158
God Stats
2W - 2L
1,268 SR
Queue Stats
294W - 292L
1,541 Elo+
Party 1
Poseidon
Poseidon
iiReber-
Poseidon
Level 140
God Stats
1W - 1L
1,316 SR
Queue Stats
209W - 191L
1,518 Elo+
Solo
Team Averages
Level 128
1,454 SR
1,524 Elo+

VS

Team Averages
Level 131
1,603 SR
1,588 Elo+
Odin
Odin
Aihera
Odin
Level 158
God Stats
3W - 1L
1,698 SR
Queue Stats
147W - 142L
1,521 Elo+
Solo
Hou Yi
Hou Yi
Migdau
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,420 Elo+
Solo
Aphrodite
Aphrodite
Undenia13
Aphrodite
Level 103
God Stats
2W - 1L
1,822 SR
Queue Stats
36W - 27L
1,727 Elo+
Party 2
Anhur
Anhur
samarcand32
Anhur
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 43L
1,738 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xGARRETTx
Ah Muzen Cab
Level 136
God Stats
3W - 4L
1,496 SR
Queue Stats
152W - 145L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
9 / 6 / 13
11,617
774
18,126
21,294
34,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ishtar
KARDYAAAA
Ishtar
18
6 / 4 / 13
11,943
796
16,836
19,892
9,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
16
0 / 2 / 19
11,172
745
6,233
17,588
16,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
19
6 / 1 / 19
11,799
787
20,192
18,363
16,732
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
iiReber-
Poseidon
19
7 / 3 / 14
12,038
803
17,831
16,588
7,006
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aihera
Odin
13
0 / 10 / 9
8,454
564
11,361
20,964
20,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Migdau
Hou Yi
18
5 / 3 / 6
10,431
695
12,572
12,042
6,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Undenia13
Aphrodite
19
4 / 2 / 9
10,399
693
4,829
12,026
7,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 8 / 7
10,643
710
15,920
21,164
9,823
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
xGARRETTx
Ah Muzen Cab
18
3 / 5 / 11
10,426
695
26,034
18,248
9,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
58
28
Kills
16
16
Deaths
28
78
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Odin
Aihera
Odin
0
10
9
0.45
W
Fenrir
9
6
13
2.58
W
Ishtar
KARDYAAAA
Ishtar
6
4
13
3.13
L
Hou Yi
Migdau
Hou Yi
5
3
6
2.67
W
Yemoja
0
2
19
4.75
L
Aphrodite
Undenia13
Aphrodite
4
2
9
4.25
W
Chiron
6
1
19
15.5
W
Poseidon
iiReber-
Poseidon
7
3
14
4.67
L
4
8
7
0.94
L
Ah Muzen Cab
xGARRETTx
Ah Muzen Cab
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,218
Damage
70,716
93,725
Taken
84,444
84,460
Mitigated
53,633
46,663
Healing
24,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aihera
Odin
11,361
1,549
378
967
20,964
20,794
0
6,050
14,914
0
15,924
W
Fenrir
18,126
3,135
1,337
2,331
21,294
34,945
587
1,470
19,824
968
26,548
W
Ishtar
KARDYAAAA
Ishtar
16,836
8,776
1,096
1,523
19,892
9,366
5,559
823
19,069
0
39,309
L
Hou Yi
Migdau
Hou Yi
12,572
2,746
1,294
1,242
12,042
6,099
172
3,555
8,487
0
30,149
W
Yemoja
6,233
991
19,228
5,926
17,588
16,411
1,196
1,415
16,173
13,312
0
L
Aphrodite
Undenia13
Aphrodite
4,829
1,014
9,462
6,711
12,026
7,782
0
3,465
8,561
8,315
0
W
Chiron
20,192
5,006
4,305
4,338
18,363
16,732
1,614
863
17,500
1,206
34,542
W
Poseidon
iiReber-
Poseidon
17,831
1,685
3,487
3,092
16,588
7,006
786
258
16,330
48,933
0
L
15,920
8,460
0
2,195
21,164
9,823
0
7,582
13,582
0
29,626
L
Ah Muzen Cab
xGARRETTx
Ah Muzen Cab
26,034
5,818
1,056
1,145
18,248
9,135
0
4,970
13,278
0
49,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,569
Gold Earned
50,353
240
Minions Killed
140
0
Camps Cleared
0
1,429,652
Distance Traveled
1,340,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,454
564
7
0
0
250,465
0
W
Fenrir
11,617
774
36
2
0
297,991
0
W
Ishtar
11,943
796
65
4
0
273,872
0
L
Hou Yi
10,431
695
43
3
0
268,906
0
W
Yemoja
11,172
745
19
1
0
286,276
0
L
Aphrodite
10,399
693
6
0
0
294,197
0
W
Chiron
11,799
787
58
4
0
275,450
0
W
Poseidon
12,038
803
62
4
0
296,063
0
L
Anhur
10,643
710
38
3
0
234,162
0
L
Ah Muzen Cab
10,426
695
46
3
0
293,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role