Player Matchup

Kukulkan
Kukulkan
Ella_MacSunshine
Kukulkan
Level 32
God Stats
4W - 4L
1,149 SR
Queue Stats
107W - 134L
1,236 Elo+
Party 1
Gilgamesh
Gilgamesh
Jormundr-
Gilgamesh
Level 57
God Stats
5W - 8L
1,543 SR
Queue Stats
144W - 141L
1,639 Elo+
Solo
Thor
Thor
TwerkinNwerkin
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,623 Elo+
Party 1
Team Averages
Level 37
1,397 SR
1,500 Elo+

VS

Team Averages
Level 62
1,373 SR
1,560 Elo+
Hera
Hera
DoggiePlays
Hera
Level 57
God Stats
5W - 2L
1,638 SR
Queue Stats
127W - 114L
1,483 Elo+
Solo
Hercules
Hercules
DrewPerry
Hercules
Level 84
God Stats
1W - 1L
1,287 SR
Queue Stats
63W - 48L
1,579 Elo+
Party 2
Izanami
Izanami
WonkyNegus1
Izanami
Level 45
God Stats
1W - 3L
1,195 SR
Queue Stats
32W - 29L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,687
699
6,871
8,168
3,124
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Jormundr-
Gilgamesh
13
2 / 4 / 2
8,140
740
6,179
17,058
15,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 2
7,705
700
7,478
12,135
7,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,996
818
8,782
7,290
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
DrewPerry
Hercules
15
7 / 1 / 7
9,625
875
10,853
15,139
16,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
WonkyNegus1
Izanami
14
2 / 1 / 10
8,943
813
10,772
8,174
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
13
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Hercules
DrewPerry
Hercules
7
1
7
10.5
L
1
4
2
0.5
L
Gilgamesh
Jormundr-
Gilgamesh
2
4
2
0.75
L
1
6
2
0.33
W
Izanami
WonkyNegus1
Izanami
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,528
Damage
30,407
37,361
Taken
30,603
26,136
Mitigated
22,041
2,023
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,782
2,155
0
238
7,290
2,547
258
1,427
5,535
29,014
819
W
Hercules
DrewPerry
Hercules
10,853
2,935
0
6,426
15,139
16,362
0
3,110
10,786
0
21,349
L
6,871
83
0
263
8,168
3,124
0
1,600
6,238
22,158
0
L
Gilgamesh
Jormundr-
Gilgamesh
6,179
1,547
0
1,514
17,058
15,929
0
4,331
12,372
0
27,338
L
7,478
722
0
246
12,135
7,083
0
2,545
9,057
437
24,342
W
Izanami
WonkyNegus1
Izanami
10,772
7,174
0
1,156
8,174
3,132
1,146
1,682
6,215
0
39,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,532
Gold Earned
27,564
114
Minions Killed
143
0
Camps Cleared
0
617,597
Distance Traveled
660,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,996
818
49
4
0
215,210
0
W
Hercules
9,625
875
19
2
0
233,547
0
L
Kukulkan
7,687
699
41
4
0
206,499
0
L
Gilgamesh
8,140
740
38
3
0
201,858
0
L
Thor
7,705
700
35
3
0
209,240
0
W
Izanami
8,943
813
75
7
0
211,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role