Player Matchup

Terra
Terra
 
Terra
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JETfourEVER
Eset
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
71W - 55L
1,695 Elo+
Party 1
Charybdis
Charybdis
Mylantson
Charybdis
Level 143
God Stats
6W - 4L
1,640 SR
Queue Stats
187W - 166L
1,602 Elo+
Party 1
Vulcan
Vulcan
RedRisingEagle
Vulcan
Level 169
God Stats
11W - 4L
1,739 SR
Queue Stats
76W - 58L
1,561 Elo+
Solo
Susano
Susano
Thorce
Susano
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 114L
1,512 Elo+
Party 1
Team Averages
Level 154
1,576 SR
1,574 Elo+

VS

Team Averages
Level 172
1,453 SR
1,522 Elo+
Artio
Artio
 
Artio
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AnimeCannibal
Neith
Level 205
God Stats
2W - 1L
1,744 SR
Queue Stats
125W - 115L
1,533 Elo+
Party 2
Arachne
Arachne
Hansein
Arachne
Level 221
God Stats
0W - 4L
1,481 SR
Queue Stats
149W - 144L
1,535 Elo+
Solo
Hel
Hel
Rdawg97
Hel
Level 139
God Stats
4W - 5L
1,233 SR
Queue Stats
80W - 77L
1,530 Elo+
Party 2
Chronos
Chronos
juliomartynez
Chronos
Level 124
God Stats
1W - 3L
1,305 SR
Queue Stats
95W - 83L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 1 / 1
5,747
522
4,694
10,001
5,988
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 2
6,284
571
7,273
6,065
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Mylantson
Charybdis
11
1 / 0 / 0
5,879
534
5,806
7,813
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,388
581
5,150
3,574
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Thorce
Susano
12
1 / 0 / 1
6,116
556
3,143
5,888
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 0 / 2
5,308
483
3,939
9,235
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 1
5,937
540
4,959
6,765
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
Hansein
Arachne
8
0 / 3 / 1
4,653
423
1,626
8,060
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
11
2 / 2 / 0
5,843
531
7,483
7,393
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chronos
10
0 / 1 / 0
5,439
494
1,995
8,050
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
2
2
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
1
1.5
L
Artio
 
Artio
0
0
2
1
L
0
0
1
0.5
L
Arachne
Hansein
Arachne
0
3
1
0.17
W
2
1
2
3
W
Charybdis
Mylantson
Charybdis
1
0
0
1
L
Hel
2
2
0
1
W
1
0
0
1
W
Susano
Thorce
Susano
1
0
1
1.5
L
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
20,002
33,341
Taken
39,503
14,869
Mitigated
18,063
13,483
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,694
600
1,444
2,523
10,001
5,988
0
5,059
4,663
19,799
0
L
Artio
 
Artio
3,939
793
635
3,576
9,235
6,760
0
3,680
5,377
13,640
0
L
4,959
2,307
0
1,793
6,765
2,347
0
1,154
5,611
0
55,536
L
Arachne
Hansein
Arachne
1,626
1,314
0
1,164
8,060
3,172
0
2,585
5,286
0
21,129
W
7,273
435
116
1,327
6,065
2,385
0
3,855
1,841
49,904
1,598
W
Charybdis
Mylantson
Charybdis
5,806
3,272
0
2,437
7,813
2,870
0
1,219
6,594
0
49,881
L
Hel
7,483
490
885
2,446
7,393
3,022
0
3,801
3,286
41,644
0
W
5,150
1,429
0
1,232
3,574
1,323
440
1,771
1,803
43,088
1,054
W
Susano
Thorce
Susano
3,143
634
0
4,404
5,888
2,303
0
795
5,023
0
52,544
L
Chronos
1,995
265
0
1,445
8,050
2,762
0
4,658
2,912
41,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
27,180
411
Minions Killed
308
0
Camps Cleared
0
1,139,231
Distance Traveled
1,098,943
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,747
522
31
3
0
227,256
2
L
Artio
5,308
483
14
1
0
222,837
4
L
Neith
5,937
540
96
9
0
209,845
5
L
Arachne
4,653
423
38
3
0
205,965
1
W
Eset
6,284
571
101
9
0
216,250
0
W
Charybdis
5,879
534
85
8
0
214,126
3
L
Hel
5,843
531
93
8
0
225,468
1
W
Vulcan
6,388
581
95
9
0
214,516
2
W
Susano
6,116
556
99
9
0
267,083
2
L
Chronos
5,439
494
67
6
0
234,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role