Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dizzey
Chaac
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
GagaProdigy
Nu Wa
Level 138
God Stats
7W - 5L
1,815 SR
Queue Stats
241W - 240L
1,465 Elo+
Solo
Geb
Geb
GralNacho74
Geb
Level 139
God Stats
3W - 5L
1,479 SR
Queue Stats
156W - 161L
1,470 Elo+
Solo
Nemesis
Nemesis
LKG ElBudha420
Nemesis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,373 Elo+
Party 2
Team Averages
Level 108
1,559 SR
1,431 Elo+

VS

Team Averages
Level 108
1,476 SR
1,445 Elo+
Izanami
Izanami
Burning-Monarch1
Izanami
Level 65
God Stats
18W - 11L
1,630 SR
Queue Stats
766W - 804L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Nixcarl
Kukulkan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,353 Elo+
Solo
Hachiman
Hachiman
Staphano321
Hachiman
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,501 Elo+
Party 1
Apollo
Apollo
hashtag_beer
Apollo
Level 149
God Stats
2W - 7L
1,252 SR
Queue Stats
192W - 212L
1,452 Elo+
Party 1
Cerberus
Cerberus
seakingupdates
Cerberus
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
389W - 395L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 1 / 3
8,472
847
8,559
7,538
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
Dizzey
Chaac
13
1 / 4 / 5
7,724
772
7,167
11,193
11,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 0 / 6
9,092
909
15,147
3,962
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 7
9,001
900
8,408
19,229
10,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 7
7,574
757
5,840
13,112
11,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,503
750
8,515
8,713
3,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Nixcarl
Kukulkan
14
3 / 4 / 6
7,794
779
8,345
9,090
3,307
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
Staphano321
Hachiman
15
3 / 2 / 7
7,926
793
10,456
8,539
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
15
3 / 1 / 5
7,990
799
9,032
8,334
4,057
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cerberus
11
1 / 2 / 4
7,281
728
4,026
11,962
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
12
Kills
11
11
Deaths
12
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
3
4.5
L
1
3
3
0.83
W
Chaac
Dizzey
Chaac
1
4
5
0.88
W
6
0
6
9
W
1
1
7
4.5
W
1
5
7
0.9
L
Kukulkan
Nixcarl
Kukulkan
3
4
6
1.5
L
Hachiman
Staphano321
Hachiman
3
2
7
3.25
L
Apollo
3
1
5
5.5
L
Cerberus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,121
Damage
40,374
55,034
Taken
46,638
38,746
Mitigated
25,999
19,736
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,559
2,029
2,554
1,466
7,538
3,476
1,243
1,561
5,977
0
23,003
L
8,515
3,649
2,013
3,084
8,713
3,084
0
5,935
2,607
0
23,914
W
Chaac
Dizzey
Chaac
7,167
702
722
1,571
11,193
11,551
63
2,922
8,271
0
12,531
W
15,147
6,023
357
734
3,962
1,663
54
997
2,965
22,058
932
W
8,408
321
2,508
8,536
19,229
10,879
0
3,672
15,557
25,801
0
W
5,840
1,803
133
1,155
13,112
11,177
194
3,126
9,986
0
8,739
L
Kukulkan
Nixcarl
Kukulkan
8,345
936
537
466
9,090
3,307
0
5,110
3,859
22,166
255
L
Hachiman
Staphano321
Hachiman
10,456
4,294
1,086
2,245
8,539
3,729
0
4,017
4,391
0
22,739
L
Apollo
9,032
4,524
1,790
2,443
8,334
4,057
0
3,524
4,585
0
22,912
L
Cerberus
4,026
206
565
5,386
11,962
11,822
0
4,664
7,010
9,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
38,494
113
Minions Killed
150
0
Camps Cleared
0
1,003,427
Distance Traveled
869,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,472
847
42
4
0
183,380
0
L
Izanami
7,503
750
31
3
0
163,134
0
W
Chaac
7,724
772
19
2
0
174,067
0
W
Nu Wa
9,092
909
26
3
0
211,741
0
W
Geb
9,001
900
18
2
0
230,558
0
W
Nemesis
7,574
757
8
1
0
203,681
0
L
Kukulkan
7,794
779
28
3
0
167,315
0
L
Hachiman
7,926
793
36
4
0
184,475
0
L
Apollo
7,990
799
41
4
0
192,799
0
L
Cerberus
7,281
728
14
1
0
161,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role