Player Matchup

Artio
Artio
Cawckalorum
Artio
Level 159
God Stats
8W - 4L
1,658 SR
Queue Stats
192W - 166L
1,569 Elo+
Solo
Sol
Sol
I_KingGhouly
Sol
Level 159
God Stats
3W - 6L
1,480 SR
Queue Stats
179W - 150L
1,616 Elo+
Solo
Loki
Loki
ShiadowRzl
Loki
Level 128
God Stats
32W - 21L
1,661 SR
Queue Stats
118W - 95L
1,552 Elo+
Solo
Ratatoskr
Ratatoskr
SuperbDrunk
Ratatoskr
Level 184
God Stats
1W - 0L
1,703 SR
Queue Stats
36W - 30L
1,529 Elo+
Solo
Skadi
Skadi
ThatOneWaifu
Skadi
Level 125
God Stats
8W - 4L
1,630 SR
Queue Stats
245W - 227L
1,517 Elo+
Solo
Team Averages
Level 151
1,627 SR
1,556 Elo+

VS

Team Averages
Level 150
1,495 SR
1,538 Elo+
Osiris
Osiris
BOZOdaRIddLEr88
Osiris
Level 156
God Stats
2W - 1L
1,504 SR
Queue Stats
38W - 40L
1,553 Elo+
Solo
Olorun
Olorun
Kooters
Olorun
Level 116
God Stats
5W - 4L
1,665 SR
Queue Stats
30W - 27L
1,571 Elo+
Solo
Chang'e
Chang'e
Kraszen
Chang'e
Level 168
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
TOTOGORDO
Merlin
Level 121
God Stats
6W - 3L
1,551 SR
Queue Stats
170W - 157L
1,556 Elo+
Solo
Thanatos
Thanatos
Veging
Thanatos
Level 189
God Stats
15W - 18L
1,480 SR
Queue Stats
378W - 358L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,134
549
2,175
10,298
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 0 / 1
8,701
669
8,141
8,485
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
1 / 2 / 2
6,546
504
5,811
9,264
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ratatoskr
SuperbDrunk
Ratatoskr
14
3 / 2 / 0
7,849
604
7,180
13,938
8,409
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
3 / 0 / 1
8,738
672
5,854
5,887
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,832
602
9,912
14,016
9,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Kooters
Olorun
10
0 / 3 / 0
6,136
472
5,238
6,838
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Kraszen
Chang'e
8
0 / 5 / 0
4,892
376
1,351
8,713
2,556
Merlin
TOTOGORDO
Merlin
14
1 / 2 / 0
7,284
560
3,968
6,234
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Veging
Thanatos
12
2 / 2 / 0
6,375
490
4,348
10,600
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
1
0
6
4
W
5
0
1
5.5
L
Olorun
Kooters
Olorun
0
3
0
0
L
Chang'e
Kraszen
Chang'e
0
5
0
0
W
1
2
2
1
W
Ratatoskr
SuperbDrunk
Ratatoskr
3
2
0
1.5
L
Merlin
TOTOGORDO
Merlin
1
2
0
0.5
W
3
0
1
3.5
L
Thanatos
Veging
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,161
Damage
24,817
47,872
Taken
46,401
26,498
Mitigated
22,314
19,605
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,912
2,994
0
2,590
14,016
9,905
0
0
13,314
0
61,049
W
2,175
319
182
3,158
10,298
8,939
0
4,070
6,228
30,463
0
W
8,141
3,526
0
6,083
8,485
3,399
2,578
3,111
5,374
72,261
20,660
L
Olorun
Kooters
Olorun
5,238
2,635
350
1,853
6,838
2,922
0
4,946
1,892
46,071
2,899
L
Chang'e
Kraszen
Chang'e
1,351
432
203
590
8,713
2,556
0
3,822
4,891
7,018
0
W
5,811
1,656
0
4,955
9,264
3,287
0
248
9,016
0
49,425
W
Ratatoskr
SuperbDrunk
Ratatoskr
7,180
2,672
0
3,613
13,938
8,409
0
96
13,842
0
55,396
L
Merlin
TOTOGORDO
Merlin
3,968
92
0
500
6,234
2,206
0
310
5,924
60,264
0
W
5,854
2,727
0
1,614
5,887
2,464
0
2,937
2,950
0
80,283
L
Thanatos
Veging
Thanatos
4,348
965
0
6,852
10,600
4,725
0
641
9,910
0
46,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
32,519
517
Minions Killed
433
0
Camps Cleared
0
1,319,022
Distance Traveled
1,288,370
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,832
602
112
9
0
285,816
0
W
Artio
7,134
549
41
3
0
276,715
5
W
Sol
8,701
669
158
12
0
235,812
0
L
Olorun
6,136
472
93
7
0
227,535
0
L
Chang'e
4,892
376
11
1
0
225,251
0
W
Loki
6,546
504
81
6
0
278,468
0
W
Ratatoskr
7,849
604
102
8
0
282,782
0
L
Merlin
7,284
560
140
11
0
258,549
2
W
Skadi
8,738
672
135
10
0
245,245
2
L
Thanatos
6,375
490
77
6
0
291,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role