Player Matchup

Artemis
Artemis
Altair101_
Artemis
Level 119
God Stats
1W - 0L
1,292 SR
Queue Stats
58W - 59L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
LacsKiller07
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,501 Elo+
Party 2
Atlas
Atlas
Solo_Rewind-
Atlas
Level 120
God Stats
9W - 3L
1,638 SR
Queue Stats
55W - 56L
1,538 Elo+
Party 1
Nike
Nike
Tumamaesuncheto
Nike
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,484 Elo+
Party 2
Scylla
Scylla
hangyaku07
Scylla
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 52L
1,510 Elo+
Party 2
Team Averages
Level 118
1,486 SR
1,509 Elo+

VS

Team Averages
Level 150
1,395 SR
1,529 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DaniiChile
Thor
Level 141
God Stats
2W - 5L
1,192 SR
Queue Stats
110W - 102L
1,542 Elo+
Solo
Khepri
Khepri
SebasValen14
Khepri
Level 194
God Stats
0W - 3L
1,305 SR
Queue Stats
236W - 224L
1,606 Elo+
Solo
Hou Yi
Hou Yi
Toastyjoe
Hou Yi
Level 107
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
daulity47
Gilgamesh
Level 159
God Stats
23W - 20L
1,542 SR
Queue Stats
349W - 333L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Altair101_
Artemis
10
3 / 1 / 1
5,925
593
6,953
6,579
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
LacsKiller07
Hun Batz
12
3 / 1 / 1
6,202
620
5,223
10,865
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 4
6,269
627
4,590
7,913
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 1
6,459
646
5,882
8,694
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
hangyaku07
Scylla
11
0 / 0 / 1
5,830
583
1,162
3,586
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 0 / 1
6,253
625
4,375
3,075
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
5,735
574
4,855
10,826
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
8
1 / 3 / 0
5,419
542
3,861
9,164
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
Toastyjoe
Hou Yi
8
0 / 4 / 1
4,587
459
3,742
6,593
2,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
daulity47
Gilgamesh
10
0 / 0 / 1
5,722
572
5,292
10,732
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
1
0.5
W
Artemis
Altair101_
Artemis
3
1
1
3.5
L
2
2
0
1
W
Hun Batz
LacsKiller07
Hun Batz
3
1
1
3.5
L
Khepri
1
3
0
0.33
W
3
0
4
5
L
Hou Yi
Toastyjoe
Hou Yi
0
4
1
0.13
W
0
1
1
0.5
L
Gilgamesh
daulity47
Gilgamesh
0
0
1
0.5
W
Scylla
hangyaku07
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,810
Damage
22,125
37,637
Taken
40,390
17,083
Mitigated
21,841
13,091
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,375
322
0
918
3,075
972
0
731
2,344
50,843
2,967
W
Artemis
Altair101_
Artemis
6,953
3,760
0
1,386
6,579
2,392
552
2,491
4,088
0
32,977
L
4,855
1,575
0
5,239
10,826
4,085
0
717
10,109
0
42,447
W
Hun Batz
LacsKiller07
Hun Batz
5,223
1,905
0
5,493
10,865
4,201
0
2,323
8,542
0
52,462
L
Khepri
3,861
626
0
3,079
9,164
5,492
0
2,268
6,896
23,178
849
W
4,590
1,812
0
3,073
7,913
5,848
136
1,619
6,294
20,299
0
L
Hou Yi
Toastyjoe
Hou Yi
3,742
1,164
0
1,008
6,593
2,344
0
2,036
4,557
0
21,915
W
5,882
866
0
1,752
8,694
3,427
0
0
8,039
0
49,221
L
Gilgamesh
daulity47
Gilgamesh
5,292
1,388
0
3,148
10,732
8,948
0
0
10,732
0
39,991
W
Scylla
hangyaku07
Scylla
1,162
168
0
1,387
3,586
1,215
0
1,701
1,885
41,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
27,716
322
Minions Killed
316
0
Camps Cleared
0
1,095,980
Distance Traveled
1,004,795
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,253
625
102
10
0
199,148
4
W
Artemis
5,925
593
52
5
0
183,302
0
L
Thor
5,735
574
81
8
0
206,645
0
W
Hun Batz
6,202
620
86
9
0
264,298
0
L
Khepri
5,419
542
29
3
0
218,908
0
W
Atlas
6,269
627
25
3
0
214,447
6
L
Hou Yi
4,587
459
37
4
0
160,438
1
W
Nike
6,459
646
91
9
0
206,708
2
L
Gilgamesh
5,722
572
67
7
0
219,656
1
W
Scylla
5,830
583
68
7
0
227,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role