Player Matchup

Charon
Charon
AlQuacino
Charon
Level 17
God Stats
2W - 1L
1,802 SR
Queue Stats
24W - 13L
1,417 Elo+
Party 2
Surtr
Surtr
CarriedRed
Surtr
Level 34
God Stats
5W - 5L
1,437 SR
Queue Stats
12W - 17L
1,375 Elo+
Party 1
Ah Puch
Ah Puch
Nico_hx420
Ah Puch
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,304 Elo+
Party 1
Awilix
Awilix
Simphyx
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,293 Elo+
Party 1
Apollo
Apollo
veerq
Apollo
Level 142
God Stats
1W - 1L
1,511 SR
Queue Stats
49W - 56L
1,375 Elo+
Party 2
Team Averages
Level 79
1,550 SR
1,353 Elo+

VS

Team Averages
Level 99
1,502 SR
1,484 Elo+
Eset
Eset
CarryMeToMaster
Eset
Level 73
God Stats
7W - 4L
1,572 SR
Queue Stats
222W - 205L
1,517 Elo+
Solo
Olorun
Olorun
Konobia
Olorun
Level 112
God Stats
5W - 3L
1,486 SR
Queue Stats
164W - 167L
1,509 Elo+
Solo
Ymir
Ymir
SayruS12
Ymir
Level 84
God Stats
1W - 2L
1,511 SR
Queue Stats
50W - 47L
1,445 Elo+
Solo
King Arthur
King Arthur
TurntaiI
King Arthur
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 185L
1,496 Elo+
Solo
Thanatos
Thanatos
squarehead001
Thanatos
Level 89
God Stats
4W - 6L
1,441 SR
Queue Stats
30W - 33L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AlQuacino
Charon
11
2 / 3 / 1
6,401
492
4,255
10,612
7,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
12
3 / 6 / 0
7,570
582
8,415
15,653
10,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Nico_hx420
Ah Puch
12
1 / 6 / 0
6,562
505
5,034
9,618
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Simphyx
Awilix
11
2 / 4 / 0
6,208
478
5,475
10,652
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
veerq
Apollo
11
1 / 5 / 3
6,529
502
4,712
12,519
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
8,990
692
6,718
5,600
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Olorun
Konobia
Olorun
11
5 / 2 / 4
7,636
587
9,505
8,934
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
11
3 / 2 / 5
7,382
568
4,139
10,801
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
TurntaiI
King Arthur
14
5 / 3 / 3
8,308
639
10,040
12,323
9,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
squarehead001
Thanatos
14
6 / 1 / 6
7,740
595
10,193
10,724
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
9
Kills
24
24
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charon
AlQuacino
Charon
2
3
1
0.83
L
Surtr
3
6
0
0.5
W
5
1
3
6.5
W
Olorun
Konobia
Olorun
5
2
4
3.5
L
Ah Puch
Nico_hx420
Ah Puch
1
6
0
0.17
W
Ymir
3
2
5
2.75
L
Awilix
Simphyx
Awilix
2
4
0
0.5
W
King Arthur
TurntaiI
King Arthur
5
3
3
2.17
W
Thanatos
squarehead001
Thanatos
6
1
6
9
L
Apollo
veerq
Apollo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
40,595
59,054
Taken
48,382
30,800
Mitigated
29,760
14,434
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AlQuacino
Charon
4,255
842
0
1,751
10,612
7,331
0
5,703
4,825
19,598
1,448
L
Surtr
8,415
5,091
0
5,981
15,653
10,971
0
1,838
13,693
1,212
54,185
W
6,718
297
302
1,102
5,600
2,447
30
1,792
3,808
61,376
2,231
W
Olorun
Konobia
Olorun
9,505
3,897
588
2,653
8,934
3,496
494
2,010
6,924
45,829
1,143
L
Ah Puch
Nico_hx420
Ah Puch
5,034
559
0
1,618
9,618
3,643
0
2,635
6,689
51,385
0
W
Ymir
4,139
1,379
0
808
10,801
10,204
0
1,461
9,340
25,352
1,950
L
Awilix
Simphyx
Awilix
5,475
1,874
0
3,061
10,652
3,935
0
4,371
6,223
0
39,944
W
King Arthur
TurntaiI
King Arthur
10,040
2,038
0
860
12,323
9,175
0
965
11,358
1,046
62,471
W
Thanatos
squarehead001
Thanatos
10,193
2,455
0
9,889
10,724
4,438
0
3,312
7,412
0
49,115
L
Apollo
veerq
Apollo
4,712
3,500
0
2,023
12,519
4,920
0
5,131
7,388
0
43,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,270
Gold Earned
40,056
351
Minions Killed
426
0
Camps Cleared
0
1,306,168
Distance Traveled
1,285,026
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,401
492
16
1
0
265,578
2
L
Surtr
7,570
582
90
7
0
238,705
0
W
Eset
8,990
692
131
10
0
255,845
2
W
Olorun
7,636
587
62
5
0
252,432
3
L
Ah Puch
6,562
505
93
7
0
234,660
2
W
Ymir
7,382
568
41
3
0
242,205
0
L
Awilix
6,208
478
69
5
0
295,293
0
W
King Arthur
8,308
639
113
9
0
256,612
0
W
Thanatos
7,740
595
79
6
0
277,932
0
L
Apollo
6,529
502
83
6
0
271,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role