Player Matchup

Odin
Odin
Gold V
ImNotAFif
Odin
Gold V
Level 114
God Stats
3W - 4L
1,427 SR
Queue Stats
239W - 239L
1,409 MMR
Party 1
Ganesha
Ganesha
Bronze IV
ItsDooDooBaby69
Ganesha
Bronze IV
Level 127
God Stats
2W - 4L
1,280 SR
Queue Stats
3W - 6L
1,407 MMR
Party 2
Agni
Agni
Silver III
OC3ANMAN
Agni
Silver III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 58L
1,512 MMR
Party 2
Xbalanque
Xbalanque
Gold II
Thony69
Xbalanque
Gold II
Level 134
God Stats
3W - 3L
1,335 SR
Queue Stats
238W - 234L
1,543 MMR
Party 1
Lancelot
Lancelot
Gold V
VagrantOne03
Lancelot
Gold V
Level 156
God Stats
1W - 0L
1,735 SR
Queue Stats
47W - 51L
1,469 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,455 SR
1,468 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,502 SR
1,471 MMR
Sun Wukong
Sun Wukong
Bronze III
Cortisone-10
Sun Wukong
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver II
I_DemiGod247_I
Kumbhakarna
Silver II
Level 98
God Stats
5W - 10L
1,543 SR
Queue Stats
276W - 294L
1,474 MMR
Solo
Scylla
Scylla
Gold IV
JamaicanMayo
Scylla
Gold IV
Level 159
God Stats
1W - 1L
1,900 SR
Queue Stats
208W - 205L
1,482 MMR
Solo
Fenrir
Fenrir
Gold V
ROBÍNHOOD
Fenrir
Gold V
Level 169
God Stats
4W - 6L
1,327 SR
Queue Stats
58W - 55L
1,464 MMR
Solo
Rama
Rama
Bronze III
remmywhite2
Rama
Bronze III
Level 115
God Stats
0W - 3L
1,239 SR
Queue Stats
11W - 16L
1,436 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 0 / 3
10,097
594
8,914
11,647
11,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 0 / 9
8,902
524
4,803
14,563
15,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
15
2 / 1 / 4
8,726
513
12,733
8,438
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Thony69
Xbalanque
17
3 / 1 / 4
9,770
575
11,997
10,303
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
VagrantOne03
Lancelot
16
4 / 1 / 1
8,659
509
9,448
13,045
7,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KaliKukulkanMartichoras

VS

Bans
Bake KujiraGilgameshThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cortisone-10
Sun Wukong
13
0 / 3 / 0
7,778
458
7,001
13,758
11,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
I_DemiGod247_I
Kumbhakarna
12
0 / 2 / 1
7,086
417
6,005
16,039
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
13
0 / 3 / 2
7,388
435
6,626
11,239
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
ROBÍNHOOD
Fenrir
13
2 / 1 / 1
7,378
434
5,752
16,252
6,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 0
8,448
497
5,071
12,178
4,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cortisone-10
Sun Wukong
0
3
0
0
L
Kumbhakarna
I_DemiGod247_I
Kumbhakarna
0
2
1
0.25
W
Odin
2
0
3
3.5
W
0
0
9
4.5
L
Scylla
0
3
2
0.33
W
Agni
2
1
4
4
L
Fenrir
ROBÍNHOOD
Fenrir
2
1
1
2.5
W
Xbalanque
Thony69
Xbalanque
3
1
4
5
W
Lancelot
VagrantOne03
Lancelot
4
1
1
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,895
Damage
30,455
57,996
Taken
69,466
43,502
Mitigated
43,836
18,099
Healing
16,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cortisone-10
Sun Wukong
7,001
1,099
0
3,253
13,758
11,587
0
533
12,019
210
59,832
L
Kumbhakarna
I_DemiGod247_I
Kumbhakarna
6,005
638
0
2,356
16,039
16,156
0
4,288
11,405
26,788
0
W
Odin
8,914
1,222
0
4,180
11,647
11,343
0
1,463
9,215
0
78,788
W
4,803
528
0
2,872
14,563
15,666
0
5,034
9,529
23,944
1,447
L
Scylla
6,626
437
0
1,330
11,239
4,689
0
6,379
4,133
57,095
0
W
Agni
12,733
801
270
1,554
8,438
3,817
240
3,351
5,087
70,802
3,295
L
Fenrir
ROBÍNHOOD
Fenrir
5,752
1,052
0
4,501
16,252
6,668
0
3,544
12,546
0
51,016
W
Xbalanque
Thony69
Xbalanque
11,997
7,310
0
7,134
10,303
4,682
1,917
1,140
9,163
0
103,942
W
Lancelot
VagrantOne03
Lancelot
9,448
2,654
0
2,089
13,045
7,994
187
1,853
11,148
0
89,540
L
5,071
4,599
0
4,972
12,178
4,736
0
929
11,155
0
73,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,154
Gold Earned
38,078
600
Minions Killed
473
0
Camps Cleared
0
1,725,800
Distance Traveled
1,636,000
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,778
458
118
7
0
320,271
1
L
Kumbhakarna
7,086
417
24
1
0
333,559
2
W
Odin
10,097
594
155
9
0
335,581
0
W
Ganesha
8,902
524
2
0
0
319,746
6
L
Scylla
7,388
435
108
6
0
323,586
4
W
Agni
8,726
513
149
9
0
340,100
5
L
Fenrir
7,378
434
76
4
0
353,735
4
W
Xbalanque
9,770
575
180
11
0
305,992
4
W
Lancelot
8,659
509
114
7
0
424,381
0
L
Rama
8,448
497
147
9
0
304,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role