Player Matchup

Ah Puch
Ah Puch
Ghostwolf52
Ah Puch
Level 63
God Stats
11W - 6L
1,503 SR
Queue Stats
85W - 86L
1,532 Elo+
Party 1
Charybdis
Charybdis
NessaCele
Charybdis
Level 34
God Stats
1W - 1L
1,291 SR
Queue Stats
6W - 11L
1,331 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RollThatCritical
Cu Chulainn
Level 157
God Stats
3W - 0L
1,745 SR
Queue Stats
51W - 45L
1,528 Elo+
Party 1
Team Averages
Level 85
1,513 SR
1,463 Elo+

VS

Team Averages
Level 126
1,454 SR
1,477 Elo+
Nut
Nut
DupuiSs4
Nut
Level 118
God Stats
2W - 4L
1,516 SR
Queue Stats
30W - 34L
1,433 Elo+
Solo
Kukulkan
Kukulkan
lgagne99
Kukulkan
Level 122
God Stats
10W - 6L
1,487 SR
Queue Stats
122W - 131L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
musicbones420
Sun Wukong
Level 137
God Stats
1W - 3L
1,358 SR
Queue Stats
47W - 53L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ghostwolf52
Ah Puch
15
2 / 4 / 2
10,525
658
12,371
13,524
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
NessaCele
Charybdis
17
1 / 1 / 5
11,194
700
7,781
9,704
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
RollThatCritical
Cu Chulainn
18
7 / 0 / 2
12,454
778
18,261
19,972
19,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,878
617
6,755
13,308
5,700
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
lgagne99
Kukulkan
17
3 / 3 / 2
11,103
694
15,140
11,857
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
musicbones420
Sun Wukong
15
0 / 3 / 4
9,573
598
9,354
18,563
16,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
5
5
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Ah Puch
Ghostwolf52
Ah Puch
2
4
2
0.75
W
Charybdis
NessaCele
Charybdis
1
1
5
3.5
W
Cu Chulainn
RollThatCritical
Cu Chulainn
7
0
2
8
L
Kukulkan
lgagne99
Kukulkan
3
3
2
1.33
L
Sun Wukong
musicbones420
Sun Wukong
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,413
Damage
31,249
43,200
Taken
43,728
29,522
Mitigated
27,485
9,209
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,755
4,273
0
1,361
13,308
5,700
0
4,183
9,069
0
24,920
W
Ah Puch
Ghostwolf52
Ah Puch
12,371
187
0
3,683
13,524
5,457
436
7,019
6,473
40,949
1,762
W
Charybdis
NessaCele
Charybdis
7,781
3,524
0
2,820
9,704
4,277
1,070
3,397
6,301
0
48,731
W
Cu Chulainn
RollThatCritical
Cu Chulainn
18,261
3,484
230
2,476
19,972
19,788
598
4,959
15,000
0
67,447
L
Kukulkan
lgagne99
Kukulkan
15,140
1,491
0
0
11,857
5,770
0
4,122
7,702
63,952
302
L
Sun Wukong
musicbones420
Sun Wukong
9,354
1,409
0
1,703
18,563
16,015
0
3,443
15,026
0
31,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
30,554
226
Minions Killed
217
0
Camps Cleared
0
858,313
Distance Traveled
844,535
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,878
617
50
3
0
250,643
2
W
Ah Puch
10,525
658
70
4
0
246,480
0
W
Charybdis
11,194
700
77
5
0
292,776
2
W
Cu Chulainn
12,454
778
79
5
0
319,057
2
L
Kukulkan
11,103
694
127
8
0
273,259
0
L
Sun Wukong
9,573
598
40
3
0
320,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role