Player Matchup

Sun Wukong
Sun Wukong
Jansen_TV
Sun Wukong
Level 66
God Stats
17W - 11L
1,571 SR
Queue Stats
38W - 29L
1,497 Elo+
Party 3
Nox
Nox
Jz_Vrax68
Nox
Level 99
God Stats
2W - 2L
1,269 SR
Queue Stats
371W - 333L
1,489 Elo+
Party 1
Anhur
Anhur
Le_Jerry_
Anhur
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
407W - 391L
1,457 Elo+
Party 1
Mercury
Mercury
bagend
Mercury
Level 65
God Stats
94W - 101L
1,472 SR
Queue Stats
879W - 867L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
eykdieleuchte
Kuzenbo
Level 43
God Stats
9W - 3L
1,804 SR
Queue Stats
30W - 23L
1,498 Elo+
Party 3
Team Averages
Level 69
1,523 SR
1,470 Elo+

VS

Team Averages
Level 89
1,580 SR
1,461 Elo+
Nu Wa
Nu Wa
Dorothy84
Nu Wa
Level 154
God Stats
8W - 4L
1,683 SR
Queue Stats
15W - 11L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Jackos1908
Cthulhu
Level 73
God Stats
8W - 4L
1,721 SR
Queue Stats
102W - 91L
1,423 Elo+
Solo
Thanatos
Thanatos
SayruS12
Thanatos
Level 84
God Stats
6W - 6L
1,399 SR
Queue Stats
53W - 49L
1,432 Elo+
Solo
Bellona
Bellona
St4ck1337
Bellona
Level 69
God Stats
21W - 15L
1,565 SR
Queue Stats
147W - 149L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
cata30081977
Kukulkan
Level 65
God Stats
4W - 4L
1,530 SR
Queue Stats
66W - 67L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jansen_TV
Sun Wukong
15
4 / 3 / 2
9,379
586
11,194
14,609
14,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

15
1 / 2 / 0
8,646
540
8,096
9,231
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anhur
Le_Jerry_
Anhur
10
1 / 8 / 0
6,908
432
4,230
13,886
5,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
bagend
Mercury
15
3 / 6 / 4
8,508
532
9,057
19,861
9,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
9
0 / 5 / 2
6,599
412
2,726
15,142
14,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dorothy84
Nu Wa
14
4 / 1 / 6
8,873
555
7,246
7,989
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Jackos1908
Cthulhu
14
3 / 1 / 8
8,926
558
9,472
13,641
10,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
SayruS12
Thanatos
17
10 / 4 / 3
9,728
608
11,337
18,096
9,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
St4ck1337
Bellona
14
1 / 4 / 2
8,366
523
7,222
17,336
18,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
cata30081977
Kukulkan
16
6 / 0 / 6
9,064
567
16,362
8,838
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
24
24
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dorothy84
Nu Wa
4
1
6
7
W
Cthulhu
Jackos1908
Cthulhu
3
1
8
7
L
Sun Wukong
Jansen_TV
Sun Wukong
4
3
2
1.67
L
1
2
0
0.5
L
Anhur
Le_Jerry_
Anhur
1
8
0
0.13
W
Thanatos
SayruS12
Thanatos
10
4
3
2.88
W
Bellona
St4ck1337
Bellona
1
4
2
0.5
L
Mercury
bagend
Mercury
3
6
4
0.83
W
Kukulkan
cata30081977
Kukulkan
6
0
6
9
L
Kuzenbo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,303
Damage
51,639
72,729
Taken
65,900
46,741
Mitigated
45,435
17,349
Healing
25,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dorothy84
Nu Wa
7,246
2,219
67
2,223
7,989
3,174
0
6,086
1,903
56,166
0
W
Cthulhu
Jackos1908
Cthulhu
9,472
519
2,170
4,889
13,641
10,541
1,000
1,500
12,141
42,170
2,670
L
Sun Wukong
Jansen_TV
Sun Wukong
11,194
2,731
0
4,467
14,609
14,015
79
662
13,947
0
58,838
L
8,096
387
171
3,724
9,231
3,947
0
6,033
3,198
75,072
2,788
L
Anhur
Le_Jerry_
Anhur
4,230
1,791
240
1,700
13,886
5,004
0
10,056
3,830
0
41,106
W
Thanatos
SayruS12
Thanatos
11,337
4,057
0
10,430
18,096
9,207
0
1,261
16,604
0
93,220
W
Bellona
St4ck1337
Bellona
7,222
2,592
0
4,434
17,336
18,404
64
0
16,305
0
60,295
L
Mercury
bagend
Mercury
9,057
4,349
0
4,542
19,861
9,496
0
5,614
14,247
0
71,063
W
Kukulkan
cata30081977
Kukulkan
16,362
1,004
0
1,765
8,838
4,109
629
1,847
6,991
80,283
2,597
L
Kuzenbo
2,726
1,083
0
2,505
15,142
14,279
0
9,596
5,546
10,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,040
Gold Earned
44,957
383
Minions Killed
501
0
Camps Cleared
0
1,492,605
Distance Traveled
1,477,612
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,873
555
108
7
0
267,763
0
W
Cthulhu
8,926
558
66
4
0
329,687
0
L
Sun Wukong
9,379
586
92
6
0
300,723
0
L
Nox
8,646
540
119
7
0
298,155
3
L
Anhur
6,908
432
69
4
0
292,170
1
W
Thanatos
9,728
608
139
9
0
295,688
0
W
Bellona
8,366
523
83
5
0
259,933
0
L
Mercury
8,508
532
92
6
0
301,691
0
W
Kukulkan
9,064
567
105
7
0
324,541
0
L
Kuzenbo
6,599
412
11
1
0
299,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role