Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Blackhand590
Persephone
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,426 Elo+
Solo
Athena
Athena
Captain Slovv
Athena
Level 68
God Stats
23W - 23L
1,538 SR
Queue Stats
23W - 28L
1,453 Elo+
Solo
Nut
Nut
KingDragonJr821
Nut
Level 139
God Stats
3W - 3L
1,148 SR
Queue Stats
14W - 13L
1,651 Elo+
Party 1
Team Averages
Level 116
1,437 SR
1,506 Elo+

VS

Team Averages
Level 116
1,464 SR
1,434 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DownSide504
Sol
Level 129
God Stats
5W - 8L
1,194 SR
Queue Stats
170W - 204L
1,459 Elo+
Solo
Cabrakan
Cabrakan
ObeyMaurice9
Cabrakan
Level 129
God Stats
6W - 7L
1,428 SR
Queue Stats
156W - 204L
1,399 Elo+
Solo
Yemoja
Yemoja
VeryImpatient
Yemoja
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 99L
1,370 Elo+
Solo
Da Ji
Da Ji
hi_jaws43
Da Ji
Level 40
God Stats
4W - 2L
1,699 SR
Queue Stats
42W - 46L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 2 / 0
6,743
1,349
5,050
6,182
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
 
Aphrodite
11
0 / 0 / 3
5,934
1,187
2,611
3,656
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Blackhand590
Persephone
11
0 / 0 / 4
5,936
1,187
4,556
1,590
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 3
5,476
1,095
2,954
7,242
6,016
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 3
5,495
1,099
2,387
665
269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

381

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 2
6,262
1,252
3,912
3,424
1,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 2 / 2
6,302
1,260
6,527
5,010
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
ObeyMaurice9
Cabrakan
9
0 / 0 / 0
5,042
1,008
0
0
0
11
1 / 0 / 3
6,131
1,226
2,137
4,435
3,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
hi_jaws43
Da Ji
10
0 / 2 / 3
5,686
1,137
3,351
7,098
3,583
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
4
Kills
4
4
Deaths
4
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
2
0
2
W
Aphrodite
 
Aphrodite
0
0
3
1.5
L
Danzaburou
 
Danzaburou
1
0
2
2
W
Persephone
Blackhand590
Persephone
0
0
4
2
W
0
2
3
0.75
L
2
2
2
1.5
W
0
0
3
1.5
L
Cabrakan
ObeyMaurice9
Cabrakan
0
0
0
0
L
1
0
3
2.5
L
Da Ji
hi_jaws43
Da Ji
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
15,927
19,335
Taken
19,967
11,685
Mitigated
10,498
4,767
Healing
1,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,050
1,171
0
215
6,182
2,829
0
2,335
3,847
0
15,242
W
Aphrodite
 
Aphrodite
2,611
563
1,135
2,945
3,656
2,010
0
1,569
2,087
11,323
1,192
L
Danzaburou
 
Danzaburou
3,912
1,392
0
336
3,424
1,450
0
2,188
1,236
0
19,089
W
Persephone
Blackhand590
Persephone
4,556
185
0
472
1,590
561
0
670
920
17,756
0
W
2,954
817
0
0
7,242
6,016
0
3,250
3,992
5,103
0
L
6,527
2,498
0
631
5,010
1,769
0
1,581
3,429
17,993
1,443
W
2,387
1,104
0
0
665
269
0
461
204
0
8,273
L
Cabrakan
ObeyMaurice9
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
2,137
508
396
20
4,435
3,696
0
2,893
1,542
9,410
0
L
Da Ji
hi_jaws43
Da Ji
3,351
737
0
28
7,098
3,583
0
3,205
3,893
0
6,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
29,423
107
Minions Killed
96
5
Camps Cleared
4
467,359
Distance Traveled
360,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,743
1,349
23
5
1
117,944
0
W
Aphrodite
5,934
1,187
30
6
2
104,979
0
L
Danzaburou
6,262
1,252
32
6
1
102,211
0
W
Persephone
5,936
1,187
35
7
0
100,838
0
W
Athena
5,476
1,095
4
1
2
97,457
0
L
Sol
6,302
1,260
28
6
2
82,742
0
W
Nut
5,495
1,099
15
3
0
46,141
0
L
Cabrakan
5,042
1,008
0
0
0
4,455
0
L
Yemoja
6,131
1,226
23
5
0
85,659
0
L
Da Ji
5,686
1,137
13
3
1
85,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role