Player Matchup

Mulan
Mulan
 
Mulan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AttaRobusta
Bacchus
Level 27
God Stats
4W - 3L
1,480 SR
Queue Stats
18W - 28L
1,319 Elo+
Party 1
Hachiman
Hachiman
Incinc
Hachiman
Level 34
God Stats
3W - 5L
1,391 SR
Queue Stats
34W - 50L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
WN-Prospect
Kukulkan
Level 28
God Stats
4W - 2L
1,707 SR
Queue Stats
83W - 83L
1,502 Elo+
Party 2
Team Averages
Level 60
1,516 SR
1,413 Elo+

VS

Team Averages
Level 103
1,550 SR
1,524 Elo+
Chronos
Chronos
Meggal
Chronos
Level 109
God Stats
2W - 3L
1,698 SR
Queue Stats
58W - 59L
1,449 Elo+
Solo
Tyr
Tyr
RvLtN_WoLf
Tyr
Level 89
God Stats
6W - 12L
1,637 SR
Queue Stats
108W - 95L
1,468 Elo+
Solo
Cthulhu
Cthulhu
WanDig
Cthulhu
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 77L
1,510 Elo+
Solo
Lancelot
Lancelot
fathack147
Lancelot
Level 128
God Stats
12W - 16L
1,432 SR
Queue Stats
101W - 118L
1,421 Elo+
Solo
Neith
Neith
xXObey_EisbearXx
Neith
Level 68
God Stats
5W - 4L
1,482 SR
Queue Stats
165W - 129L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 0 / 0
8,421
602
6,231
10,474
7,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tyr
 
Tyr
13
2 / 1 / 2
7,159
511
6,016
9,452
5,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
AttaRobusta
Bacchus
11
1 / 0 / 0
7,102
507
4,254
6,486
6,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Incinc
Hachiman
13
1 / 1 / 2
7,310
522
4,834
6,603
2,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
WN-Prospect
Kukulkan
12
1 / 2 / 1
7,119
509
4,295
6,896
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Meggal
Chronos
13
0 / 0 / 2
7,271
519
4,162
6,772
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 2 / 0
7,197
514
8,267
10,990
8,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
WanDig
Cthulhu
1
0 / 0 / 0
4,182
299
0
0
0
Lancelot
fathack147
Lancelot
12
1 / 3 / 0
6,344
453
4,271
13,822
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,087
435
4,910
9,062
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
4
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
0
2
W
Tyr
 
Tyr
2
1
2
3
W
Bacchus
AttaRobusta
Bacchus
1
0
0
1
W
Hachiman
Incinc
Hachiman
1
1
2
2
L
Chronos
Meggal
Chronos
0
0
2
1
L
2
2
0
1
W
Kukulkan
WN-Prospect
Kukulkan
1
2
1
0.75
L
Cthulhu
WanDig
Cthulhu
0
0
0
0
L
Lancelot
fathack147
Lancelot
1
3
0
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,630
Damage
21,610
39,911
Taken
40,646
24,868
Mitigated
20,056
14,710
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,231
1,173
0
4,972
10,474
7,944
0
0
10,474
0
58,048
W
Tyr
 
Tyr
6,016
1,199
0
2,700
9,452
5,170
0
695
8,757
0
56,513
W
Bacchus
AttaRobusta
Bacchus
4,254
772
0
2,604
6,486
6,128
0
278
6,208
22,628
1,216
W
Hachiman
Incinc
Hachiman
4,834
2,400
0
3,246
6,603
2,587
2,930
0
6,603
0
55,317
L
Chronos
Meggal
Chronos
4,162
1,017
0
2,267
6,772
2,625
0
2,547
4,225
50,377
896
L
8,267
242
0
2,888
10,990
8,213
0
566
10,424
0
44,054
W
Kukulkan
WN-Prospect
Kukulkan
4,295
563
0
1,188
6,896
3,039
0
3,121
3,775
42,138
0
L
Cthulhu
WanDig
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
fathack147
Lancelot
4,271
944
0
5,776
13,822
5,850
0
4,187
9,635
0
43,992
L
4,910
1,509
0
2,943
9,062
3,368
0
1,174
7,888
0
38,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,111
Gold Earned
31,081
376
Minions Killed
312
0
Camps Cleared
0
1,325,210
Distance Traveled
1,146,378
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,421
602
100
7
0
225,815
0
W
Tyr
7,159
511
76
5
0
334,086
0
W
Bacchus
7,102
507
25
2
0
263,182
1
W
Hachiman
7,310
522
99
7
0
248,995
5
L
Chronos
7,271
519
107
8
0
277,139
4
L
Tyr
7,197
514
70
5
0
309,239
0
W
Kukulkan
7,119
509
76
5
0
253,132
2
L
Cthulhu
4,182
299
0
0
0
0
0
L
Lancelot
6,344
453
83
6
0
303,041
4
L
Neith
6,087
435
52
4
0
256,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role