Player Matchup

Hun Batz
Hun Batz
Chief_evy416
Hun Batz
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,502 Elo+
Solo
Neith
Neith
ComfyLauren
Neith
Level 82
God Stats
6W - 8L
1,273 SR
Queue Stats
583W - 594L
1,418 Elo+
Solo
Surtr
Surtr
IfritKing
Surtr
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 128L
1,319 Elo+
Solo
Kukulkan
Kukulkan
SoulEaterEvens
Kukulkan
Level 101
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 4L
1,132 Elo+
Solo
Cupid
Cupid
TATKING315
Cupid
Level 69
God Stats
3W - 0L
1,691 SR
Queue Stats
185W - 175L
1,520 Elo+
Solo
Team Averages
Level 91
1,540 SR
1,378 Elo+

VS

Team Averages
Level 89
1,584 SR
1,461 Elo+
Anhur
Anhur
Black_crisiszero
Anhur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,412 Elo+
Party 1
Eset
Eset
TTVRodin
Eset
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,547 Elo+
Party 1
Jing Wei
Jing Wei
bwulf
Jing Wei
Level 74
God Stats
3W - 1L
1,866 SR
Queue Stats
295W - 308L
1,497 Elo+
Solo
Bacchus
Bacchus
guardia_silente5
Bacchus
Level 108
God Stats
18W - 13L
1,554 SR
Queue Stats
1,036W - 1,093L
1,442 Elo+
Solo
Zeus
Zeus
xJWSGxSPACESHIPx
Zeus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 66L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chief_evy416
Hun Batz
20
12 / 4 / 16
13,297
886
24,497
20,050
12,977
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 2 / 20
11,136
742
14,710
13,841
6,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
IfritKing
Surtr
19
8 / 5 / 15
12,215
814
11,953
20,657
23,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
3 / 1 / 15
11,228
749
13,594
9,595
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
18
6 / 0 / 8
11,290
753
6,589
8,827
4,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 3
10,645
710
14,124
17,917
8,396
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Eset
20
2 / 2 / 5
11,188
746
13,205
12,741
5,868
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
bwulf
Jing Wei
16
2 / 7 / 5
9,563
638
9,167
15,446
6,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 3
8,605
574
8,566
18,932
33,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 9 / 3
9,904
660
14,009
15,522
6,538
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
32
Kills
12
12
Deaths
32
74
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
Hun Batz
Chief_evy416
Hun Batz
12
4
16
5
W
3
2
20
6.5
W
Surtr
IfritKing
Surtr
8
5
15
3.1
W
Kukulkan
3
1
15
10.5
W
Cupid
6
0
8
10
L
Eset
2
2
5
2.25
L
Jing Wei
bwulf
Jing Wei
2
7
5
0.64
L
1
6
3
0.42
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,343
Damage
59,071
72,970
Taken
80,558
52,573
Mitigated
61,427
34,485
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,124
6,948
693
765
17,917
8,396
0
2,778
15,139
0
28,222
W
Hun Batz
Chief_evy416
Hun Batz
24,497
3,320
561
7,269
20,050
12,977
829
8,865
11,185
0
48,319
W
14,710
6,474
339
4,433
13,841
6,549
2,486
8,215
5,626
0
27,454
W
Surtr
IfritKing
Surtr
11,953
3,759
1,034
2,969
20,657
23,749
126
7,184
13,473
420
22,451
W
Kukulkan
13,594
790
0
987
9,595
4,818
400
5,435
4,160
32,306
272
W
Cupid
6,589
4,201
10,261
6,632
8,827
4,480
936
5,649
3,178
0
16,640
L
Eset
13,205
1,963
638
3,781
12,741
5,868
396
1,743
10,998
37,346
0
L
Jing Wei
bwulf
Jing Wei
9,167
6,033
1,184
1,444
15,446
6,872
301
3,831
11,615
0
21,462
L
8,566
146
1,287
5,615
18,932
33,753
0
2,296
16,636
13,247
0
L
14,009
1,075
737
1,295
15,522
6,538
0
3,093
12,429
30,069
593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,166
Gold Earned
49,905
186
Minions Killed
173
0
Camps Cleared
0
1,465,985
Distance Traveled
1,099,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,645
710
40
3
0
225,708
0
W
Hun Batz
13,297
886
53
4
0
284,093
0
W
Neith
11,136
742
30
2
0
258,847
0
W
Surtr
12,215
814
18
1
0
296,716
0
W
Kukulkan
11,228
749
57
4
0
317,841
0
W
Cupid
11,290
753
28
2
0
308,488
0
L
Eset
11,188
746
56
4
0
302,825
0
L
Jing Wei
9,563
638
27
2
0
173,569
0
L
Bacchus
8,605
574
4
0
0
211,295
0
L
Zeus
9,904
660
46
3
0
186,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role