Player Matchup

Fafnir
Fafnir
Gold V
 
Fafnir
Gold V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
NijoBS
Kukulkan
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Loki
Loki
Gold III
PijanyDzungler
Loki
Gold III
Level 46
God Stats
0W - 2L
1,172 SR
Queue Stats
53W - 42L
1,467 MMR
Solo
Heimdallr
Heimdallr
Gold III
Smolden
Heimdallr
Gold III
Level 108
God Stats
3W - 4L
1,587 SR
Queue Stats
155W - 153L
1,496 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,452 SR
1,493 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,418 SR
1,493 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Giga-Rat
Scylla
Gold IV
Level 89
God Stats
21W - 19L
1,154 SR
Queue Stats
229W - 212L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
IshredY
Cu Chulainn
Silver III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,466 MMR
Solo
Apollo
Apollo
Silver II
KrustiDerKaese
Apollo
Silver II
Level 164
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 67L
1,454 MMR
Party 2
Awilix
Awilix
Bronze III
Nickelangelos
Awilix
Bronze III
Level 158
God Stats
7W - 7L
1,437 SR
Queue Stats
72W - 72L
1,544 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
0 / 0 / 0
3,474
695
1,711
2,035
1,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
 
Hun Batz
6
0 / 1 / 0
3,209
642
575
3,229
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NijoBS
Kukulkan
3
0 / 2 / 0
2,621
524
199
1,447
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 0 / 0
4,084
817
2,191
3,395
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Smolden
Heimdallr
5
0 / 2 / 0
3,043
609
2,715
3,419
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Bake KujiraRavanaGeb

VS

Bans
ThanatosAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
2 / 0 / 1
3,752
750
1,462
3,018
2,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Giga-Rat
Scylla
7
2 / 0 / 1
4,270
854
799
2,197
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
IshredY
Cu Chulainn
5
0 / 2 / 0
3,269
654
1,297
3,791
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 3
3,298
660
1,609
2,872
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 0 / 3
3,682
736
2,364
2,584
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
5
5
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Bacchus
 
Bacchus
2
0
1
2.5
W
Scylla
Giga-Rat
Scylla
2
0
1
2.5
W
Cu Chulainn
IshredY
Cu Chulainn
0
2
0
0
W
0
0
3
1.5
W
1
0
3
2.5
L
Kukulkan
NijoBS
Kukulkan
0
2
0
0
L
2
0
0
2
L
Heimdallr
Smolden
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,391
Damage
7,531
13,525
Taken
14,462
5,022
Mitigated
6,756
5,138
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,711
323
0
1,394
2,035
1,589
0
766
1,269
5,547
2,282
L
Hun Batz
 
Hun Batz
575
181
0
1,248
3,229
983
0
213
3,016
0
12,293
W
Bacchus
 
Bacchus
1,462
322
0
1,415
3,018
2,299
0
588
2,430
6,814
0
W
Scylla
Giga-Rat
Scylla
799
132
0
908
2,197
584
0
199
1,998
21,191
691
W
Cu Chulainn
IshredY
Cu Chulainn
1,297
437
0
577
3,791
2,064
0
0
3,791
0
12,144
W
1,609
1,169
0
1,579
2,872
810
0
766
2,106
0
19,108
W
2,364
850
0
519
2,584
999
0
271
2,313
0
20,453
L
Kukulkan
NijoBS
Kukulkan
199
0
0
0
1,447
380
0
244
1,136
3,802
0
L
2,191
1,041
0
1,570
3,395
975
0
0
3,395
0
21,681
L
Heimdallr
Smolden
Heimdallr
2,715
1,567
0
926
3,419
1,095
0
844
2,535
0
16,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,431
Gold Earned
18,271
110
Minions Killed
154
0
Camps Cleared
0
469,125
Distance Traveled
521,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,474
695
11
2
0
119,440
0
L
Hun Batz
3,209
642
30
6
0
110,139
0
W
Bacchus
3,752
750
10
2
0
111,490
1
W
Scylla
4,270
854
48
10
0
88,833
0
W
Cu Chulainn
3,269
654
23
5
0
89,512
0
W
Apollo
3,298
660
37
7
0
102,320
0
W
Awilix
3,682
736
36
7
0
129,171
0
L
Kukulkan
2,621
524
2
0
0
40,273
0
L
Loki
4,084
817
43
9
0
109,276
0
L
Heimdallr
3,043
609
24
5
0
89,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role