Player Matchup

Geb
Geb
DutchGamer
Geb
Level 136
God Stats
9W - 17L
1,326 SR
Queue Stats
60W - 74L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
KingSoX-JJT
Cthulhu
Level 147
God Stats
0W - 1L
1,749 SR
Queue Stats
61W - 97L
1,438 Elo+
Party 2
Ullr
Ullr
Miezeman
Ullr
Level 171
God Stats
19W - 23L
1,631 SR
Queue Stats
99W - 129L
1,484 Elo+
Party 2
Poseidon
Poseidon
NiceGuyBobby
Poseidon
Level 69
God Stats
7W - 9L
1,384 SR
Queue Stats
654W - 617L
1,498 Elo+
Party 2
Da Ji
Da Ji
Parovka
Da Ji
Level 201
God Stats
17W - 23L
1,518 SR
Queue Stats
1,236W - 1,077L
1,532 Elo+
Party 2
Team Averages
Level 145
1,522 SR
1,504 Elo+

VS

Team Averages
Level 133
1,478 SR
1,553 Elo+
Poseidon
Poseidon
 
Poseidon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
TheBuffedKitty
Thanatos
Level 198
God Stats
4W - 5L
1,268 SR
Queue Stats
349W - 329L
1,562 Elo+
Party 3
Tiamat
Tiamat
UmbraTruth
Tiamat
Level 76
God Stats
10W - 6L
1,347 SR
Queue Stats
142W - 125L
1,575 Elo+
Party 3
Chaac
Chaac
ajm2103
Chaac
Level 155
God Stats
11W - 10L
1,772 SR
Queue Stats
176W - 151L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,911
446
2,006
8,824
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
KingSoX-JJT
Cthulhu
11
0 / 3 / 0
6,192
563
5,238
9,544
8,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
10
1 / 4 / 0
5,566
506
6,364
9,468
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
NiceGuyBobby
Poseidon
12
1 / 3 / 1
6,275
570
2,919
4,933
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Parovka
Da Ji
11
2 / 3 / 0
5,714
519
5,869
10,544
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 2 / 2
6,514
592
6,481
6,222
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
 
Charon
10
1 / 0 / 6
6,379
580
4,889
6,088
4,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
13
8 / 1 / 3
7,503
682
6,705
9,510
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
UmbraTruth
Tiamat
13
2 / 2 / 5
6,998
636
5,452
6,312
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
ajm2103
Chaac
12
2 / 0 / 1
6,897
627
4,688
9,106
8,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
17
17
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
2
2.5
W
Charon
 
Charon
1
0
6
4
L
0
4
0
0
L
Cthulhu
KingSoX-JJT
Cthulhu
0
3
0
0
L
Ullr
1
4
0
0.25
L
Poseidon
NiceGuyBobby
Poseidon
1
3
1
0.5
L
Da Ji
Parovka
Da Ji
2
3
0
0.67
W
Thanatos
8
1
3
9.5
W
Tiamat
UmbraTruth
Tiamat
2
2
5
2.25
W
Chaac
ajm2103
Chaac
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,396
Damage
28,215
43,313
Taken
37,238
23,205
Mitigated
23,144
11,460
Healing
19,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,481
1,475
0
637
6,222
1,971
0
504
5,718
48,543
0
W
Charon
 
Charon
4,889
1,034
0
1,820
6,088
4,403
0
1,456
4,592
16,658
0
L
2,006
118
0
1,811
8,824
6,025
0
5,193
3,154
11,022
0
L
Cthulhu
KingSoX-JJT
Cthulhu
5,238
793
0
2,960
9,544
8,657
0
0
9,544
39,876
0
L
Ullr
6,364
2,557
0
1,327
9,468
3,296
0
5,861
3,243
0
36,483
L
Poseidon
NiceGuyBobby
Poseidon
2,919
136
0
907
4,933
1,504
0
1,685
3,074
47,359
0
L
Da Ji
Parovka
Da Ji
5,869
1,307
0
4,455
10,544
3,723
0
2,690
7,476
0
40,784
W
Thanatos
6,705
1,884
0
10,478
9,510
3,954
0
1,605
7,757
0
59,458
W
Tiamat
UmbraTruth
Tiamat
5,452
455
0
1,342
6,312
4,346
0
1,050
5,060
43,553
0
W
Chaac
ajm2103
Chaac
4,688
995
0
4,798
9,106
8,470
0
4,344
3,948
0
45,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
34,291
312
Minions Killed
396
0
Camps Cleared
0
1,145,413
Distance Traveled
1,224,824
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,514
592
104
9
0
252,437
1
W
Charon
6,379
580
12
1
0
233,567
0
L
Geb
4,911
446
11
1
0
247,720
0
L
Cthulhu
6,192
563
76
7
0
187,602
3
L
Ullr
5,566
506
70
6
0
207,491
0
L
Poseidon
6,275
570
91
8
0
262,516
4
L
Da Ji
5,714
519
64
6
0
240,084
0
W
Thanatos
7,503
682
88
8
0
276,255
0
W
Tiamat
6,998
636
101
9
0
236,951
0
W
Chaac
6,897
627
91
8
0
225,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role