Player Matchup

Cthulhu
Cthulhu
Ghostwolf52
Cthulhu
Level 63
God Stats
6W - 10L
1,542 SR
Queue Stats
85W - 86L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
NessaCele
Nu Wa
Level 34
God Stats
2W - 2L
1,406 SR
Queue Stats
6W - 11L
1,288 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RollThatCritical
Cu Chulainn
Level 157
God Stats
3W - 0L
1,695 SR
Queue Stats
51W - 45L
1,517 Elo+
Party 2
Team Averages
Level 85
1,548 SR
1,442 Elo+

VS

Team Averages
Level 94
1,490 SR
1,458 Elo+
King Arthur
King Arthur
MrMcMeeseeks10
King Arthur
Level 85
God Stats
0W - 1L
1,404 SR
Queue Stats
95W - 84L
1,461 Elo+
Party 1
Anhur
Anhur
NotNMyHouse69
Anhur
Level 69
God Stats
3W - 3L
1,565 SR
Queue Stats
46W - 50L
1,410 Elo+
Party 1
Tiamat
Tiamat
SoyNew
Tiamat
Level 129
God Stats
7W - 8L
1,500 SR
Queue Stats
120W - 103L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghostwolf52
Cthulhu
17
2 / 2 / 3
11,551
722
15,482
19,680
21,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
NessaCele
Nu Wa
16
2 / 2 / 4
11,195
700
11,099
9,391
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RollThatCritical
Cu Chulainn
16
2 / 3 / 2
11,619
726
10,118
18,470
18,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrMcMeeseeks10
King Arthur
17
2 / 2 / 5
11,132
696
17,329
23,824
28,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 4 / 2
10,932
683
12,905
18,970
10,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
SoyNew
Tiamat
7
0 / 0 / 1
7,866
492
917
2,253
850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
6
Kills
7
7
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ghostwolf52
Cthulhu
2
2
3
1.75
L
King Arthur
MrMcMeeseeks10
King Arthur
2
2
5
2.25
W
Nu Wa
NessaCele
Nu Wa
2
2
4
2
L
5
4
2
1.5
W
Cu Chulainn
RollThatCritical
Cu Chulainn
2
3
2
1
L
Tiamat
SoyNew
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,699
Damage
31,151
47,541
Taken
45,047
43,587
Mitigated
39,069
6,757
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ghostwolf52
Cthulhu
15,482
841
791
4,365
19,680
21,801
816
702
18,047
44,234
2,548
L
King Arthur
MrMcMeeseeks10
King Arthur
17,329
1,664
98
1,828
23,824
28,098
0
13,541
10,235
2,047
48,869
W
Nu Wa
NessaCele
Nu Wa
11,099
2,996
0
574
9,391
3,372
381
769
8,443
39,596
0
L
12,905
6,582
0
6,033
18,970
10,121
32
9,991
8,931
0
57,659
W
Cu Chulainn
RollThatCritical
Cu Chulainn
10,118
1,031
0
1,027
18,470
18,414
642
591
17,459
2,480
64,854
L
Tiamat
SoyNew
Tiamat
917
70
0
285
2,253
850
0
2,032
206
5,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
29,930
216
Minions Killed
151
0
Camps Cleared
0
906,377
Distance Traveled
622,610
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,551
722
80
5
0
323,939
2
L
King Arthur
11,132
696
65
4
0
313,470
2
W
Nu Wa
11,195
700
44
3
0
289,095
4
L
Anhur
10,932
683
72
5
0
258,058
3
W
Cu Chulainn
11,619
726
92
6
0
293,343
2
L
Tiamat
7,866
492
14
1
0
51,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role