Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Dcogaz
Geb
Level 84
God Stats
1W - 1L
1,171 SR
Queue Stats
107W - 99L
1,520 Elo+
Party 2
Cupid
Cupid
Deathunit
Cupid
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 95L
1,507 Elo+
Party 2
Da Ji
Da Ji
adriien937
Da Ji
Level 80
God Stats
5W - 2L
1,751 SR
Queue Stats
17W - 23L
1,590 Elo+
Party 3
Team Averages
Level 113
1,484 SR
1,523 Elo+

VS

Team Averages
Level 71
1,511 SR
1,558 Elo+
Agni
Agni
BernieWinks
Agni
Level 60
God Stats
258W - 227L
1,590 SR
Queue Stats
266W - 240L
1,550 Elo+
Solo
Janus
Janus
CoachCribWalk
Janus
Level 59
God Stats
1W - 5L
1,500 SR
Queue Stats
146W - 145L
1,623 Elo+
Party 1
Achilles
Achilles
GrumpyGrandma
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,534 Elo+
Party 1
Anubis
Anubis
GruselRentner
Anubis
Level 67
God Stats
8W - 8L
1,617 SR
Queue Stats
188W - 218L
1,526 Elo+
Party 1
Izanami
Izanami
K4mPfK3KS_-03
Izanami
Level 139
God Stats
0W - 6L
1,347 SR
Queue Stats
202W - 220L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 1 / 1
7,711
701
8,398
6,210
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
 
Charon
11
4 / 1 / 1
6,028
548
3,549
5,310
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Dcogaz
Geb
10
1 / 2 / 3
6,152
559
3,272
9,278
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Deathunit
Cupid
12
3 / 0 / 1
6,897
627
2,948
6,911
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
11
2 / 1 / 5
5,886
535
4,950
8,056
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,820
529
2,535
5,419
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 0
6,801
618
3,689
6,539
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
GrumpyGrandma
Achilles
10
1 / 6 / 0
5,854
532
3,697
12,170
7,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 2
5,999
545
3,738
8,270
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
1 / 2 / 1
5,784
526
2,852
5,279
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
5
5
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
1
6.5
W
Charon
 
Charon
4
1
1
4.5
L
0
2
2
0.5
L
2
3
0
0.67
W
Geb
Dcogaz
Geb
1
2
3
1.25
W
Cupid
Deathunit
Cupid
3
0
1
3.5
L
Achilles
GrumpyGrandma
Achilles
1
6
0
0.17
L
1
3
2
0.67
L
Izanami
1
2
1
0.75
W
Da Ji
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,117
Damage
16,511
35,765
Taken
37,677
15,994
Mitigated
16,964
12,714
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,398
2,598
0
0
6,210
1,997
0
0
5,801
0
53,114
W
Charon
 
Charon
3,549
260
0
1,330
5,310
2,033
0
3,281
2,029
29,460
0
L
2,535
122
0
1,202
5,419
1,761
557
870
4,549
33,009
0
L
3,689
169
0
580
6,539
2,051
0
1,401
4,848
53,453
0
W
Geb
Dcogaz
Geb
3,272
490
0
2,692
9,278
6,685
0
879
8,399
22,435
2,166
W
Cupid
Deathunit
Cupid
2,948
1,736
491
4,262
6,911
2,415
0
2,733
4,178
0
56,261
L
Achilles
GrumpyGrandma
Achilles
3,697
974
0
3,182
12,170
7,978
0
0
12,170
0
34,969
L
3,738
278
0
3,526
8,270
3,401
0
1,993
6,017
43,880
2,459
L
Izanami
2,852
1,530
0
1,764
5,279
1,773
386
1,711
3,568
0
46,332
W
Da Ji
4,950
1,334
0
3,939
8,056
2,864
0
2,823
5,233
0
38,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
30,258
339
Minions Killed
363
0
Camps Cleared
0
1,230,253
Distance Traveled
1,098,369
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,711
701
96
9
0
242,681
0
W
Charon
6,028
548
62
6
0
248,540
0
L
Agni
5,820
529
57
5
0
228,203
8
L
Janus
6,801
618
90
8
0
215,101
0
W
Geb
6,152
559
20
2
0
254,340
6
W
Cupid
6,897
627
103
9
0
222,235
0
L
Achilles
5,854
532
59
5
0
203,389
0
L
Anubis
5,999
545
70
6
0
241,570
0
L
Izanami
5,784
526
87
8
0
210,106
1
W
Da Ji
5,886
535
58
5
0
262,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role