Player Matchup

Bacchus
Bacchus
CELTHEWOLF
Bacchus
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 69L
1,349 Elo+
Party 1
Neith
Neith
Cev_slayers999
Neith
Level 45
God Stats
37W - 28L
1,519 SR
Queue Stats
237W - 240L
1,410 Elo+
Solo
Bellona
Bellona
deuceNAhaff
Bellona
Level 102
God Stats
25W - 27L
1,454 SR
Queue Stats
206W - 226L
1,401 Elo+
Party 1
Team Averages
Level 70
1,491 SR
1,387 Elo+

VS

Team Averages
Level 31
1,623 SR
1,179 Elo+
Kukulkan
Kukulkan
N4not3ch
Kukulkan
Level 40
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Poseidon
Poseidon
Paez2024
Poseidon
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,057 Elo+
Party 2
Sun Wukong
Sun Wukong
fechi44
Sun Wukong
Level 48
God Stats
2W - 2L
1,667 SR
Queue Stats
3W - 14L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CELTHEWOLF
Bacchus
17
7 / 2 / 9
12,429
777
13,415
18,382
20,408
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
5 / 2 / 9
12,565
785
14,643
15,305
6,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
deuceNAhaff
Bellona
16
6 / 3 / 11
11,868
742
18,247
14,639
13,013
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
N4not3ch
Kukulkan
17
3 / 6 / 4
11,785
737
13,443
15,945
8,464
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Paez2024
Poseidon
13
1 / 9 / 1
9,445
590
3,635
14,093
5,645
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
fechi44
Sun Wukong
16
3 / 3 / 4
10,917
682
9,598
22,968
25,787
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
7
7
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CELTHEWOLF
Bacchus
7
2
9
5.75
W
5
2
9
4.75
L
Kukulkan
N4not3ch
Kukulkan
3
6
4
0.83
L
Poseidon
Paez2024
Poseidon
1
9
1
0.17
W
Bellona
deuceNAhaff
Bellona
6
3
11
3.83
L
Sun Wukong
fechi44
Sun Wukong
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,305
Damage
26,676
48,326
Taken
53,006
39,873
Mitigated
39,896
10,795
Healing
3,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CELTHEWOLF
Bacchus
13,415
1,830
0
3,620
18,382
20,408
1,188
4,085
14,265
20,865
1,252
W
14,643
7,230
0
5,377
15,305
6,452
1,016
8,953
6,310
0
69,014
L
Kukulkan
N4not3ch
Kukulkan
13,443
1,284
0
1,087
15,945
8,464
0
3,926
12,019
63,251
0
L
Poseidon
Paez2024
Poseidon
3,635
565
0
0
14,093
5,645
0
2,722
11,371
13,234
0
W
Bellona
deuceNAhaff
Bellona
18,247
4,952
0
1,798
14,639
13,013
969
4,040
10,560
0
38,709
L
Sun Wukong
fechi44
Sun Wukong
9,598
2,606
0
2,364
22,968
25,787
0
5,965
17,003
0
34,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
32,147
154
Minions Killed
152
0
Camps Cleared
0
899,734
Distance Traveled
724,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,429
777
12
1
0
296,768
0
W
Neith
12,565
785
114
7
0
275,775
0
L
Kukulkan
11,785
737
96
6
0
231,783
0
L
Poseidon
9,445
590
16
1
0
204,826
0
W
Bellona
11,868
742
28
2
0
327,191
0
L
Sun Wukong
10,917
682
40
3
0
287,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role